@danutz_plusplus Are you using a similar build to the one you did in DS1?
Yeah, I noticed they introduced some new stats, but I haven't really dove into them. So adaptability is an important one is it? I just dumped the 3 levels I got so far into Vigor (+health), since I thought that's always a no-brainer. I'll need to see how that stat works vs poise. I thought poise was in charge of that, and in DS1 I only saw that offered through the armor you wear.Look up adaptability if you haven't already. It really effects how fluid combat is.
Yeah, I tried to go with what I did in DS1 and it's not working as easily. Of course I also likely forgot the first half of DS1 when I wasn't overpowered, and how well that worked. But now as I type I realize I switched to shields around that point, and that made all the difference. I definitely feel they nerfed how well shields work.@danutz_plusplus Are you using a similar build to the one you did in DS1?
I have never known any Dark Souls game to spawn anything out of thin air. I highly doubt they did in this instance. There were plenty of times when I was surprised by something, but in every instance I would later have an angle at which I could see them waiting, hanging onto a ledge, poised around a corner, etc.Now that was a very cheap move, unless I really did miss something. But I didn't see anything. I'm sure they were just spawned out of thin air.
I agree! At least in Elden Ring and Dark Souls 3 (the only ones I played) you can always verify by replaying the passage, that they were waiting somewhere for the ambush. In buildings they also often hang on walls or ceilings. If you are very careful while exploring, you can shoot arrows at such mobs and they will either attack or fall to their death depending on where they lurk. Sometimes you can even identify secret passages by this.I have never known any Dark Souls game to spawn anything out of thin air. I highly doubt they did in this instance. There were plenty of times when I was surprised by something, but in every instance I would later have an angle at which I could see them waiting, hanging onto a ledge, poised around a corner, etc.
This is the one I mean.I have never known any Dark Souls game to spawn anything out of thin air. I highly doubt they did in this instance. There were plenty of times when I was surprised by something, but in every instance I would later have an angle at which I could see them waiting, hanging onto a ledge, poised around a corner, etc.
Yeah, I'm not gonna risk getting out the bow and fumbling around with it, as slow as I am. So I'd rather take them all one by one with my usual weapon. I'd just guarantee a death if I were to try something out of the ordinary, that I don't get practice with.Third edit: regarding explosive barrels. They are there to help you. You should always have some fire arrows with you and shoot those from the distance. Often you kill several mobs by this and you have removed the danger for yourself...
Can't you just set it up to quick-swap? I thought there was a key for that. At least in DS not sure about DS2.Yeah, I'm not gonna risk getting out the bow and fumbling around with it, as slow as I am. So I'd rather take them all one by one with my usual weapon. I'd just guarantee a death if I were to try something out of the ordinary, that I don't get practice with.
Yeah, bringing up the bow is not the problem. It's aiming with the crosshair, while other stuff is around you. I only use the bow when I absolutely need to, and ideally when I'm far away from danger. Cancelling out of the crosshair mode, then switching to my other weapon is not something I want to do while spearmen are trying to skewer me.Can't you just set it up to quick-swap? I thought there was a key for that. At least in DS not sure about DS2.
I have the bow in my left side, so I swap it with my shield by a click on "<-" (with keyboard and mouse). When you want to swap back you press "<-" again, crosshair mode is automatically gone with that, so it is only one keystroke (at least in DS3 and Elden Ring).Yeah, bringing up the bow is not the problem. It's aiming with the crosshair, while other stuff is around you. I only use the bow when I absolutely need to, and ideally when I'm far away from danger. Cancelling out of the crosshair mode, then switching to my other weapon is not something I want to do while spearmen are trying to skewer me.
Even in DS1 I only used the bow for particularly annoyingly placed sniping enemies, that are hard or impossible to reach physically.
Great to hear you're enjoying DS3.