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Default Sense - Aiming for August Release

June 19th, 2020, 12:38
Cyberpunk horror game Sense is aiming for an August release according to the latest Kickstarter update.

We still have a small number of assets to complete on the art end; some cutscene animations, props, and some remaining music/sfx, but we do not anticipate this taking any more than 2-3 weeks to finish up. Our plan is to continue testing until the first week in June while making daily updates to the testing build based on what we continue to find internally and the feedback we receive, and from there make a firm decision about our release date then based on the results.

This means that we, unfortunately, will likely push back the PC digital release until August. The good news is that if such, the PC release will simul-release along the console versions, as they were already planned to release in that time-frame. Do not worry, we will still need to have the game complete and sent to the various platforms for their QA and approvals by early July to make sure that our logistics all work out as planned. Our publisher, Top Hat, has several releases lined up for July so we also don't want to crowd their release schedule, nor make other developers delay their own games because of our own scheduling. In full transparency, the August release is looking very likely, but I want to assure every one of you that this is not a "typical kickstarter game" situation. The game is nearly ready (hence why QA backers have received it already), we just want to make sure that our first impression is an amazing one, not one we have to fix with patches over time with. We are still operating under our original development schedule internally. This also still falls within the original plan to have console versions launch before the end of summer as mentioned above, which would be under an August release schedule. PSVITA release should be completely unaffected by today's news. We are still on our original schedule regarding PSVITA, and this has been discussed with EastAsiaSoft. If for whatever reason, however, we are able to launch in June we will let everyone know sometime around the 6th!

Thanks Farflame!

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