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January 5th, 2019, 13:54
The latest development update for Skullstone looks at a dungeon boss. There is also some test gameplay video from November.


Salmanu is the second Boss Mob in Skullstone. There is a bit of interesting story about him - you'll find everything in the game, reading notes and talking to NPC. Here in this video I made quick fight with him, testing his new skill 'summon minion', which I just finished coding. He also deals nice AoE damage and casts debuff 'confusion'. That was the reason why at some point I turned right and left several times in a row.


This gameplay has been recorded by Karol Kotowicz, a professional software tester who helps us with closed beta tests. By the way… the walls are not in their final version.
More information.
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January 5th, 2019, 15:48
More square dancing! More Grimrock! Aiyiyiyiyi!

Much prefer the sub-genre with specifically placed encounters that lock you in place and have you fight a group.
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January 5th, 2019, 16:01
I prefer these types of games to be completely turn based, but if they are good enough I can tolerate the dancing square versions. This one looks like something I'd at least give a chance.
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January 5th, 2019, 20:32
I don't mind the square dancing in these games as i'm more interested in the puzzles. Looks promising.
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