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Default Death Stranding Coming to PC

March 3rd, 2020, 17:52
For the uninitiated:

This is an experimental game, and may not be everyone's cup of tea.
(=expect a thematically interesting idea, that ultimately fails to be fun in the classic videogame sense)

Otherwise it is classic Kojima, take it or leave it.
(= expect loooooooong cutscenes, that may make absolutely no sense, but look really cool).

Personally, this was a somewhat expected letdown for me.
Last edited by duerer; March 3rd, 2020 at 18:25.
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March 3rd, 2020, 20:01
Day one purchase for me, may pre-order if I can get a deal on it.
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March 4th, 2020, 15:47
I agree, pretty much, with the previous statements. I did like its climate change message though, but a lot of it is heavy handed.
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March 4th, 2020, 15:52
Originally Posted by skally_wag View Post
Day one purchase for me, may pre-order if I can get a deal on it.
You may try "PAYDAY20" code on GMG which can currently drop any price there -20%. Can't check it myself till I get back home (currently behind highly paranoic proxy).
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April 21st, 2020, 16:09
https://www.pcgamer.com/death-strand…pc-until-july/
Death Stranding has been delayed on PC until July

Following the temporary closure of KOJIMA PRODUCTIONS, we have had to delay the PC launch of DEATH STRANDING to July 14, 2020, to allow more development time amidst the current work-from-home orders in place. Thank you all for your patience and continued support!
To be honest I've expected a longer delay due to corona.
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April 22nd, 2020, 02:04
A lot of game making work can be done at home, though maybe not as well. All the voice acting and motion capture is done so no hold-ups there. I wonder what other things might get slowed down? If the office isn't really set up for having everybody connect at once, that would certainly hurt.
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April 22nd, 2020, 02:23
Testing the port on different PC setups makes it complicated when you don't have anyone at the office to remove a GPU and put another instead for example. A tester can connect to the test pc remotely but can't be sure if potential stutters came from the game itself or are caused by a problematic internet connection or simply by the connection method. Communication, reporting problems and bugfixing has to be adapted to work from home - an employee can't just easily go pcname\c$ to anyone's PC and check logs or copy stuff.
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June 12th, 2020, 12:16
https://www.pcgamer.com/death-strand…-requirements/
Death Stranding PC system requirements

Recommended 60fps

OS: WIndows 10
CPU: Intel Core i7-3770 or AMD Ryzen 5 1600
RAM: 8GB
GPU: GeForce GTX 1060 6 GB or AMD Radeon RX 590
DirectX 12
HDD: 80GB
Sound cards: DirectX compatible
Expect similar 60FPS requirements for HZD port.
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June 12th, 2020, 13:04
Hmm…still not interested in this game though.

Not surprised really as its another Kojima production.
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June 12th, 2020, 13:30
All I played form Kojima is the first Metal Gear Solid on the first Playstation. It was a good stealth/action game but I didn't much care about the story. I am, however, interested in HZD and if what joxer says about the system requirements is correct, that is great.
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June 12th, 2020, 13:43
Originally Posted by Ivanwah View Post
All I played form Kojima is the first Metal Gear Solid on the first Playstation. It was a good stealth/action game but I didn't much care about the story. I am, however, interested in HZD and if what joxer says about the system requirements is correct, that is great.
Horizon Zero Dawn interests me as well. The sequel was announced yesterday.

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June 12th, 2020, 14:35
Originally Posted by Couchpotato View Post
Horizon Zero Dawn interests me as well. The sequel was announced yesterday.

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It is from that PS5 reveal, right? I missed that. Hopefully HZD proves profitable for them on PC so they bring the sequel to PC in the future. But that would be in 3-5 years at least.
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June 12th, 2020, 14:43
Yes but yesterday's PS5 reveals had plenty of titles that aren't exclusives but will definetly appear on PC as noted in their trailers.

Here's one of those, using Luminuos Studio engine (the one behind FF15 that features hairworks on PC):
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June 12th, 2020, 14:47
Originally Posted by joxer View Post
Yes but yesterday's PS5 reveals had plenty of titles that aren't exclusives but will definetly appear on PC as noted in their trailers.

Here's one of those, using Luminuos Studio engine (the one behind FF15 that features hairworks on PC):
Already shared on my news thread. It's Square Enix's next big game.
Watch a breathtaking first look at PROJECT ATHIA (working title), a thrilling story-led, action-packed adventure from our new studio, Luminous Productions. PROJECT ATHIA is the culmination of Luminous Productions’ philosophy to create a completely new and fresh gaming experiences that fuses together the latest technologies with art. Coming to both PlayStation 5 and PC, with PROJECT ATHIA you can look forward to being transported to a vast and detailed world filled with beauty and dismay.
Still in early development according to tweets and other articles.
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