1. badmofo

    Editing the in-game textures

    Below is a process for editing the textures in White Gold. You'll need a working, unpacked copy of the game with the SDK extracted into the game directory (group files removed after unpacking). The relevant file extensions are: .MAT - these files are just text files which describe a few things...
  2. badmofo

    SDK

    I don't know who to thank for this but here is the SDK for Boiling Point. http://www.sendspace.com/file/06p2xc EDIT: here are the plugins for 3ds max: http://www.sendspace.com/file/riirpv
  3. badmofo

    Vital Engine 3.0 tools (unpacker, QRE)

    Here are some tools that will help any modders out there. - A tool to unpack the game's 'group files' which contain most of the resources, readme included in the zip. Works for both White Gold and The Precurors, all versions. http://www.sendspace.com/file/31hnpr - An 'improved' version of...
  4. badmofo

    Vital Engine 3.0 tools (unpacker, QRE)

    Here are some tools that will help any modders out there. - A tool to unpack the game's 'group files' which contain most of the resources, readme included in the zip. Works for both White Gold and The Precurors, all versions. NOTE: The unpacker won't work with the original main.fat's that come...