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Default Exoplanet: First Contact - Build 0.33

June 24th, 2019, 12:13
A new build for Exoplanet: First Contact is available, with an updated roadmap and the following additions and modifications:

Just as I mentioned in the previous update, means community choice, alterations made with your feedback.


  • added more details to cliffs to the east and southeast from Anomaly Lake
  • added Training Grounds
  • added Farmer's Cave
  • added Guard Tower
  • added Electrical Substation
  • detailed the cave where looters who robbed Jack are hiding
  • improved snipers' nests at Cutthroat Pass

  • added new furniture for Outcast Camp made from scrap metal

  • brand new Big Hat appearance

  • improved framerate
  • improved loading speed
  • fixed bugs with shadow resolution reset bug, that could cause performance drop
  • fixed stretched textures on some GPUs
  • bug fixes and optimization

  • improved algorithms of interaction with in-game objects
  • expanded functionality of scripting and dialogue systems in preparation for future quests
  • fixed a bug that caused sound of hitting antigravium crystal with the pickaxe to play after Jack already stopped mining
More information.
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