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Default Pax Nova - Space 4X Strategy

May 13th, 2019, 13:59
A science fiction, 4x turn-based strategy game called Pax Nova has recently been released on Steam Early Access.

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Humanity has failed itself through pollution and war. After a century of political tension and countless armed conflicts, Earth is now on the verge of being uninhabitable. A communication from deep space gives us the chance to leave our dying planet and start over, by migrating to Eos, marking the beginning of the era of 'Pax Nova'. But will it be enough to save humanity?

In this sci-fi turn-based 4X strategy game, you may choose one of several factions divided between three races, and establish yourself in Eos. Explore new worlds and new star systems filled with exciting secrets as well as terrible dangers. Build great cities and expand your influence through efficient diplomacy, or prepare for battle on land and in space when diplomacy fails or for when you're just a warmonger.

Explore your world and beyond…

Planets are much more than just a collection of stats. Your civilization will soon want to know what's outside your atmosphere and will look forward to discovering, colonizing or even invading new worlds. Each planet is procedurally generated with different biomes and various challenges, and is filled with numerous secrets, creatures, characters, factions and much more.

…including space itself

Space itself hides numerous secrets but many dangers as well. Pirates, space creatures and other beings will try to hinder or help your progression throughout Eos.

An epic space opera

Three different races, all invited there, provide a choice from a total of 15 factions. Each faction has their own play-style and challenges. Unveil the past of Eos and define its future! How you do it however is entirely up to you.

Dynamic diplomacy systems and political landscape

New diplomacy options can be unlocked depending on your traits, technology, specific events and more.

And much more

  • Discover Eos's secrets and solve quests, build space bases and outposts
  • Unique victory conditions for each player
  • Unit and ship customization
  • Randomly generated tech tree (Coming soon during EA)
More information.
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May 13th, 2019, 14:05
Another 4x game without a proper combat system.. sigh..
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May 13th, 2019, 18:20
Well, that and this… "Randomly generated tech tree".

That's a feature? I don't think so. That's lazy design.
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May 13th, 2019, 18:37
Well it's another 4X game inspired by the Endless games.

So I will buy and play it to feed my addiction.

At least Iceberg funds this genre as other publishers wont.
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May 14th, 2019, 21:04
Originally Posted by SSIGuy View Post
Well, that and this… "Randomly generated tech tree".

That's a feature? I don't think so. That's lazy design.
Not necessarily bad though. Stellaris and even Alpha Centauri also use random tech discovery. It really depends how random that is though.

But I see where you are coming from. For me card game mechanics are lazy design, which is essentially the same random element.
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May 14th, 2019, 22:13
Originally Posted by Archangel View Post
Another 4x game without a proper combat system.. sigh..
If you're looking to scratch that Master of Orion 2 itch, Stars in Shadow isn't a bad way to go.
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May 15th, 2019, 11:55
Looks promising. I don't do early access, but worth keeping an eye on.
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May 15th, 2019, 22:12
Originally Posted by Archangel View Post
Another 4x game without a proper combat system.. sigh..
I'm more into micro-managing my cities in this sort of games. Combat really doesn't matter to me that much in a 4x game.
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May 15th, 2019, 22:20
I'm not in the mood for another 4X atm and bounced hard on Stellaris, so I will pass this one.

My fav 4X is still Ascendancy ^_^
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