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RPGWatch Forums » Games » Drakensang » Drakensang » Camera Control

Default Camera Control

March 3rd, 2009, 19:37
I don't see any direct control of the camera beside the keys shortcuts for turning the cam left/right. But no control like for changing distance or bottom/up. Many times during the demo I got the camera with an unpleasant setup and the only trick I found is to click on ground far to reset slowly the cam to a more horizontal setup.

Is there any tricks about camera control?
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March 3rd, 2009, 19:41
Originally Posted by Dasale View Post
I don't see any direct control of the camera beside the keys shortcuts for turning the cam left/right. But no control like for changing distance or bottom/up. Many times during the demo I got the camera with an unpleasant setup and the only trick I found is to click on ground far to reset slowly the cam to a more horizontal setup.

Is there any tricks about camera control?
I just right-click&hold to rotate left/right/up/down, and scroll mouse up/down to zoom in/out I think
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March 3rd, 2009, 21:25
Try to decrease the sensitivity a lot.
That helped in my case.
(It should be somewhere in the options.)
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March 3rd, 2009, 22:44
Left hand on ASDQWE, right hand on the mouse. A pressed RMB controls the camera. Ignore point & click.
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March 4th, 2009, 02:41
Thanks for the tips.

I wonder why they try to innovate there, I wonder what they bring to a system like in NWN2, I see only negative points in comparison (I'm using the cam centered on the selected PC and the cam is changed by movements and mouse going to borders).
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March 4th, 2009, 03:32
wow, guess it's all about getting used to something. I find Drakensang's controls much better and easier. I could never get used to NWN controls until I found an option to detach the camera from the PC, so I move the camera only when I want to and not when the game wants to.
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March 4th, 2009, 12:33
Lol ok thanks for the tips and I'll stick on that in this thread.
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March 4th, 2009, 17:13
Originally Posted by Gorath View Post
Left hand on ASDQWE, right hand on the mouse. A pressed RMB controls the camera. Ignore point & click.
Point and click is pretty useful too, especially outside, when you have sufficient room. Inside, however, AWSDQE movement is often a much,
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March 4th, 2009, 17:26
Originally Posted by vanedor View Post
Point and click is pretty useful too, especially outside, when you have sufficient room. Inside, however, AWSDQE movement is often a much,
I'm old school I guess, so I only use AWSD. What's the Q and E for?
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March 4th, 2009, 18:43
Originally Posted by vanedor View Post
Point and click is pretty useful too, especially outside, when you have sufficient room. Inside, however, AWSDQE movement is often a much,
I liked it the other way around. Point & click only in combat with restricted movement.
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