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Fallout 5 - Coming after Elder Scrolls 6
June 16th, 2022, 10:33
Todd Howard confirmed in an IGN Interview that Fallout 5 is coming after Elder Scrolls 6:
More information.
Yes, Elder Scrolls 6 is in pre-production and, you know, we're going to be doing Fallout 5 after that, so our slate's pretty full going forward for a while. We have some other projects that we look at from time to time as well.Thanks MAHak!
More information.
June 16th, 2022, 12:24
That was to be expected, but we are talking basically about "after 2030" here (Starfield 2023, with TES 6 taking another 5-6 years and then Fallout 5), so, yes, ok, something like that is planned, but at this point it's just a theoretical point on someone's agenda, nothing remotely concrete. But "after 2030" is so far away, it might as well be "never".

Atheistic Pirate
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June 16th, 2022, 14:05
The man just said ES 6 is in pre-production…. The same thing he said in 2018 when ES 6 was officially announced.

June 16th, 2022, 14:11
That is also assuming enough people will have time for games in another 10-15 years considering the path the future is going with climate change and war

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Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
+1: |
June 16th, 2022, 16:18
So I'll play Fallout 5 and then jump into Star Citizen beta. Got my 2030's planned.
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June 16th, 2022, 19:01
We already talked about that topic in the Starfield news-bit. We'll be lucky to see and play this game sometime after 2030 at best. As ES6 hasn't even statred production.
Bethesda right now is finishing Starfield and after that DLC and support.
Bethesda right now is finishing Starfield and after that DLC and support.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; June 16th, 2022 at 19:18.
Reason: Removed extra s.
June 16th, 2022, 19:11
In other news, Larian said that Baldur's Gate 4 will one day arrive and Bioware are thinking about Mass Effect 5, once some other things have been made.
June 16th, 2022, 19:23
Originally Posted by OdridAnd…? Did you somehow expect it to suddenly jump into production while Starfield was still being created? It basically means that they are talking about it on some days over coffee.
The man just said ES 6 is in pre-production…. The same thing he said in 2018 when ES 6 was officially announced.![]()

Atheistic Pirate
June 16th, 2022, 20:19
Look at the positive side: they are actually working on single player RPGs now, not just MMOs

June 16th, 2022, 23:01
It's somewhat baffling to me to be honest. Why doesn't Bethesda just expand like other major developers have? I see no reason why they can't hire enough people to have two full development teams working simultaneously.
June 16th, 2022, 23:59
Hey, does that mean there's hope for Grimoire 2??!!

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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
June 17th, 2022, 01:55
I'd play Grimoire two before I ponyed up dukets for Fallout Five. Not even a close contest!

SasqWatch
June 17th, 2022, 02:48
Hmmm did no one see his comment that they have worked with other companies in the past? could mean that obsidian is working on something.
We honestly don't even know if MS has increased the teams working on ES 6 as well and may start FO 5 as well…we just don't know.
We honestly don't even know if MS has increased the teams working on ES 6 as well and may start FO 5 as well…we just don't know.
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If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.

SasqWatch
Original Sin 2 Donor
June 17th, 2022, 03:04
Hmm..maybe there was just rumors going around about farming the IP's to other Microsoft developers, but it's just rumor at this point. I doubt Todd would allow it.
Also Microsoft may own Bethesda but takes a laid back approach to management. As for more teams and increase in personal it's possible, but again the public doesn't know.
What I can tell you about ES6 is all here in this link.
Link - https://www.pcgamer.com/elder-scrolls-6-what-we-know/
Also Microsoft may own Bethesda but takes a laid back approach to management. As for more teams and increase in personal it's possible, but again the public doesn't know.
What I can tell you about ES6 is all here in this link.
Link - https://www.pcgamer.com/elder-scrolls-6-what-we-know/
E3 2019: "I think everyone should be very patient," Todd Howard told IGN.Still in it's design phase three years later.
Not-E3 2020: "If you’re coming at me for details now and not years from now, I’m failing to properly manage your expectations," said Pete Hines.
E3 2021: "It's good to think of The Elder Scrolls 6 as still being in a design [phase]," Todd Howard said in an interview shortly after E3 2021.
Not-E3 2022: What will this year's adage about player patience be?

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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
June 17th, 2022, 09:39
Originally Posted by JDR13Possibly partly because they are actively maintaining two MMOs as well. Not an excuse as those teams are probably well supported by the income of the games, but still that probably binds quite a few employees.
It's somewhat baffling to me to be honest. Why doesn't Bethesda just expand like other major developers have? I see no reason why they can't hire enough people to have two full development teams working simultaneously.
June 17th, 2022, 15:13
Originally Posted by larghThere's only 1 MMO, and afaik it's being maintained by ZeniMax Online Studios.
Possibly partly because they are actively maintaining two MMOs as well. Not an excuse as those teams are probably well supported by the income of the games, but still that probably binds quite a few employees.
I assume you're referring to FO76 as the other MMO, but that's only a 4-player multiplayer game, and I'm not sure how much work is still being done on that.
June 17th, 2022, 16:28
Well, good story rpgs takes time… Problem is they are always going for bigger is better… New worlds instead of changed more detailed world…
God forbid a studio would reuse a openworld setting and assets and actually make a sequel out of it.
On the other side somehow it's fine to sell same game as a remaster and legendary editions - ports and whatnot…
God forbid a studio would reuse a openworld setting and assets and actually make a sequel out of it.
On the other side somehow it's fine to sell same game as a remaster and legendary editions - ports and whatnot…

Watchdog
June 17th, 2022, 16:35
So, Skyrim 6 in 3-5 years and FO 3 to 8 years - roughly, if they overlap, which doesn't seem to be a given with Bethesda, who seem barely capable of managing one project at a time (and totally incapable of delivering what fans actually want so it's probably moot anyways).
I'm disappointed MS didn't give Bethesda's upper management a cleansing.
I'm disappointed MS didn't give Bethesda's upper management a cleansing.

PC Gaming Snob
June 19th, 2022, 10:09
Originally Posted by larghJDR13 already basically answered this but to make it even clearer. Bethesda Game Studios (BGS) is the core studo of BethesdaSoftworks. In the last 7 years there have been 3 other studios join under the BGS banner by they are all classified by the location they are in and work on different games (mostly). There is BGS Dallas, BGS Montreal and BGS Austin. These studios are all significantly smaller than the core BGS studio.
Possibly partly because they are actively maintaining two MMOs as well. Not an excuse as those teams are probably well supported by the income of the games, but still that probably binds quite a few employees.
BGS Dallas is actually working with the core BGS team on Starfield so effectively they have two studios working on it.
BGS is Todds baby and they have been probably the most consistent studio in the last 20 years (Except for maybe Spiderweb!!!). They have a very low turnover rate so they must treat their employess quite well. It is quite amazing when you look at the credits for their games at how many of the names are the same. There are even people who worked on Morrowind who worked on Skyrim and Fallout 4!! (and I guess Starfield as well).
All these studios sit under Bethesda Softworks, which sits under ZeniMax Media (owned by Microsoft). From what I have read, resource sharing does go beyond Bethesda Softworks but never has BGS done a significant amount of work for another studio - not even for Elder Scrolls Online.
ZeniMax Online Studios also sits under ZeniMax Media (run by Matt Firor, formerly of Mythic Entertainment who ran Dark Age of Camelot - when MMORPGs used to be good!!!) and this is the studio who runs Elder Scrolls Online.
ZeniMax Media also owns Id, Arkane and a few other studios.
What amazes me the most is how BGS can deliver so few games and keep "all" of their team utilised effectively. Considers tools and engine developers - they would most likely be under heavy usage in the start of the project but less utilised towards the end. So what on earth are they working on when they have such a large gap between games?!? Paid vacation? R&D? Either of them would most likely keep the developers happy!
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Last edited by bjon045; June 19th, 2022 at 10:46.
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