Monster Hunter Rise - Launch Trailer, Hunter's Hub - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Monster Hunter Rise - Launch Trailer, Hunter's Hub

Default Monster Hunter Rise - Launch Trailer, Hunter's Hub

January 10th, 2022, 17:57
A launch trailer showing the PC features was released a few days ago.

Monster Hunter Rise is almost here!

loading…


New Features:

The Steam version adds new visual filters to give players expanded options over their hunting experience.
By changing these filters in the 'Advanced Graphics Settings' options, you'll be able to play the game in black & white, sepia, Japanese style, or Warring Lands-style, allowing for an experience that's a bit different than usual.

[…]
There is a community update as well, in a series they call Hunter's Hub. Here are the updates they've posted so far:

More information.
Redglyph is offline

Redglyph

Redglyph's Avatar
SasqWatch
RPGWatch Team

#1

Join Date: Aug 2020
Location: Good old Europe
Posts: 3,964
Mentioned: 71 Post(s)

Default 

January 10th, 2022, 19:05
Bullet-Sponge Hunters !

Another type of game I just don't understand the popularity of…
connus is offline

connus

Watcher

#2

Join Date: Oct 2018
Posts: 21
Mentioned: 0 Post(s)

Default 

January 10th, 2022, 20:55
Nice visuals, but yeah…it's not for me either.

I'm a fan of Capcom in general though, so I hope it does well.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#3

Join Date: Oct 2006
Location: Florida, US
Posts: 31,852
Mentioned: 124 Post(s)

Default 

January 10th, 2022, 22:19
Originally Posted by JDR13 View Post
Nice visuals, but yeah…it's not for me either.

I'm a fan of Capcom in general though, so I hope it does well.
Its already doing well - its been out on Switch for a while.

I'm enjoying the "which is better - MH: World vs. MH: Rise" threads. So much heated discussions there lol. Personally believe World is much better than Rise - Rise demo was disappointing.
--
Favourite RPGs: Baldur's Gate 2, Pathfinder: Wrath of the Righteous, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale
purpleblob1 is offline

purpleblob1

purpleblob1's Avatar
Princess

#4

Join Date: Sep 2021
Posts: 424
Mentioned: 30 Post(s)
+1:

Default 

January 11th, 2022, 01:14
Originally Posted by purpleblob1 View Post
Its already doing well - its been out on Switch for a while.

I'm enjoying the "which is better - MH: World vs. MH: Rise" threads. So much heated discussions there lol. Personally believe World is much better than Rise - Rise demo was disappointing.
That is also my impression, after spending hours with Rise on Switch. Exploration aspects of gameplay in World make it clearly superior in my eyes.
Andrew23 is offline

Andrew23

Andrew23's Avatar
Keeper of the Watch

#5

Join Date: Oct 2018
Posts: 862
Mentioned: 13 Post(s)

Default 

January 12th, 2022, 10:26
Tried the demo last night. As I expected, I didn't like it. What surprised me though was how lazy the port seemed.

Nothing about it was intuitive at all, and I couldn't even figure out how to quit the game once I got sick of it which only took about 30 minutes. After trying all the usual keys, I finally just used ctrl-alt-del to get out of it.

Capcom must have multiple development teams because I find it hard to believe this was made by the same guys who developed Dragon's Dogma and the Resident Evil games.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#6

Join Date: Oct 2006
Location: Florida, US
Posts: 31,852
Mentioned: 124 Post(s)

Default 

January 12th, 2022, 10:40
Originally Posted by JDR13 View Post
Tried the demo last night. As I expected, I didn't like it. What surprised me though was how lazy the port seemed.

Nothing about it was intuitive at all, and I couldn't even figure out how to quit the game once I got sick of it which only took about 30 minutes. After trying all the usual keys, I finally just used ctrl-alt-del to get out of it.

Capcom must have multiple development teams because I find it hard to believe this was made by the same guys who developed Dragon's Dogma and the Resident Evil games.
Yeah, Rise demo control was unintuitive to put it lightly. Its a shame there is no World demo.

I tried Dragon's Dogma a while back (cause hubby loves it) and absolutely hated it initially. When I started to enjoy MH: World, hubby asked me to give DD another go - enjoyed it a lot more the second time but not enough to play it for more than few hours. Definitely preferred MH: World over DD but maybe its not a fair comparison since MH:W came out a lot later and controls are much more intuitive than DD too.
--
Favourite RPGs: Baldur's Gate 2, Pathfinder: Wrath of the Righteous, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale
purpleblob1 is offline

purpleblob1

purpleblob1's Avatar
Princess

#7

Join Date: Sep 2021
Posts: 424
Mentioned: 30 Post(s)
RPGWatch Forums » Comments » News Comments » Monster Hunter Rise - Launch Trailer, Hunter's Hub
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 22:47.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch