How do YOU play NWN2? -Perspective Prefernce - RPGWatch Forums
Your donations keep RPGWatch running!
RPGWatch Forums » Games » General RPG » NWN 2 » How do YOU play NWN2? -Perspective Prefernce

Default How do YOU play NWN2? -Perspective Prefernce

April 15th, 2008, 18:44
So I loved NWN2, mainly for the party based play. However, being an old-school 3-d isometric lover, I generally played it from a very zoomed out, slightly off center top down perspective. (Did the same thing in U5:Lazarus as well).

Anyway, I always enjoy looking at the screenshots shown on the front page and I saw one on NWN2 which looked like a cut scene, but I didn't recognize it.

So I started clicking through and noticed that a large portion of the screen were either really zoomed in, or looked to be first person.

It was like looking at an entirely different game! I may have to replay, and play from this perspective as it's like a whole new world!

"Ya'll can go to HELL! I'm-a-goin' to TEXAS!"

- Davy Crockett
blatantninja is offline


blatantninja's Avatar
Resident Redneck Facist


Join Date: Jan 2008
Location: Austin, TX
Posts: 4,271
Mentioned: 0 Post(s)


April 15th, 2008, 19:00
I played it like you did -- top-down isometric. I tried, briefly, playing from the OTS perspective, but the camera control was so annoying it wasn't really feasible, and by the time they sorted out the camera (in MotB) I was so set in my ways I wouldn't change any more.
Prime Junta is offline

Prime Junta

RPGCodex' Little BRO


Join Date: Oct 2006
Posts: 8,540
Mentioned: 0 Post(s)


April 15th, 2008, 19:45
Another thing is that playing a game in, what could almost be called, third person perspective screams for a proper keyboard control scheme but NWN2 just doesn't have one (unlike The Witcher which I played almost entirely in TP mode).

The more the characters "fill out the screen" the harder it is to control your character/party with the mouse because one tend to click on the characters instead of the ground quite often.

However, once my party has been committed to the battle I often zoom and pan the camera around to get a more cinematic view of the action (though once I encounter the same enemy type for the umpteenth time I tend to stay in the isometric view).
"Chess in particular had always annoyed him. It was the dumb way the pawns went off and slaughtered their fellow pawns while the kings lounged about doing nothing that always got to him; if only the pawns united, maybe talked the rooks around, the whole board could've been a republic in a dozen moves." - Commander Vimes in Thud! by Terry Pratchett
fatBastard() is offline


fatBastard()'s Avatar
Hello, I'm a Zombaholic


Join Date: Oct 2006
Location: Just outside of Copenhagen
Posts: 789
Mentioned: 0 Post(s)


April 18th, 2008, 17:20
The camera controls are so awful, that I ended up like most other people using the isometric perspective. It's too bad that they couldn't have done something useful like the OTS inmplementation in The Witcher, which works well for me.

(Also too bad that you couldn't zoom right up and make it a nearly first person view, as the graphics look best in OTS mode in both games, while the isometric views (I zoom all the way out) look about the same as NWN1's.)
cutterjohn is offline




Join Date: Oct 2006
Posts: 314
Mentioned: 0 Post(s)


April 18th, 2008, 23:54
I zoomed-out max. I wanna see the world I'm exploring, not look at the characters.
I really dislike 3rd person, but I like isometric cause it allows me to see much more - but to me, first person is the preferred camera angle.

That is not dead which can eternal lie,
And with strange aeons even death may die.
Zakhary is offline


Zakhary's Avatar
Noble Savage


Join Date: Jul 2007
Location: The Frozen North
Posts: 1,044
Mentioned: 0 Post(s)


April 22nd, 2008, 01:15
I play top-down so it's a bit like isometric view.
Favourite RPGs: Baldur's Gate II, Icewind Dale I, The Aielund Saga, Stardew Valley
purpleblob is offline


purpleblob's Avatar


Join Date: Nov 2007
Location: Sydney
Posts: 1,979
Mentioned: 6 Post(s)


April 22nd, 2008, 01:31
Top-down, zoomed-out, as-near-isometric as I can make it. If the fading worked, I'd be happy for it to be locked there. Unfortunately, almost every time I walk through a door, I have to re-orient because the camera bounces around. It drives me bonkers and is the single biggest flaw in the game for me (just before not having party formation controls).
-= RPGWatch =-
Dhruin is offline


Dhruin's Avatar
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968
Mentioned: 0 Post(s)
RPGWatch Forums » Games » General RPG » NWN 2 » How do YOU play NWN2? -Perspective Prefernce
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 17:04.
Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2017 DragonByte Technologies Ltd.
Copyright by RPGWatch