SKALD: Against the Black Priory - Beta v1.0 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » SKALD: Against the Black Priory - Beta v1.0

Default SKALD: Against the Black Priory - Beta v1.0

May 21st, 2020, 13:21
The latest update for SKALD: Against the Black Priory announces Beta status.

Beta v. 1.0.0 is up!

Scape-ITCreator
May 20, 2020
Hello everyone!

The time is finally here: I happy to announce that the first tiny piece of the Beta build is finally up!

It's short and sweet and consists of the games prologue. It should take about 15-20 minutes to play through and you can consider it an interactive trailer of sorts . It also should give you a pretty good idea of where the game is going.



Pretty much what crunching feels like!

How do I get it?

Easy: Just use the itch.io link you got for the Alpha demo. It should take you right to the game's Itch page and there you should find the Beta build easy as pie. If you've lost your link, get in touch with me and I'll hook you up.

The Next Step

Beta 1.0.0 is for all backers and a handful of friends of the community. As beta-development proceeds, backers of KNIGHT-tier and higher will get a brand new key so they can follow the closed beta development.

Feedback and reaching out

By far, my preferred way of getting feedback in the demo is via the Discord-channel. We have sub-channels set up for that express purpose and keeping things in one place makes it a lot easier for me to review.

Beyond that you can always reach me at contact(at)skaldrpg.com or on twitter.

Hope you all enjoy the demo!

AL

More information.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#1

Join Date: Feb 2014
Location: New Zealand
Posts: 7,669
Mentioned: 45 Post(s)
+1:

Default 

May 21st, 2020, 20:10
Played through the Beta Demo and it's really short, so the conclusions are rather limited. I think there are some major issues mostly with controls which need to be ironed out, as the movement just feels horrible.
Besides of that the overall impression is rather good so far. I like the art and the music.
Combat/Character System and so on was not really used much in this Demo, so not a lot to say about that.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Pathway
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is online now

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#2

Join Date: Jun 2012
Posts: 3,928
Mentioned: 30 Post(s)

Default 

May 25th, 2020, 18:49
Combat is horrible. No movement, just some indication that you breathed a bad breath onto a Rat and the Rat died a horrible Instant Covid Death.
mercy is offline

mercy

mercy's Avatar
SasqWatch

#3

Join Date: Mar 2013
Posts: 2,365
Mentioned: 16 Post(s)

Default 

May 25th, 2020, 21:47
I don't think the combat is horrible. It's pretty much a JRPG combat. You could also say combat like in MMX or similar.

You group members are to the left, enemies are to the right. Fixed positions, you select the target (which at the moment is still cumbersome) and your action (of which in the 2 fights you have basically nothing available).

So it's a pretty standard combat. Whether or not it is really interesting, good or bad will only show later in the game with more spells, harder enemies and so on.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Pathway
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is online now

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#4

Join Date: Jun 2012
Posts: 3,928
Mentioned: 30 Post(s)

Default 

May 26th, 2020, 04:12
Isn't the completed combat going to be like the Gold box games, that's the goal right?
Tactician is offline

Tactician

Watcher

#5

Join Date: Jun 2019
Posts: 92
Mentioned: 1 Post(s)

Default 

May 26th, 2020, 09:26
Originally Posted by Tactician View Post
Isn't the completed combat going to be like the Gold box games, that's the goal right?
Don't think so. The KS trailer also shows the combat as it is at the moment, and changing it towards a gold box system would be quite a different design-choice. So I highly doubt that they/he is going to swap out the combat system for a different one.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Pathway
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is online now

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#6

Join Date: Jun 2012
Posts: 3,928
Mentioned: 30 Post(s)

Default 

May 27th, 2020, 23:03
Originally Posted by Kordanor View Post
Don't think so. The KS trailer also shows the combat as it is at the moment, and changing it towards a gold box system would be quite a different design-choice. So I highly doubt that they/he is going to swap out the combat system for a different one.
Aye,so no tactical positioning on battlefields, more like everyone on one side vs. everyone else on the other static positioning and no terrain or cover mechanics…right (to bad if so)?
Tactician is offline

Tactician

Watcher

#7

Join Date: Jun 2019
Posts: 92
Mentioned: 1 Post(s)

Default 

May 28th, 2020, 00:05
Originally Posted by Tactician View Post
Aye,so no tactical positioning on battlefields, more like everyone on one side vs. everyone else on the other static positioning and no terrain or cover mechanics…right (to bad if so)?
Yup. Imho it's better that way than bad cover mechanics.
--
Doing >Let's Plays< and >Reviews< in German. Latest Review: Pathway
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Kordanor is online now

Kordanor

Kordanor's Avatar
Wastelander
RPGWatch Donor

#8

Join Date: Jun 2012
Posts: 3,928
Mentioned: 30 Post(s)
RPGWatch Forums » Comments » News Comments » SKALD: Against the Black Priory - Beta v1.0
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 22:21.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch