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Default The Iron Oath - Patch 0.5.144

May 10th, 2022, 10:00
The tactical RPG The Iron Oath got another patch:

Patch Notes 0.5.144

Hello mercenaries!

We've just pushed out a new update with a good mix of fixes and changes. Be sure to update your game! Repairing gear didn't make it into this update, but we have implemented it on our end - it just needs a bit more testing before we push it live with next week's patch.

Patch Notes for 0.5.144

Fixes

  • Enemies can no longer use melee attacks while out of range of their target
  • Lightning attacks will no longer critically strike wet targets (they only receive +50% damage)
  • The Dreadknight's Pull of the Void ability now has a tooltip describing its effects (adjacent targets are Rooted)
  • When zooming in on characters at the edge of the map, the camera will no longer glitch out trying to center them
  • The Pyromania buff now expires properly
  • Skeleton bone piles can no longer be feared
  • The correct playtime is now displayed on files that have over 60 hours
  • Fixed a rare crash that occurred when a House Skirmisher began combat on a certain tile in the marsh environment
  • Duplicate quests will no longer spawn at the same time in cities
  • If a character somehow gets onto an invalid hex at the start or end of their turn, they will be teleported to the nearest valid hex
  • Certain quests were completing when entering the wrong city - this should hopefully be resolved now
Additions & Changes

  • The turn order is now visible during the deployment phase
  • You can now hold Tab to display all hexes on the field during deployment and combat
  • Ultra wide support has been added
  • Retina display support added for Mac
  • You can now see the blue 'pips' that represent ability charges while camping, and also in the level up screen
  • The Pyrolancer's Fuelled by Fire passive ability now has a status icon to indicate how much of a buff they are receiving
  • Changed the goal for the Eradicate Voidspawn quest so it triggers a mission complete after beating the boss, instead of needing to clear every battle in the dungeon
  • Completing a quest objective now adds 240 days to its expiration time, giving you plenty of time to return to your employer
  • Added an option to disable screen shake effects
  • The bottom edge of some combat areas are now treated like a wall, allowing you to push targets into it and trigger bonus damage
  • You can now change your company's name in the history section of the management menu
  • The price of resources (Wood, Iron, etc) have been changed across the board and are now more valuable
  • Added a new Cloth resource, exported by the city of Athirton
  • Adjusted the durability and cost of most gear in preparation for the upcoming repair mechanic
Balance

  • Increased the Defense (+3) and Evasion (+2) stats of the Tower Shield
  • Increased the fire terrain duration from the Pyrolancer's Wildfire ability to 8 turns (from 5)
  • The Wildfire upgrades for duration now increase it by 2 (from 1)
  • Changed the weighting of the 'Disorganized' time modifier so it can no longer trigger early on in a dungeon
More information.
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