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Default Elleros Origins: Wytchsun - Early Access April 29

April 25th, 2019, 19:35
The Early Access version of the action adventure Elleros Origins: Wytchsun RPG will be available on April 29:

Elleros Origins: Wytchsun

You are the only one who can stop the cataclysm from destroying the land of Elleros.

Every 400 years a cataclysm wipes out nearly all life in the land of Elleros. The last cataclysm was 399 years ago. This is the year everything changes.

Elleros brings to life a complete open world for you to explore in any way you choose. From exploring ancient caves to battling corrupted necromancers, Elleros enables you to play the way you choose.

The fate of the TriImperium hangs in the balance. Battle, Explore and Command: Choices define your experience, and even one decision can change the course of history in Elleros.

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A Stunning World to Explore
  • Travel throughout countless biomes and fully immerse yourself in a world that is on the brink of cataclysm.
  • Currently features three towns, miles of open world and six planes of the abyssal realms. Updates add content every month
  • Encounter detailed lore and varied magical realms, while meeting or slaying the realms denizens.
Play however you choose
  • Tailor experience from the very beginning. There are no character classes, you can shape your play-style as you please. Play as a mystic and monk who wields a broom refuses to use weapons, a dark magician riddled with magic diseases, or a knight clad in armor favoring a shield.
  • Schools of magic, faith miracles, dark secrets and the weapons of humility enable you to play in the way you decide.
  • Decide how to handle complex issues like corruption and magic diseases, miracles, and upgrades like runes or faith.
Detailed Character Customization
  • Sculpt your champion in your own fantasy or image. The character creator allows you to create your a hero unique from anyone else, and change or mutate them over time.
  • Shape your character's reputation and morality based on consequences of actions you make throughout the game
Engage in Powerful, Terrifying Combat
  • Battle against necromancers, dark magicians hordes of the undead or bandits.
  • Unleash spells, monastic powers, stances and 115 different magical spells and skills.
True next generation
  • Day/night cycles and dynamic weather systems affect how the towns citizens, and monsters of Elleros behave.
  • Built from the ground up for next generation hardware to provide stunning game world realism
Watch Out!
Elleros is not finished! It is in active development: Its runs well on most hardware, but there are bugs and missing features. If you would like to play Wytchsun when it is finished, follow our development progress. We'll keep you informed as updates improve the game.
Playing today: there are at least 15-25 hours of open world exploring, locations and magic planes. Some of these are hidden realms! There are also features like over 30 in-game readable books with turning pages; crafting, 10 magic planes, a crime and justice system, stealth and theft etc.

About the development team

Elleros Origins: Wytchsun is being created by Rampage Interactive. We have a small in house team along with remote workers all around the globe dedicated to specific tasks during production, such as audio and graphics.
More information.
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April 25th, 2019, 23:12
Is this new indie Elder Scrolls when we wont see TES VI for next few years?
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April 26th, 2019, 00:31
Skyrim is that you?
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April 26th, 2019, 01:45
Is there any demo available? If it doesn't give me a motion sickness I'd been keen on purchasing it.

EDIT: Just watched video, nm, it's giving me more headache than Skyrim.
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Last edited by purpleblob; April 26th, 2019 at 05:09.
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April 26th, 2019, 02:28
Seems somebody was inspired by Elder Scrolls and Kingdom Come: Deliverance.
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April 26th, 2019, 15:11
Elleros
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Looks nice, though.
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April 26th, 2019, 19:27
Its a bit of an odd one. It looks like they've done the Skyrim thing quite well, but they're showing it with a glitchy menu and the Windows task bar visible. A bit of extra effort there wouldn't hurt.
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April 26th, 2019, 19:50
Yeah I like what I see but the small details they could of avoided distract you. One thing about these open world Elder scroll clones is the dialogue menus never fit the game.

Say what you want about Bethesda games but it fits, this looks simplistic & amateurish at best. It's just black box with white text options. Just my usual nitpicking again.
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Last edited by Couchpotato; April 26th, 2019 at 22:22.
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April 26th, 2019, 19:58
The weird thing is, they've done some of the more difficult stuff quite well, like the animated compass bar.
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April 26th, 2019, 20:25
While I'm currently not the biggest faction of action genre games, I do admire the depth that this project seems to have. I'll be reading and listening to reviews on this one once it's fully released and decide whether or not to purchase based off that.
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April 26th, 2019, 20:35
It's getting harder to judge a game from first impressions. There's so many quality assets available now, its not as hard as one might think to put together something that looks like a decent game, at least for a couple of minutes. Making a proper game, of course, is still a very tall order.
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April 27th, 2019, 11:59
If you do friggin 3D, you might wanna get the combat animations right, especially the FCKN RESULT of hitting monsters. In case of spidy, there was no satisfying hit--toppling-back animation. As a result I closed the videoplay.
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