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Wow I'm Out
November 23rd, 2009, 13:19
Yeah, Fade was definitely one of the best parts of the game - even if it's not my usual thing.
But it was quite imaginative and the whole Fade concept is great.
But it was quite imaginative and the whole Fade concept is great.
Guest
November 23rd, 2009, 16:20
Originally Posted by JDR13Interesting. My main is a dual wielding warrior, and I chopped that guy to bits in the one-on-one duel.
Interesting… my Human Warrior has 30 strength, but I seem to barely do any damage to him, whether it's with a sword or mace. He also seems to resist most of my abilities, my guess is that he's more susceptible to dual wield talents. I had to draw him into a party on party battle to beat him.
Traveler
November 23rd, 2009, 16:20
I guess I'm a treasure hound. I enjoyed the Fade okay, but since there is zero loot, even with master-pickpocket, it was just a timesink. On normal, with a mage main, there isn't a challenging battle in the whole thing. I'm going to have to look into an item-upgrade mod. To me, rewards for all my hard efforts are a strong, almost vital, motivator. So far, none of the main quests have offered any good rewards. Even fighting revenants is a waste of time, unless they're hoarding one of the massive armors and you happen to be playing a tank build. I want many more staves, robes, and enchanted gear for my guy to play with. I was honestly hoping that the people rescued in the Fade/Mage Circle would be grateful enough to give me a robe of the Archmagi or something similar. Nope, they didn't even replenish my used stock of potions. Not a single gold piece for the whole stinking place.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
November 23rd, 2009, 17:32
Originally Posted by crpgnut
I guess I'm a treasure hound. I enjoyed the Fade okay, but since there is zero loot, even with master-pickpocket, it was just a timesink. On normal, with a mage main, there isn't a challenging battle in the whole thing. I'm going to have to look into an item-upgrade mod. To me, rewards for all my hard efforts are a strong, almost vital, motivator. So far, none of the main quests have offered any good rewards. Even fighting revenants is a waste of time, unless they're hoarding one of the massive armors and you happen to be playing a tank build. I want many more staves, robes, and enchanted gear for my guy to play with. I was honestly hoping that the people rescued in the Fade/Mage Circle would be grateful enough to give me a robe of the Archmagi or something similar. Nope, they didn't even replenish my used stock of potions. Not a single gold piece for the whole stinking place.
Now, that is strange! I went in without a rogue (so no locked chests to open) and I got some rather nice loot, notwithstanding! Especially the cowls, belts, lockets and robes, gloves and staves I picked off the mages that I fought.
November 23rd, 2009, 17:44
Originally Posted by RivianWitch
Now, that is strange! I went in without a rogue (so no locked chests to open) and I got some rather nice loot, notwithstanding! Especially the cowls, belts, lockets and robes, gloves and staves I picked off the mages that I fought.
I think he was only referring to the period when you're in the Fade, not the Mages tower.
November 23rd, 2009, 18:23
Originally Posted by RivianWitchThere´s also quite nice
Now, that is strange! I went in without a rogue (so no locked chests to open) and I got some rather nice loot, notwithstanding! Especially the cowls, belts, lockets and robes, gloves and staves I picked off the mages that I fought.
Spoiler
No loot in Fade kinda makes sense,
Spoiler
November 23rd, 2009, 20:22
I don't think I found all the stat buffs, but I got several. That was nice, because I had never raised strength or dexterity during level ups. My guy is slightly less wimpy
I'm an arcane warrior, but I don't think I'll start carrying a sword anytime soon. It's nice for the stamina boosting armors that take a high strength stat to wear. My magic stat is sky high, so I can wear anything out there. All stamina boosts act as mana boosts so that really bumped the points.
I'm an arcane warrior, but I don't think I'll start carrying a sword anytime soon. It's nice for the stamina boosting armors that take a high strength stat to wear. My magic stat is sky high, so I can wear anything out there. All stamina boosts act as mana boosts so that really bumped the points.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
November 24th, 2009, 15:35
IMO, getting no loot from the Fade makes sense (wrt to the game lore). If it is a dream/spirit realm, how would there be real physical objects in there that I could carry back to the real world. The stat boosts (which can be considered immaterial/spiritual/whatever) make a bit more sense. To me at least. But then, you can use poultices and other physical objects from your inventory in the Fade and they are spent for good from your real world inventory. Ehm… OK, so it doesn't make much sense… but hey, it's magic!
Originally Posted by JDR13Yup, same here.
I really enjoyed solving that particular puzzle.
Spoiler
--
"It is pitch black. You are likely to be eaten by a grue."
"It is pitch black. You are likely to be eaten by a grue."
#172
Join Date: Jan 2008Location: I come from the land of ice and snow
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