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King's Bounty II - All News

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Saturday - December 26, 2020
Monday - November 16, 2020
Saturday - August 29, 2020
Tuesday - August 25, 2020
Thursday - July 02, 2020
Thursday - March 26, 2020
Tuesday - February 04, 2020
Wednesday - January 22, 2020
Monday - September 16, 2019
Sunday - September 01, 2019
Wednesday - August 14, 2019
Box Art

Saturday - December 26, 2020

King's Bounty II - New Screenshots

by Silver, 19:21

Some new screenshots for King's Bounty II are now available.

The new world beckons!

The new world beckons! What will you discover in the lands of King's Bounty II, with its lost secrets, magic, and unique creatures?

Would you like to see more, Hunters for King's Bounty? Add our game to the wishlist and let us know down in the comments!

Monday - November 16, 2020

King's Bounty II - Preview In Nine Minutes

by Silver, 09:32

RPG Geeks previewed King's Bounty II in 9 minutes. The video is in Russian but you can auto-translate it to English. Gamewatcher has a preview writeup of the Demo they witnessed.


Life is hard for a noble knight! Either go and kill the dragon, then go to save the princess from captivity in the tower, and she during the captivity, take and grow some kind of dirty trick! And as a reward for you, brave hero, protector of the weak and patron of the innocent ... well, how lucky. Sometimes half a kingdom, sometimes a shish with butter, but today - another part from the venerable game series, which for the second time is transformed beyond recognition. What came of this, and whether such a creation will be to the taste of fans of virtual knightly novels - we will now find out!

The editorial staff of the RPG GEEKS channel attended the presentation of King's Bounty 2, which is preparing for release in March 2021, and we are in a hurry to share our impressions! Dismount from your horse, hide the sword in the sheath and do not forget to lift the visor, otherwise it will be inconvenient to watch the video!


King’s Bounty 2 will feature three hero classes, each having their own story. We got a look at the warrior, who’s able to field the largest armies but can only use magic through scrolls. On the flipside, warriors only have to worry about the main currency: Gold. The other currency – Mana – is a precious resource when you pick a spellcaster as your class.

Your class choice also affects the approaches you can take to completing quests. At one point in the demo, a pack of golems blocked the warrior’s way. Without access to magic, fighting them was the only option.

You bolster your armies by purchasing troops from vendors found across the world. The location you’re buying them from determines the available types.

Saturday - August 29, 2020

King's Bounty II - Developer Diary

by Silver, 23:54

A developer diary video for King's Bounty II.


1C Entertainment developers showcase the evolution of choice in consequence in King's Bounty 2, as small decisions made early on will influence how your character will handle choices later in the game.

Tuesday - August 25, 2020

King's Bounty II - GC 2020 Teaser Trailer

by Silver, 21:10

A new teaser trailer for King's Bounty II.


Thursday - July 02, 2020

King's Bounty II - Developer Diary #3

by Myrthos, 13:22

This developer diary of King's Bounty II is about the game's combat system.


Prague, Czech Republic - July 2, 2020 - 1C Entertainment presents the third episode of the King's Bounty II dev diaries series. In this new episode, you will learn about the game's combat system, the battle balance and innovations introduced to familiar mechanics.   Also in the new video:
  • How the combat system has evolved from series to series
  • What are the special features of the new King's Bounty II combat mechanics
  • New unique units: who are they?
  • How the spellbook works in King's Bounty II
  The King's Bounty turn-based tactics series returns with King's Bounty II. In addition to the tactical depth fans expect from its combat, immerse yourself in the fantasy world of Antara with a whole new, non-linear narrative and deep RPG mechanics that give weight to your every decision. This world is full of bright events, memorable characters and moral dilemmas!

Thursday - March 26, 2020

King's Bounty II - Developer Diary #2

by Myrthos, 14:55

The second installation of the Developer Diary for King's Bounty II is here, in the form of a video.

King's Bounty II - Dev Diary #2: Evolution of the series!

Prague, Czech Republic, March 26, 2020 - 1C Entertainment presents the second episode of the King's Bounty II  dev diaries series. In this new entry you will learn about the lineage of King's Bounty, which is rooted deep in the history of the gaming industry. You will also find answers to important questions:

  • What are the signature features of the King's Bounty series?
  • What are the differences and similarities of all the games in the series?
  • Are the King's Bounty games a single franchise?
  • And finally - why is King's Bounty II considered the heir to the previous games?

King's Bounty II  is offering a fresh take on one of the oldest series of fantasy role-playing games. Players will enjoy a fantasy adventure with non-linear plot combined with the original turn-based tactical battles of King's Bounty. Every decision of the player matters - whether it is in battles against hordes of undead or communicating with local folks. Immerse yourself in an amazing world where fantasy mixes with reality. This world is full of bright events, memorable characters, and moral dilemmas!

Stay tuned for more inside stories, exclusive updates, and latest news, only available through 1C Entertainment's video diaries video diaries! King's Bounty II  is set to launch in 2020 on PC, PS4, and Xbox One.

Upcoming dev diary episodes will provide more details on story, combat systems, and playable characters in King's Bounty II.


Tuesday - February 04, 2020

King's Bounty II - First Developer Diary

by Myrthos, 15:18

The first developer diary for King's Bounty II has been made availabe in a video format.

Explore core elements of King's Bounty II in its first Developer Diary!

 Branching narrative and open world exploration comes in the next installment of this popular RPG series!  

Prague, Czech Republic -- February 4, 2020 -- 1C Entertainment is pulling back the veil behind the development of the upcoming fantasy strategy RPG King's Bounty II with a new series of developer diary videos. With a 2020 launch on PC, PS4, and Xbox One on the horizon, this is the first look at core changes coming  to the franchise that are sure to excite longtime fans and newcomers to the series.   The first in the multi-part series of dev diaries explores the 3 core aspects that form King's Bounty II's gameplay: exploration, hero management, and tactical combat.  

This new entry in the series adds core RPG elements and a fully branching narrative adventure to the strategic combat King's Bounty is known for. The developer team say that players can expect roughly one third of the experience to be combat with exploration, puzzles, and new characters expanding greatly on the world introduced in past installments of this in the series.  

The dev diary also explores the 4 main ideals Order, Power, Finesse, and Anarchy. Players can put talent points into each of these ideals, granting different bonuses and changing how characters in the world interact with your hero. Player's choices and quests throughout their journey shape who they are and what people think of them. A character's disposition will directly affect how they are perceived by people in the world of Antara, leading to different outcomes throughout the entirety of the game. A bandit, for example, will respond more favorably to a follower of Anarchy than someone who upholds Order.  

King's Bounty II combat stays true to that of past games, however players can expect advancements to match modern tactics based encounters with some unique additions that are completely new to the series. Hex-based battles will play out across a 3 dimensional battlefield in the games open world setting, creating seamless transitions from exploration to combat and add purpose to placement in terrain. Army composition has also changed in King's Bounty II, with units limits encouraging players to change their army based on the task at hand.  

Following dev diary episodes will provide more details on story, combat systems, and playable characters in King's Bounty II. For more information, head to the Steam store page or the official website


Wednesday - January 22, 2020

King's Bounty II - Gameplay and Interview Video

by Silver, 06:55

A video showing gameplay and an interview about King's Bounty II.


First gameplay, info and interview with developers of fantasy RPG King's Bounty II (with eng subtitles). You will even visit dev studio.

Thanks Farflame!

Monday - September 16, 2019

RPGWatch @ Gamescom - King’s Bounty II Preview

by Myrthos, 11:38

 I got to play King’s Bounty II for an hour or so at Gamescom and I found it to be different from its predecesors, but not always for the better.

With some anticipation I was going to spent some hands-on time with King's Bounty II at the 1C booth and it turned out to be an experience that didn't completely match my anticipation, but it was well worth the hour I spent on the game. 
There is no escaping comparing King's Bounty II with its predecessor and from what I've learned while playing the game, King's Bounty II has several of the elements that its predecessor have, or at least the elements I've tried, but it changes the way how these elements come to you.

Sunday - September 01, 2019

King's Bounty II - Preview

by Silver, 07:04

A game preview by GamePressure for King's Bounty 2 

The most surprising thing for someone who spent some time with the first installment of the renewed series (and half their school years on various Heroes of Might & Magic games) is how hard it is to find bearings around this game. Our greatest enemy are not the powerful trolls or armed skeletons, but mostly the gameplay design. Although I do not generally approve of repetitiveness in video games, I found myself thinking that King's Bounty II could have been so cool if only the developers went along the line of least resistance. There is virtually no trace of transparency, which was usually the hallmark of other games of the genre. The turn-based battle mode is where this is most obvious – instead of a single figure representing the whole unit, we actually see the entire units, which results in the battlefield being pretty stuffed with units.


Thanks Farflame!

Wednesday - August 14, 2019

King's Bounty II - Announced for 2020

by Hiddenx, 17:12

King's Bounty II has been announced by 1C Entertainment for 2020:

King's Bounty II


Fantasy and Realism
Experience a vast fantasy world that expertly blends beloved genre tropes with gritty realism to ensure players remain grounded in this desperate, realm-wide struggle.

Unpredictable non-Linear Story
Told through the lens of a highly cinematic experience, King’s Bounty II puts choice in players’ hands rather than their mouths. But instead of hinging on simple dialogue choices, it is the players’ actions that hold the true weight.

Unique Characters
King’s Bounty II gives players three characters to choose from, each with their own unique story.

Sytem of Ideals
As players explore the realm, their stories change as they align themselves with different Ideals: Strength, Art, Order, and Anarchy.

Tactical Battles
Each squad consists of wholly unique units, each with their own set of skills and visual appearance. Players can expect new tactical features for deeper, richer combat experience.

Information about

King's Bounty II

Developer: 1C Company

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Combat: Turn-based
Play-time: Unknown
Voice-acting: Full

Regions & platforms
· Homepage
· Platform: PC
· Expected at 2021-03-10
· Publisher: 1C Company