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Default Wolcen: Lords of Mayhem - Content Patch 1

May 11th, 2019, 02:14
A new update for Wolcen: Lords of Mayhem details all the new content for Patch 1.

Content Patch 1: new creatures, PST upgrade, damage type modifiers

Posted by SolarFall Games (Creator)


[DE translation]

[RU translation]

Hello everyone!

Here is a quick follow-up on our progress for Content Patch 1 planned for May 30.

Creatures

Cultists


____

The Cultists of the Sleeper are led by Demons of Souls. They are gifted with soul magic, using it to freeze their foes and raise the deads.
They have 3 types of attacks, including two different types of summoning.

Lost Souls


______

Lost Souls are forced out of their after death journey to serve followers of the Sleeper. Souls are fundamentally very cold, that is why their attacks can freeze you.

Alastor


_________

The Alastor is an assassin of the Republic. Unseen, unheard, deadly, he comes straight from the shadows to end you. The Alastor has 5 skills, although his specialty is to kill at close range, he can easily evade and attack you from the distance as well.

Passive Skill Tree

We're currently adding depth to the Passive Skill Tree to offer more options.

Ring 1 talents will be upgraded from 15 to 24 nodes.


____

Ring 2 talents will be upgraded from 15 to 30 nodes.


____

That change will go with an increase of the passive points that you will be able to attribute at each level, although the level cap remains level 20. Along with these additions, the major nodes will be much more impactful since reaching them will require a more important investment in points.


[…]
Thanks Farflame!

More information.
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May 11th, 2019, 14:35
Quality work on these models!
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May 11th, 2019, 15:12
I still believe this project is quite a long ways from being actually complete, but I look forward to trying it out when that day comes!
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May 11th, 2019, 15:55
This game has made good progress during development, looking forward to seeing more.
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May 11th, 2019, 17:03
Originally Posted by Carnifex View Post
I still believe this project is quite a long ways from being actually complete, but I look forward to trying it out when that day comes!
Yep just check the development log three more years of development till it's complete. Like I said before they went straight to Early Access with only a concept demo.
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May 11th, 2019, 20:34
When people ask me why I hold off playing newer games immediately, this is always one of the examples I cite. Twenty-some odd years ago it amused me to test out many products in advance, but that is no longer of any interest.
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May 12th, 2019, 01:17
Eh? If they add some story, quests, instead of exploding monsters&rng loot, might even this a try.
This "genre" is too limited otherwise.
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