|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Stellar Tactics - Progress Update

Default Stellar Tactics - Progress Update

August 17th, 2019, 07:24
A Stellar Tactics progress update about crafting and ship interiors:

Progress update - Crafting and ship interiors

I'm posting a work in progress video today that shows the salvaging portion of the crafting system which is nearly complete. I still have a bit of work to do on the UI and balancing. The video also shows the first completed ship interior for the boarding system. More details below.

Crafting requires components and the salvaging system lets you mark items in your inventory, stash and cargo hold for disassembly. As you disassemble items, you will gather crafting components and the finishing items you will need to craft equipment for your ships and crew.

You can salvage items anywhere. That is, you do not need to travel to a salvaging station to break items into component parts. Initially, I was going to tie salvaging to a static salvaging station that would be on your ship and space stations. I felt it would be a lot more useful if you could do this at any time, clearing inventory of excess equipment and vendor junk items. Crafting material storage is infinite so you won't need to worry about max inventory for these items.

Equipment - When disassembling equipment, you will gain salvaging experience, component parts, finishing items and progress towards learning a locked crafting schematic for that item type (based on the quality of the item).

Junk items - Junk items generate finishing materials. These will be used in the finishing stage of crafting to assign stats, weapon min/max damage values, and other bonuses to equipment. In general, crafting an item can result in a finished item with bonuses and stats that are better than any item you can buy or find in the game.

I'll be starting on the crafting portion of the system next now that I can generate crafting components. This will take a while and I hope you all enjoy the system when it's finished.

loading…


Ship interiors are being worked on. These interiors will be used for a number of purposes:

  • Boarding: Disable a ship and enter through the airlock. Various doors to be hacked, hostile enemies defending their ships and objects that need to be repaired - not to mention loot and the ability to sell these ships for profit.
  • Missions: There will be a number of missions that may pop up as a communication from a disabled ship, rescues and a few other scenarios that will require entering other ships.
  • Your home: Ships will serve as a place to store goods, interact with the crew and craft items.
That's all I have for now. Thanks as always for supporting Stellar Tactics!
More information.
HiddenX is online now

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,162
Mentioned: 124 Post(s)
+1:

Default 

August 17th, 2019, 17:18
This is coming along nicely. Slowly, but nicely!
Darkheart is offline

Darkheart

Darkheart's Avatar
SasqWatch
Original Sin 2 Donor

#2

Join Date: Feb 2015
Location: BW, Germany
Posts: 1,985
Mentioned: 10 Post(s)

Default 

August 17th, 2019, 21:04
Agreed, each update makes it even more attractive. I'll be waiting until it's completely finished before I dive in, though.
Carnifex is offline

Carnifex

SasqWatch

#3

Join Date: Oct 2011
Location: Holly Hill, FL.
Posts: 15,236
Mentioned: 66 Post(s)

Default 

August 19th, 2019, 08:31
Boarding.. That's a botched attempt at best.
mercy is offline

mercy

mercy's Avatar
SasqWatch

#4

Join Date: Mar 2013
Posts: 3,111
Mentioned: 20 Post(s)
RPGWatch Forums » Comments » News Comments » Stellar Tactics - Progress Update
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 08:41.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch