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Default Kickstarter Games - Littlewood - A Peaceful RPG

January 20th, 2019, 11:15
Littlewood - A Peaceful RPG has been funded on Kickstarter:

Littlewood - A Peaceful RPG

The world has already been saved. Now it's time to rebuild your town along with the hearts of those around you.

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  • Explore the vast world of Solemn. Enchanted Forests, Bustling Fishing Towns, & Dark Mining Caves are some of the few places to visit.
  • Meet Townsfolk and convince them to stay in your town. Perhaps meeting people will unlock your memories of the past…
  • Collect rare items and materials found across the world and bring them back to your town for selling and crafting!
  • Harvest materials by chopping wood, mining ores, catching bugs, and fishing in rivers and ponds!
  • Unlock new structures to build by meeting new Townsfolk. Want a Tavern or a Lumber Mill? How about a Fishing Hut or a Magical Library? Your town's design is all up to you!
  • Fulfill your Townsfolk's requests. Some may want to live on a higher elevation, others may want to be surrounded by trees and water. Fulfilling the requests of your Townsfolk will earn you their hearts and unlock new relationship paths.
  • Gathering: Whether you're picking fruit or picking weeds, your gathering skill will level up! The Gatherer's Glove is needed to unlock this ability.
  • Mining: Looking for shiny ores to collect? Interested in rare materials for crafting? Then mining is for you!
  • Woodcutting: Those pesky trees and debris that keep popping up all over town needs to be chopped! Wood is an essential material for building new structures and furniture.
  • Bug Catching: Craft a Bug Net and catch all sorts of critters. Be sure to go bug hunting during each season and at different times of the day!
  • Fishing: There's nothing quite like relaxing by a pond with a fishing rod in hand. You can sell fish for a decent price at the Shopping District, or use them as ingredients for new cooking dishes.
  • Farming: Plant some seeds in tilled soil and wait a few days. Veggies are an essential ingredient to many cooking recipes! Also, they make your town look pretty.
  • Cooking: Once you've built the Tavern and have become good friends with Bubsy, you'll be able to start cooking delicious meals for your Townsfolk! Maybe you can attract rare Townsfolk by serving unique dishes…
  • Crafting: There are tons of structures, decorative monuments, and furniture to craft. Often times your Townsfolk will request specific objects that they would like to be placed in their home. Make sure you gather enough building materials!
  • Merchanting: Selling items at the Shopping District will net you large sums of Dewdrops, which is the main currency in Solemn. As you become a better Merchant, rarer items will appear for you to buy!
  • Tarott Master: Once the Dark Wizard was defeated, all of his monsters were sealed away into Tarott Cards. Many Townsfolk collect and battle with these cards, and there is even a big competition held each year in Dirboros. Get collecting!
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January 20th, 2019, 17:12
Why? I really have to ask why.
Okay, indie, new ideas, new routes, new experiments, potentially a fresh and fun subgenre.

But why on earth an indie just needs to look as Nokia 3310 game?
It doesn't need to look like that. Use a 21st century engine for PC, only then I'm buying.
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January 20th, 2019, 21:05
Not really my cup of tea, but it's an interesting concept. Most RPGs are heavily combat focused, so this may help bring in a different audience to the genre.
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January 20th, 2019, 22:57
The comparison to Stardew Valley is obvious, and Stardew Valley just looks visually 100x better than this game.
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January 21st, 2019, 07:43
Originally Posted by joxer View Post
Why? I really have to ask why.
Okay, indie, new ideas, new routes, new experiments, potentially a fresh and fun subgenre.

But why on earth an indie just needs to look as Nokia 3310 game?
It doesn't need to look like that. Use a 21st century engine for PC, only then I'm buying.
Maybe just maybe it wasn't made for you? I know you get these ideas sometimes…but christ man, not every game is made for you.
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January 21st, 2019, 14:55
I looked over this kick starter project a few days ago, and passed on it, just seemed a bit too passive for my liking.
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January 21st, 2019, 20:08
Sounds more like work than fun… and I'm German…
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January 21st, 2019, 20:30
The premise looks interesting : "What should a hero do after saving the world ?"

This has never been explored before. Most games just stop only seconds after the point at which the totally manly and almost (or complete) god-like player character has just saved the world.
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January 21st, 2019, 20:34
I knew you'd like this Alrik and the name just fits you perfectly.
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January 22nd, 2019, 02:30
Wonders just what nut meant by that last comment…
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January 22nd, 2019, 03:01
Originally Posted by rjshae View Post
Wonders just what nut meant by that last comment…
Simple really my good man.

1. Alrik hate's modern dark games with dark themes.
2. He prefers colorful children games.
3. Loves to write that opinion on most threads.

That's about it and I'm not criticizing him as we all have different tastes.
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January 22nd, 2019, 19:12
Ah, okay. Well in the states the term 'wood' can have a different connotation.
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