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RPGWatch Forums » Comments » News Comments » Heroes of Hammerwatch - Pyramid of Prophecy March 13th

Default Heroes of Hammerwatch - Pyramid of Prophecy March 13th

March 12th, 2019, 12:07
'Pyramid of Prophecy' is a new expansion for Heroes of Hammerwatch that will release March 13th.

Save the date for Mar 13, 2019 at 2:00pm PDT, that's when the expansion/DLC for Heroes of Hammerwatch is being released (unless something really unfortunate happens)!

This is a big expansion that also comes with a big free patch that fixes and tweaks tons of stuff.

Main features of the expansion includes a completely new campaign, new class, new gameplay features and tons of smaller additions and changes. People that don't have the DLC can still play the new campaign with people that have it, but will miss some of the more specific features, like the new class.

Price:
7 USD with regional changes.

Trailer:
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If you want to try the non-DLC changes right away you can download a testing version by going in to properties on Heroes of Hammerwatch in Steam, go to the BETAS tab and select public_testing.
More information.
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March 15th, 2019, 15:24
The developers of this game must introduce a TURN BASED MODE!!!!!!!
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March 16th, 2019, 00:11
That would be like introducing real time combat into chess…
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March 16th, 2019, 13:51
After watching the video I'd say that would be more like adding turn based mode to Galaga.
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March 16th, 2019, 13:58
It was only a matter of time before someone mentioned Galaga in this thread!!
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March 16th, 2019, 16:50
It's 2019, of course I'm looking at a Galaga reboot with added RPG elements. What else would I expect?

Spoiler
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March 17th, 2019, 23:41
Just played through the expansion with a Ranger. Nice additions. Some hints for more future releases I'd say.

Now if they just made the item inventory permanent…
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March 18th, 2019, 00:42
You have me intrigued. What on earth has happened to your inventory?
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March 18th, 2019, 09:11
Confused - is this a game or a video ?
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March 18th, 2019, 22:09
Originally Posted by lackblogger View Post
You have me intrigued. What on earth has happened to your inventory?
What I meant was that collected items are lost once you finish a dungeon, or the arena. It's fine really, it just disturbs my power fantasies.
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March 18th, 2019, 23:24
How many dungeons are there?
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March 19th, 2019, 00:18
With the expansion, two.
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March 19th, 2019, 02:08
Oooh, I see what you mean now. It's not some weird and unique quirk of design, the items just don't carry over to the expansion.
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March 20th, 2019, 00:26
Yes, exactly. Or if you start with the expansion dungeon (possible in theory) they would not carry over to the original dungeon.

It's a result the rogue-lite concept they have. Maybe a slight oversight, because they never really planned to have multiple dungeons. While it makes sense not to keep items on replays or after death, the additional dungeon is a different thing.
Last edited by Cacheperl; March 21st, 2019 at 00:11.
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March 20th, 2019, 01:58
It's an interesting twist as a design feature, but I still doubt I'd pick this one up. I will be watching to see what others think of it, though.
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