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Default Gordian Quest - Review @ Gaming Trend

June 20th, 2022, 12:38
Gaming Trend has reviewed the deck builder Gordian Quest:

Gordian Quest review -- Deckbuilding, Dungeons, and Dice

Gordian Quest opens as your team approaches the mountain city of Silverkeep. Meant to be a quick stop, you find yourself helping the local head of the military, Captain Rodrick, uncovering that the city is besieged by the undead. Big damned heroes, you decide to work with Roderick to uncover the source, and ultimately the true threat behind it.

At its core, Gordian Quest is a deck builder. With inspirations like Slay the Spire, Tainted Grail: Conquest, and Guild of Dungeoneering, your ever-expanding (you'll end up with 10 by the end) group of adventurers will tackle progressively stronger foes across four enormous acts. These four acts will easily require 25 to 30 hours or more to complete the first time. I say "first time" as the 10 classes are all wildly different, practically demanding replay. The Swordhand, Cleric, Ranger, Scoundrel, Spellbinder, Druid, Bard, Warlock, Golemancer, and the Monk all require completely different tactics to master, and it's very likely you'll settle into just a handful that you enjoy playing, leaving a whole cadre of characters waiting for another run. How you build those classes is the core loop, the strength, and the weakness of Gordian Quest, all rolled into one.


Summary: If you are a fan of deckbuilding card battlers, with a dash of RPG, then Gordian Quest is the best of the bunch. While there are a few tutorial elements and stability challenges to attend to, the endless replayability and randomization element makes every run unique.


  • Gorgeous visuals and soundtrack
  • Combat synergies are engaging and fun
  • Endless replayability
  • All ten characters are unique and challenging
  • Decision moments are a highlight

  • Game stability is a problem at launch
  • Some terms and mechanics need further explanation
  • Stats can be somewhat pointless at lower levels
Score: 85/100
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