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RPGWatch Forums » Comments » News Comments » Dragon Age - Warden's Keep & The Stone Prisoner Reviewed

Default Dragon Age - Warden's Keep & The Stone Prisoner Reviewed

November 13th, 2009, 16:15
Originally Posted by GothicGothicness View Post
Welcome to the future:

EA presents Super Duper Mega RPG!

Thanks for buying…

Do you want to continue playing? ( $5 ) ( Y )

Marvalous super intro plays.

Do you want to create a character? ( $5 ) ( Y )

Really cool character creation…

Do you want to create another character? ( $5 ) ( Y )


Do you want to create another character? ( $5 ) ( N )

You have a party of 2 characters do you want to begin to play the game? ( $30 ) ( Y )

Marvalous intro 2 plays

Do you want to buy DLC for the world ? ( $20 ) ( N )

Thanks for playing super duper RPG, see you soon.
you forgot one…

"You're about to finish the game. Do you want to see the ending ? ($30)"
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November 13th, 2009, 16:20
Call me a hopeless optimist, but I can see this being a good thing. DLC demand will be way more dependant on the basic experience being enjoyable, if this adds significantly to the additional profit potential from higher game quality then it could be quite a bonus.
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November 13th, 2009, 18:55
Originally Posted by LuckyCarbon View Post
Power windows don't increase the total price of my car by 18%. Power windows are also a convenience feature, I'd say it's more analogous to a premium stereo and if you don't get it every time you turn on the radio it tells you to go back to the dealership and upgrade.
You have got a point with the 18%… but hell, 7$, it's also the same price than a trio at MacDonalds you will eat in less than 5 minutes. It's less than a movie ticket. I don't know what you refer to with the «radio it tells you to go back to the dealership and upgrade». I havent seen anything annoying concerning that. Sure, they make you aware that such DLC exist, just as you car seller would, but if you say no, so be it.

DA is a great game they have been working on for years. If they can raise the profit they make with the game (and EA sure needs it with the loss they recently announced!) with people who want to enhance the already great experience, fair enough!

I would agree with you and Gothic about that if DA as it is wasnt a full game. But it's far from being the case.
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November 16th, 2009, 16:05
Originally Posted by vanedor View Post
You have got a point with the 18%… but hell, 7$, it's also the same price than a trio at MacDonalds you will eat in less than 5 minutes. It's less than a movie ticket. I don't know what you refer to with the «radio it tells you to go back to the dealership and upgrade». I havent seen anything annoying concerning that. Sure, they make you aware that such DLC exist, just as you car seller would, but if you say no, so be it.

DA is a great game they have been working on for years. If they can raise the profit they make with the game (and EA sure needs it with the loss they recently announced!) with people who want to enhance the already great experience, fair enough!

I would agree with you and Gothic about that if DA as it is wasnt a full game. But it's far from being the case.
You're comparing apples to oranges. You could also say that you can pay a hooker $200 for 30 minutes of entertainment so $7 for 2 hours is very cheap.
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November 17th, 2009, 01:22
Originally Posted by vanedor View Post
Sure, they make you aware that such DLC exist, just as you car seller would, but if you say no, so be it.
But I don't want the car seller in my game that I already bought. He's not sitting in the car I already bought is he? And if I say no in the game, why is he still there in my camp with an exclamation point over his head?

DA is a great game they have been working on for years. If they can raise the profit they make with the game (and EA sure needs it with the loss they recently announced!) with people who want to enhance the already great experience, fair enough!.
But if it wasn't there (in game), you probably wouldn't mind as much as those who don't like it mind that it IS there.
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