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Default LucasArts - Internal Development to not End?

June 10th, 2008, 18:37
Margaret Grohne, director of public relations for LucasArts has told Joystiq that Lucas Arts are not ending internal development.
According to Grohne, the layoffs are not the result of a shift away from internal product development. "We remain committed to both our internal teams and working with external partners," Ghrone told Joystiq, adding that "[sites] are definitely reading too much into the layoffs; [LucasArts] is not halting internal development."

To that end, Ghrone stated that no titles have been canceled or put on-hold as a result of the layoffs, and that the company is "very proud" of the work done by the internal team creating Star Wars: The Force Unleashed, as well as that done by the staff of Day 1 Studios, who are developing the upcoming original IP Fracture for LucasArts.
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June 10th, 2008, 18:37
Wow, back to the "one man, one game" formula then? Its been decades since we saw that .. or Mount and Blade. That was a highly successful when it was released 3 or 4 years ago.
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