Which isn't to say this is an action-heavy game. Anything with this much text is going to feel slow-paced, and that is for the best. Despite being loads more forgiving than the first brutal installment, Sunless Skies is wicked hard. I've only seen half of the games star systems, I've botched major quests and started again, and died a dozen times in an hour. But every setback is a learning experience. Some games you play until you get stuck or bored and you quit. Not so with Sunless Skies. Even if I don't boot it up for a while, I know I'll be jonesing to captain my locomotive again many, many times.