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Pillars of Eternity II - Update 5.0 Released
May 9th, 2019, 15:21
Does anyone know if they remove filler combat from the game if you play turn-based? Seems like TB could take way too long for a game that was designed for a quicker combat flow like RTWP.
May 9th, 2019, 15:43
Originally Posted by LemonheadI've only played TB so can't speak comparatively from personal experience, but yes - they said they had rebalanced all of the encounters.
Does anyone know if they remove filler combat from the game if you play turn-based? Seems like TB could take way too long for a game that was designed for a quicker combat flow like RTWP.
May 9th, 2019, 18:18
PoE 1 was a bit underwhelming for me and this wasn't really on my radar to even buy but the addition of TB combat has guaranteed a purchase for me. Kudos to them for adding it and continuing to support the game to such an extent. Gamers remember those kinds of things.
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May 11th, 2019, 02:39
This one is definitely on my play list once 3D Vision dies off.
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
May 11th, 2019, 15:15
Originally Posted by purpleblobThe 3D glasses from NVIDIA. They're really stunning in a proper 3D game like Tomb Raider or Skyrim. In an iso game like Pillars or Kingmaker, not so much. But the technology is going away and the next Windows update will likely wipe it out completely so I'm playing the former type of games while I can.
?? What 3D vision?
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
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