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DYSMANTLE - All News

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Saturday - November 21, 2020
Saturday - August 01, 2020
Wednesday - January 23, 2019
Box Art

Saturday - November 21, 2020

DYSMANTLE - Early Access Release

by Hiddenx, 20:22

The Early Access version of the survival RPG DYSMANTLE is now available:

Welcome to the bittersweet Apocalypse

As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.

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You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.

  • Break over 99% of all objects for materials with the right tools. No barrier will stop you.
  • Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
  • Explore the handcrafted open world and uncover its mysteries.
  • Survive. Clear areas of monsters and claim it as yours.
  • Build outposts to establish your presence.
  • Craft permanent weapons, tools, outfits, and trinkets.
  • Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
  • Farm exotic plants and reap the rewards as crop gets ripe.
  • Solve puzzles above ground and underground in the Tombs of the Old Ones
  • Fish cunning scaly things under the watery surface.
  • Cook delicious recipes for permanent stat and ability upgrades.
  • Unravel the mysteries of the strange island.

 

Saturday - August 01, 2020

DYSMANTLE - Interview @Gamingbolt

by Silver, 22:55

Gamingbolt interviewed the developers of action RPG Dysmantle.

Dysmantle’s promises of destructible objects is an intriguing one- how much will the play into various facets of the gameplay?

This is an important part of the gameplay. The destruction yields resources which you can use to craft stuff. You can’t break all the things at start though – you must build the right tools. The destructible objects may also block your paths in some occasions, so you need to get stronger and get better tools to expand your reach.

With its post-apocalypse setting, can you tell us about Dysmantle’s approach to enemy design and variety? Can players expect to come across various different kinds of foes?

There will be an assortment of foes. They will come in different sizes and have different abilities. There will also be some boss fights. Dysmantle is not a fighting game though, so fighting is only one aspect in the game. Most of the organic (meaning non-mechanic) enemies are ex people and ex animals that have been corrupted with the root cause that led to the end of the world. It’s not as subtle as in many zombie apocalypse settings, so you will be fighting (and avoiding) all sorts of different creatures. There are also some mechanical threats, which are wielding more traditional arsenal or weapons.

How extensive are Dysmantle’s crafting and building mechanics? 

There are lots of recipes to craft and upgrade as the destroy-gather-craft loop is one of the core aspects. Some of the recipes are items (tools/weapons, special items, trinkets, headgear, outfits), and some are general feature upgrades such as the sleeping bag, which allows you to sleep at campfires. Sleeping enables you to pass time, but will also give you well-rested bonuses for a few hours.

Building is still somewhat work in progress, but it’s roughly divided into two categories: useful machines (like a material refinery) and aesthetic things (like furniture). We’re still considering how far we’re going to expand this aspect though. For example, we don’t have conveyor belts which would be used to transport materials to new locations for further processing like some more building focused games. We haven’t yet solved how to make a neat interface for building whole houses (walls, floors, doors) for example, so that feature will not likely be included, and definitely not in the Early Access version. We want it to be simpler to use than the full blown level editor we’re using.

[...]

Thanks Farflame!

Wednesday - January 23, 2019

Dysmantle - Open-world action RPG Announced

by Silver, 02:47

Gematsu reports on Dysmantle, which is an open-world action RPG that has been announced for PC, Switch, PS4 and XBOX One.

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As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that’s about to get even worse.

You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.

Key Features

  • Break over 99 percent of all objects for materials with the right tools. No barrier will stop you.
  • Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
  • Explore the handcrafted open world and uncover its mysteries.
  • Survive. Clear areas of monsters and claim it as yours.
  • Build outposts to establish your presence.
  • Craft permanent weapons, tools, outfits, and trinkets.
  • Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
  • Farm exotic plants and reap the rewards as crop gets ripe.
  • Solve puzzles above ground and underground in the Tombs of the Old Ones
  • Fish cunning scaly things under the watery surface.
  • Cook delicious recipes for permanent stat and ability upgrades.

Thanks Farflame!

Information about

DYSMANTLE

Developer: 10tons Ltd.

SP/MP: Single-player
Setting: Post-Apoc
Genre: Action-RPG
Combat: Real-time
Play-time: 40-60 hours
Voice-acting: Unknown

Regions & platforms
Internet
· Homepage
· Platform: PC
· To be announced
· Publisher: 10tons Ltd.