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Pathfinder: Wrath of the Righteous - All News

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Friday - September 17, 2021
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Box Art

Friday - September 17, 2021

Pathfinder: Wrath of the Righteous - Patch 1.0.4d

by Redglyph, 17:51

Owlcat Games has released patch 1.0.4d for Pathfinder: Wrath of the Righteous.

Update 1.0.4d - September 17, 2021

Beware of possible plot spoilers below!

[...]

Turn-based mode

  • The cursor’s state was incorrectly reset to default in TBM at the start of the turn - fixed;
  • Charge ability was getting interrupted randomly before starting - fixed.

Items

  • All relics now appear identified;
  • Items from the Commander Pack did not appear in the chest when playing the game in Epic Games Store - fixed;
  • The Robe of Water was being equipped in the wrong slot - fixed;
  • The Robe of Air had a wrong enchantment - fixed;
  • Fixed the visuals of Duality of Conjuration and Summoning;
  • Game could freeze when using the Lexicon of Paradox - fixed.
  • Francest’s Charming Voice was giving -2 penalty instead of -5 - fixed

[...]

Pathfinder: Wrath of the Righteous - Soundtrack

by Redglyph, 14:53

Owlcat Games have released the full OST on Youtube.

Full Soundtrack | Pathfinder: Wrath of the Righteous OST

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Get lost in the music of the crusade with the full soundtrack of Pathfinder: Wrath of the Righteous!

Composers:

  • Dmitry V. Silantyev
  • Mikhail Kotov
  • Dmitry “Dryante” Makarov
  • Pawel Perepelica
  • Sergey Eybog

Thursday - September 16, 2021

Pathfinder: Wrath of the Righteous - The Last Azlanti Challenge

by Redglyph, 10:47

Owlcat is organizing The Last Azlanti Streamer Challenge, a streaming competition that starts on September 20th. Details are given in the reddit post.

Hello, Crusaders!

It's two weeks since the beginning of your journey into the World Wound, and we hope you're having a great adventure!

Today we've got something interesting for you: meet our big event of the autumn - The Last Azlanti Challenge!

Starting from 20th of September, streamers and videogame bloggers who love Pathfinder will engage in a fierce competition of live playthroughs in Last Azlanti mode! In this mode, all decisions are final and losing the main character means losing the game!

Many big names have dared to step up to the challenge - you'll learn more about them in the coming weeks. Stay tuned to our social media as we reveal our participants and track their progress!

[...]

 

Tuesday - September 14, 2021

Pathfinder: Wrath of the Righteous - Patch 1.0.3c

by Redglyph, 16:04

Another big patch was released today for Pathfinder: Wrath of the Righteous.

PF: WotR: patch 1.0.3c

Known issues

  • In chapter 5 don’t skip the scene of getting a Mythic level, it may break the game;
  • Re-training your character will break late-game Mythic Paths, such as Legend, Gold Dragon, Swarm-that-Walks, a secret path;
  • Sometimes opening a UI that pauses the game, such as level up screen, may pause the game even after. Workaround: open and close the inventory if it happens;
  • Characters on a secret mythic path, who have already taken mythic ranks in it, won't be able to get mythic feats or abilities from previous mythic ranks of that mythic path.

Quests

  • Deep-Rooted Derangement could break if you skipped the cut-scene which started it - fixed;
  • Fixed the infinite XP gain in the dialogue with Thaberdine;
  • The second dialogue with Nulkineth could start more than once - fixed;
  • The logic in the dialogue with Toil in Ember's quest in chapter 5 has been fixed;
  • The logic in the dialogue with Melies in chapter 5 has been fixed;
  • A romantic event with Galfrey from the 3rd chapter could start in chapter 5 - fixed;
  • Fixed inability to complete the Grudges to Settle quest if you kill Chivarro before talking to Herrax;
  • Sometimes Arueshalae refused to talk even after leaving the prison - fixed;
  • Anevia in chapter 5 now properly recognizes whether the player remained the Commander in chapter 3 or not;
  • A cutscene at the end of Death's Embrace sometimes didn’t start - fixed;
  • Fixed an error that could give a wrong objective related to the Prisoner of the Abyss quest after talking to Sosiel;
  • A cut-scene with Azata’s Free Crusaders could freeze in Midnight Fane - fixed;
  • Sometimes Days of Strife wouldn’t fail after finishing chapter 1;
  • From a Dead Woman's Hands: in some cases, it was impossible to call Sosiel to talk with Paralictor Aminos Renth in Drezen - fixed;
  • A Conversation with Halaseliax sometimes didn’t start after Dragon's Awakening - fixed;
  • Above the Clouds: it was possible to get an objective to speak to Desnans about music too early. Fixed. If you already got the objective, just wait until the time is right for this dialogue to trigger;
  • In some cases after Azata’s battle at Flesh Markets, a conversation with Rhamisa wouldn’t start - fixed;
  • A cut-scene with Rhamisa could trigger twice if you went into her hideout again - fixed;
  • A romantic scene with Galfrey didn’t start before Midnight Fane - fixed;
  • Dragon's Awakening: Halaseliax could stay in Drezen while he was supposed to leave for Kenabres - fixed;
  • Fighting against your previous companions on some difficulties resulted in their resurrection after a fight - fixed;
  • In chapter 1, if, after scouting the Tower of Estrod, you failed to report to Irabeth before the attack on the tavern started, this objective wouldn’t be completed - fixed. You will receive another objective;
  • Fixed replies in the dialogue with Nocticula during Demon’s quest in chapter 5.

[...]

Sunday - September 12, 2021

Pathfinder: Wrath of the Righteous - Companion Build Guides

by Redglyph, 09:26

You can automate the build process of the companions in Pathfinder: Wrath of the Righteous, or you can do it manually and tune them to optimize your party and better fit your own character. You can even respec them if you wish, by finding the right NPC to train them.

Fextralife has a long experience in build guides, they are releasing a series on the companions, among other class build guides for this game.

The complete list can be found via this link, don't miss the timestamps in the show notes.

Camellia Build Guide (Shaman/Cleric)

Seelah Paladin Tank Build Guide

Lann Zen Archer Monk Build Guide

Nenio Scroll Savant Wizard Build Guide

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Friday - September 10, 2021

Pathfinder: Wrath of the Righteous - Review @ TechRaptor

by Hiddenx, 17:54

TechRaptor has reviewed Pathfinder: Wrath of the Righteous:

Pathfinder: Wrath of the Righteous Review

Pathfinder as a  tabletop roleplaying game is an odd beast, as publisher Paizo went for a 3.5-styled, heavy crunch kitchen sink approach to their system. For well over a decade it has been a major fixture of tabletop gaming, and it was a treat to finally see a video game version a few years back with Kingmaker. Now though, developer Owlcat Games puts out all the stops with their second Pathfinder title, Wrath of the Righteous.

In a lot of ways, Wrath of the Righteous is as ambitious as you get in the genre; it’s an epic tale with a cinematic flair we rarely see in the world of isometric RPGs. It adds more to its systems, despite the amount of bloat it can carry. It ups the production values ten-fold and adds more new mechanics that it possibly can hold. And it is, without a doubt, the best isometric RPG to come out since Planescape: Torment.

[...]

Score: 9/10

Pathfinder: Wrath of the Righteous - Developer Diary #7

by Redglyph, 14:00

James Jacobs, Creative Director at Paizo talks about the lore of the Worldwound featured in Pathfinder: Wrath of the Righteous.

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Thursday - September 09, 2021

Pathfinder: Wrath of the Righteous - Review @ RPG Division

by Hiddenx, 17:48

The RPG Division has reviewed Pathfinder: Wrath of the Righteous:

What an Experience (No Spoiler Review)

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Monday - September 06, 2021

Pathfinder: Wrath of the Righteous - Patch 1.0.1c

by Redglyph, 14:48

Owlcat has released a patch for Pathfinder: Wrath of the Righteous with a lot of fixes, including the arcanist class, the turn-based mode, issues in the crusade system, ...

PF:WotR: patch 1.0.1c

This patch is for the Windows version, Mac version is coming soon!
Beware of possible spoilers below!

Quests

  • Spoiler: fixed the logics in the first dialogue with the Herald of Iomedae while following the Angel Mythic Path
  • Spoiler: a battle in Greybor’s quest in chapter 5 didn’t start - fixed
  • Dry Crossroads - couldn’t exit the area - fixed
  • Couldn’t speak about the shield during Sosiel’s quest if you refused to recruit Regill - fixed
  • Battered Spirit could be interrupted by a dialogue between Sosiel and Regill - fixed

Areas

  • Weather effects slowed down, when they shouldn't have - fixed.
  • Fixed the lighting in Pulura’s Fall and Heart of Mystery.
  • The Next-Door Theater’s location in Drezen has been fixed.
  • Sosiel could be seen painting without an easel - fixed. Now he has his easel again
  • Shrine of the Three couldn’t be completed - fixed


Crusade

  • Some of the Generals’ starting abilities didn’t work - fixed.
  • Mass Hold Person didn't work in tactical combat - fixed
  • Song of Seasons didn't work correctly - fixed
  • Fixed building models in garrisons
  • Mouse cursor in tactical battles was changing incorrectly - fixed
  • Penetrating Strike didn’t work - fixed
  • Fixed a formula in the rituals for the Generals
  • AoE targeting in the tactical battles has been fixed
  • Fixed a loop when a tactical battle started
  • Pillaged resources weren’t displayed after battle - fixed

Classes & Mechanics

  • Detect Magic ability was available, though didn't do anything. Now it’s no longer available.
  • Arcane Trickster prestige-class was impossible to pick even with all prerequisites met - fixed
  • Persistent metamagic could not be applied to any spells - fixed
  • Swarms dealt damage each time they touched a unit instead of once per round - fixed
  • Some of Mythic Angel's summons had zero charges - fixed
  • Arcanist's Arcane Reservoir could sometimes stop replenishing after rest - fixed

Turn-based mode

  • After moving while mounted and attacking, it was possible to continue to move - fixed.

[...]

Friday - September 03, 2021

Pathfinder: Wrath of the Righteous - Early Reviews Roundup

by Redglyph, 08:28

Owlcat Games gave an early build to the press a few days before yesterday's release of Pathfinder: Wrath of the Righteous, which allowed them to get enough time with the game.

Note that this early build was updated several times and included the whole game content, so it was very close to the experience players had on release day. Those press players had support from Owlcat Games on a private channel, to help with some of the issues before they were solved for the release.

Sep 1st

Sep 2nd

In video:

Thursday - September 02, 2021

Pathfinder: Wrath of the Righteous - Release Day

by Hiddenx, 07:19

The long awaited RPG Pathfinder: Wrath of the Righteous will be released today:

Discover the Story

Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back - but to little avail.

Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you - and the world itself - forever changed.

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Play Your Hero, Your Way

Create any character imaginable with the flexibility, richness, and depth of the Pathfinder First Edition ruleset. Choose from 25 classes, 144 archetypes, 13 prestige classes, 12 character races, and more than a thousand spells, feats, and abilities to suit your personal playstyle.

For Every Choice, a Consequence

Your decisions have more weight than ever before. Your goal is clear, but you must forge your own path to it. Who will die, and who will live? Who will stay, and who will go? Make your choices, and watch the world around you change.

A New Way to Fight

Enjoy two combat modes as you slay your enemies – real-time with pause or turn-based. Switch between them on the fly, so you can always take things as slowly - or as quickly - as you like. The unique Pathfinder ruleset also allows you to perform advanced combat maneuvers, like mounted combat. Use them wisely!

Gather Your Party

A cast of more than 10 unique companions is ready to join your cause. Earn their trust and respect, and they will have your back no matter what dangers lie ahead. And if you get on their bad side, well… Maybe it’s time to part ways.

Lead the Crusade

You will need much more than a party of adventurers to cleanse the land of its demonic scourge. Take command of the crusaders and lead them to victory – both as a strategist, controlling the battle from above, and as a field commander, in a new tactical combat mode.

Choose Your Path

Explore nine unique Mythic Paths: obtain extraordinary abilities and shape everything that comes next. Your decisions might transform you into a celestial Angel, a raging Demon, a powerful Lich, a cunning Trickster, an otherworldly Aeon, a rebellious Azata, a wise Gold Dragon, an insatiable Swarm That Walks - or remain mortal and walk the arduous path toward becoming a living Legend.

Wednesday - September 01, 2021

Pathfinder: Wrath of the Righteous - Ask Me Anything

by Redglyph, 11:11

The release of Pathfinder: Wrath of the Righteous is close, and many players have questions on this game. Owlcat Games answered many of them yesterday on reddit during the AMA event.

You will find a transcription in our forums.

Tuesday - August 31, 2021

Pathfinder: Wrath of the Righteous - Fextralife's Tips and Tricks

by Redglyph, 09:37

Fextralife has made an introduction video for Pathfinder: Wrath of the Righteous, for players who are new to the Pathfinder system and for veterans who would like a quick refresher and know what to expect in this new game.

If you want to explore ahead, their wiki is up-to-date with all classes, races and mythic paths. Be aware that there are spoilers in the mythic paths section though, since they are all exposed and some should have been discovered in the game...

You will also find pointers to class guides from Mortismal Gaming and older ones from Fextralife in our forums, along with spoiler-free mythic paths guides - don't hesitate to add any precious information you find. No excuse for not being ready on release day ;)

Pathfinder Wrath of the Righteous Beginner’s Guide: Tips and Tricks to Survive

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In this Pathfinder Wrath of the Righteous Beginner’s Guide: Tips and Tricks to Survive, I’m going to go through essential beginner’s tips that will help you understand the game better while surviving challenging encounters. I’ll be discussing the basics of combat, the best beginner classes to start with, optimal party composition, and general tips.

Timestamps:

  • 0:00 - Pathfinder Wrath of the Righteous Beginner’s Guide
  • 0:33 - The Basics of Combat
  • 1:38 - Attack Rolls
  • 3:49 - Damage
  • 4:52 - Critical Hits
  • 7:04 - General Tips
  • 10:32 - Combat Tips
  • 12:26 - Final Tips

Monday - August 30, 2021

Pathfinder: Wrath of the Righteous - Preload Day!

by Redglyph, 17:20

Pathfinder: Wrath of the Righteous can be preloaded on GOG and Steam!

Hey! It’s the preload day!

Hello crusaders!

We have exciting news for you today! First of all, we want to show you our launch trailer!

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But that’s not all —

It’s time to preload!

That’s right! Pathfinder: Wrath of the Righteous is available for preload now! If you pre-ordered the game on Steam, GOG or Epic Games Store, you can already start downloading the game.

If you backed the game on Kickstarter or pre-ordered on our site, please log into your account using the same email you used on Kickstarter when you backed the game, go to your Digital Download tab, select your favourite platform (Steam, GOG or Epic Games Store) and get your key. Then activate your key in the store you’ve selected, and start downloading the game!

To activate your code in Steam, follow this link.
To find out how to redeem your code in GOG, please read this guide.
To redeem your code in Epic Games Store, please log into your EGS account, then follow this link and activate your code.

You will be able to play Wrath of the Righteous on the 2nd of September, starting from 19:00 MSK / 18:00 CEST / 12 P.M. EDT / 9 A.M. PDT. A Day One patch will also become available at that moment.

If you are having issues with obtaining your key on our site, please write us to team@owlcatgames.com, and we will help you! Keep in mind though that we are getting a lot of emails right now, and it may take some time for us to respond to everyone.

To arms!

Friday - August 27, 2021

Pathfinder: Wrath of the Righteous - Developer Diary #6

by Redglyph, 17:28

Creative Director Alexander Mishulin gives an introduction to the Mythic Paths in Pathfinder: Wrath of the Righteous.

Going Mythical | Wrath of the Righteous Developer Diary #6

What are the Mythic Paths? Good question! Watch our Creative Director Alexander Mishulin answering it in our new dev diary.

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Timestamps:

 

Friday - August 20, 2021

Pathfinder: Wrath of the Righteous - Ask Owlcat Anything on Reddit

by Redglyph, 17:23

Owlcat Games will answer your questions on Reddit, on Tuesday 31st of August.

Ask Owlcat Games Team Anything on Reddit

Have a question for Owlcats?

On 31st of August, 20:00 MSK / 19:00 CEST / 1 P.M. EDT / 10 A.M. PDT, we will be holding a big "Ask Me Anything" session on https://www.reddit.com/r/OwlcatGames/ subreddit, devoted to the release of Pathfinder: Wrath of the Righteous!

For two hours, devs will be answering all your questions there. Keep it civil and don't forget the good mood! ;)

See you on Reddit!

Wednesday - August 18, 2021

Pathfinder: Wrath of the Righteous - Developer Diary #5

by Redglyph, 17:26

Owlcat Games tells us more about the demons of Pathfinder: Right of the Righteous, in Developer Diary #5.

Know Your Enemy!

Only 2 weeks are left until you embark on an epic journey into the lands conquered by demons. We simply couldn't let you go unprepared! So we sent our scouts into the Worldwound region, and now we can share with you some important intel on who you will have to fight.

Watch the new dev diary where Filipp Kovalev, our Senior Level Designer and a 5-star Pathfinder Organized Play GM, will tell you all about the spawn of the Abyss.

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Tuesday - August 17, 2021

Pathfinder: Wrath of the Righteous - Update on physical Rewards

by Hiddenx, 17:31

Owlcat Games notifies the backers that there will be a delay in the shipping of the physical rewards for Pathfinder: Wrath of the Righteous:

Dear backers!

Today's update concerns the physical rewards for Pathfinder: Wrath of the Righteous. We’ve designed and prepared amazing rewards for you, however, the global pandemic introduced various difficulties and disturbed the logistical processes all over the world. And this situation affected us as well since many manufacturers from different parts of the world were involved in producing our physical rewards. We worked very hard and tried everything we could to speed up the production and delivery of the rewards. But sadly, the shipping of physical rewards is being delayed.
We are very sorry about this situation. We wanted you to be able to receive your rewards on the release day. And we want to apologize to you for the inevitable delay and promise that we will ship the rewards in September to all of our backers who left the shipping address on our portal.
Even though the delivery of physical editions is being delayed, you will still be able to obtain the code for Pathfinder: Wrath of the Righteous on our portal, download, and play it on the release day!
We promise to let you know when we start shipping the physical rewards, so you wouldn’t miss the delivery! Please make sure your shipping address on the backers’ portal is up to date, and that you left your phone number too.

Thanks Redglyph!

Thursday - August 12, 2021

Pathfinder: Wrath of the Righteous - Update on Mod Support

by Hiddenx, 19:38

Owlcat Games has posted an update on the promised modding tools for Pathfinder: Wrath of the Righteous. They will be delivered after the release of the game:

An Update on Mod Support

Hello, Pathfinders!

We’ve had a hot summer so far. We’ve been preparing trailers, dev diaries, updated the beta version, and collected feedback from our beta players. And of course, we have been working hard on polishing Pathfinder: Wrath of the Righteous and preparing it for its release on the 2nd of September. Yeah, it’s definitely the hottest part of the development cycle!

Also, we’ve been in contact with some of our community’s mod makers, and provided the tools which we created as a part of our Mod Support social goal, which was met during our Kickstarter campaign thanks to you all! So the mods for Pathfinder: Wrath of the Righteous are in development, and some have been tested with the beta already. Unfortunately, while we will ship Pathfinder: Wrath of the Righteous with the promised mod support, we haven’t finished working on the Steam interface for the mods yet. Right now we are focused on preparation for the release and polishing, but we promise that this feature will arrive after the release, providing a more comfortable modding experience for Steam users.

Once again, we would like to remind those of you who backed Wrath of the Righteous on Kickstarter to check your account on the backers’ portal, if you haven’t done it earlier. Remember, that you need to log in with the email you used on Kickstarter when you backed the game! In your Orders tab you should be able to see a paid order from Kickstarter, and in the Purchased items tab - what exactly you ordered. If your account is empty, please search your mailboxes for an email from media@owlcatgames.com containing a link.
If you can’t find such an email, please write to team@owlcatgames.com, and we will help!
If your orders are correct, you don’t need to do anything else.

To arms!

Thanks Redglyph!

 

Wednesday - August 11, 2021

Pathfinder: Wrath of the Righteous - Feature Trailer

by Hiddenx, 18:10

Owlcat Games released a feature trailer and announced the release date of the console versions: March 1, 2022.

Feature Trailer | Pathfinder: Wrath of the Righteous

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In the new gameplay feature trailer, the beautiful and heroic Queen Galfrey will tell you what to expect from our game. Hope you enjoy it!

Thanks Redglyph!

Thursday - July 29, 2021

Pathfinder: Wrath of the Righteous - Developer Diary #4

by Hiddenx, 18:42

Redglyph spotted Developer Diary #4 for Pathfinder: Wrath of the Righteous:

 We've Remade and Upgraded the Graphics | Wrath of the Righteous Developer Diary #4

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In the brand new Dev Diary 4, Owlcat Games talk about graphics and art style in Pathfinder: Wrath of the Righteous.

PS: Pathfinder: Wrath of the Righteous can now be preordered -> link.

 

Thursday - July 15, 2021

Pathfinder: Wrath of the Righteous - Kickstarter Update and new Partner

by Hiddenx, 16:27

Owlcat Games announced their partnership with META Publishing for Wrath of the Righteous and here's the new Kickstarter update:

The final beta - sprinting towards the release!

Hello Crusaders,

Less than 2 months are left until Pathfinder: Wrath of the Righteous is released. Are you excited? We are! We are also hard at work fixing bugs, but before the release we want to show you our progress once more! Welcome - The Final Beta test!

If you backed on Kickstarter or pre-ordered at Early Access tier or higher, and activated beta in Steam, it will download the new version automatically. If you haven’t activated your code on Steam yet, you need to get your code for beta in the Digital Download tab on our backer’s portal, and then activate it as a new product in Steam. Pathfinder: Wrath of the Righteous beta works only with Steam and Windows. But when the game is ready, you will be able to select the platform and also play on Mac. If you don’t have Pathfinder: Wrath of the Righteous Early Access, but want to try beta, you can still pre-order it here. If you are not in beta, but want to support us, you can add Pathfinder: Wrath of the Righteous to your wishlist on Steam, GOG, and Epic Games Store. Now let’s see what's new in this version!

The UI keeps evolving!

When you launch the game, you will be able to see the new main menu! Compared to Pathfinder: Kingmaker, it became darker, to reflect the mood of the new game. And a magical mirror will now show you where you stopped before you quit the game the last time.

The crusade interface has also improved, and we’ve fixed various glitches with the UI.

Additionally, you will now get party banter when resting on the global map, and when you are back to your hub (safe location), you will be able to craft there.

More music!

Yes, we keep adding more music into the game! And even some orchestral version will be in the beta this time! To refresh your memory, you can watch this video from back when we recorded them with  Baltic Symphony Orchestra.

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[...]

Thanks Redglyph!

Monday - June 28, 2021

Pathfinder: Wrath of the Righteous - About Drezen

by Hiddenx, 17:02

Redglyph spotted a new Pathfinder: Wrath of the Righteous - Kickstarter update about the fortress Drezen:

A New Dev Diary - Drezen. Pathfinder: Wrath of the Righteous Goes to Consoles!

Two impressive news at once for today!

First of all, we are ready to announce it - Pathfinder: Wrath of the Righteous is coming to consoles! The game will be available on PlayStation 4, Xbox One, and PlayStation 5, and Xbox Series X|S via backward compatibility later this year.

Also, a new dev diary is being released today! In this video, we will talk about Drezen - a huge fortress that will play a very special role in the upcoming adventure. It took a great amount of time and effort to build, and it influenced a lot on the whole game development process. The great fortress of Drezen - right now, on our YouTube channel:

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Tuesday - June 01, 2021

Pathfinder: Wrath of the Righteous - Kickstarter Updates

by Hiddenx, 20:11

Redglyph spotted the Kickstarter updates 84 and 85 for Pathfinder: Wrath of the Righteous:

The Architect of the Worldwound

Hello Crusaders!

We are hoping you are enjoying the beta version of Pathfinder: Wrath of the Righteous. If you want to share your thoughts with the Owlcat team, please join our discord, where we have a special chat in the beta section, just for your feedback! We’d love to read what you think.

But now let’s talk about someone you may have met in the game already. The most hated person in all Mendev, one of the most powerful and dangerous spellcasters on Golarion, a half-fiend responsible for countless deaths - Areelu Vorlesh, the Architect of the Worldwound.

Despite Areelu’s infamy, little is actually known about her. Some say that back in Sarkoris she was a powerful mage, who was arrested by Sarkorian witch hunters for practicing arcane magic, and thrown into the prison meant only for the most dangerous of casters - the Threshold. There Areelu somehow managed to open the rift between Golarion and the Abyss which became eventually known as the Worldwound, and initiated the demonic invasion of Golarion.

Now whenever something sinister happens, such as  a crucial crusader victory suddenly turning into the ashes of a crushing defeat - Areelu can be seen on the battlefield. What is her plan? What is she trying to achieve?

Will you be the one to answer the questions that have been gnawing at the crusaders for almost a hundred of years?

Watch our new trailer, which you helped create during our Community Quest, and meet Areelu Vorlesh, the Architect of the Worldwound.

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Dead in Sixty Seconds Contest

Hello Crusaders!

Some of you have already finished the second beta, some even managed to do it a couple of times. And we got curious: who managed to gather the strongest party? Who is the deadliest and the fastest Commander? So we decided to start a little contest for people who love to go wild with their builds. We are hoping you like soft little Owlcats, because we are ready to part with our plushies to reward the most skilled gamers! Now welcome -

Dead in Sixty Seconds* contest

Please stop reading now if you don’t want any spoilers.

In this contest the deadliest and the fastest players win. The nominations are the following:

  1. The battle against Jeslyn in the end of chapter 1
  2. The battle against Minagho and Staunton in the end of chapter 2
  3. The battle against Darrazand in chapter 3
  4. The battle against Hepzamirah in chapter 4
  5. The highest AC before the battle against Hepzamirah in chapter 4

Rules:

  • difficulty level must be Core 
  • you must play in the real time with pause mode
  • you must record the battle with the battle log visible and submit it without cuts. For the nomination #5 a screenshot and a save before the battle is enough
  • you must defeat the enemy as quickly as possible. Please keep this in mind when you will be using the pause. The only exception is the nomination #5 - we will judge the highest AC.
  • you must save your game-history.txt file after you finish recording and send it to us with your submission
  • make a save before the battle and send us the link to download it
  • no mods can be used. Cheaters will be added to the Wall of Shame and disqualified
  • mercenaries can’t be used at all, you can play solo or with the companions
  • Deadline: June the 30th, 0:00 Moscow time
         

How to submit your entry:

Email us to team@owlcatgames.com from the email your account on our site was created, with the subject “Dead in Sixty Seconds contest - nomination X”, where X is the number from 1 to 5, depending on which fight you are participating in. You can participate in multiple nominations, but if you show the highest results in more than 1 nomination, you will only get one prize, and another contestant will get the prize for another nomination.

Your submission must include:

1) subject “Dead in Sixty Seconds contest - nomination X”, where X is the nomination number

2) a link to the video of the fight. Please don’t send links to a whole stream, make a clip of the fight you want to show, starting with the rolling of the initiative and ending with the last enemy falling dead (or exploding). For nomination 5 please attach the screenshot of your AC with a tooltip to demonstrate how you got it.

3) a link to a saved game before the fight

4) game-history.txt file that was created during the fight you’ve recorded. If the file doesn’t match the video, your submission will be disqualified. The file is located at:
 C:\Users\...\AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous
 

If more than one contestant shows similar results, the winner will be selected by the jury of Owlcat Games members.

[...]

Thursday - May 27, 2021

Pathfinder: Wrath of the Righteous - The Voices of the Worldwound

by Hiddenx, 18:37

A new Kickstarter update from Owlcat Games that reveals the actors behind the excellent voices of the main characters in Wrath of the Righteous:

The Voices of the Worldwound

If you have been playing Pathfinder: Wrath of the Righteous beta recently, you probably noticed that the most important moments of the game are now voiced. If you wanted to know the names of wonderful voice actors who help us bring our characters to life - keep reading!

Our optimistic iconic paladin Seelah is voiced by Jennie Harney. Lann is voiced by Tom Wayland, who was also the Madman voice for your male barons in Kingmaker. Amelia Tyler, Nyrissa in Kingmaker, returns as Wenduag. Sarah Smithton gave her voice to Camellia.

Young witch Ember is voiced by Suzy Myers. Tom Aglio is portraying your thiefling friend Woljif. Sara Rahman is voicing Nenio, our slightly oblivious woman of science. Charming count Daeran is voiced by Matt Merritt.

James Brown Jr is voicing our kind cleric Sosiel. Some of you have already recognised Marc Thompson as Paralictor Regill, and he also worked with us in Kingmaker, providing the voice for the Wise barons. Arueshalae, a succubus with a dream, is voiced by Nikki Thomas. Scottie Ray, who played Harrim, is now playing Greybor, a mysterious hired killer.

What about other important characters you will meet in Pathfinder: Wrath of the Righteous?

Ivy Dupler is voicing Anevia Tirabade, who you will meet very early in the game, and who will become your close advisor and, hopefully, a friend. Her wife Irabeth Tirabade, who will also join you as an advisor, is voiced by Liza Ortiz, and you could hear her narrating our Combat Gameplay Trailer. In the very beginning of the game you will meet a couple of prominent Kennabres citizens, including Hulrun Shappok, prelate of Kenabres, who is voiced by Wayne Grayson, and beautiful and heroic silver dragon Terendelev, voiced by Haven Burton.

Alyson Leigh Rosenfeld, who played Octavia, now returns as Queen Galfrey. Major Attaway, who gave his voice to Regongar, returns as Demon Lord Deskari himself. Finnean, the talking weapon, speaks with the voice of Adin Rudd. Lindsay Sheppard, who voiced cheerful bard Linzi in Kingmaker, is now playing Minagho, a cunning eyeless demon, responsible for the loss of Drezen. And Areelu Vorlesh, the Architect of the Worldwound, is voiced by Mary O'Brady.

We are hoping you will enjoy the voice acting in Pathfinder: Wrath of the Righteous. You can currently hear it if you are participating in beta or watching various streams, including our own. Don’t forget to let us know what you think!

Thanks Redglyph!

Wednesday - May 26, 2021

Pathfinder: Wrath of the Righteous - Dev-Talk

by Hiddenx, 16:26

Kormakrtv had a little dev talk with Yuliya Chernenko and Leonid Tolochenko about Wrath of the Righteous.

There are a few questions followed by some gameplay of the current beta, including character creation and a little part of the prologue (with the newly added voice acting!), so there aren't too many spoilers.

Thanks Redglyph!

Monday - May 17, 2021

Pathfinder: Wrath of the Righteous - Preview @Wccftech

by Silver, 09:34

Wccftech have written a preview for Pathfinder: Wrath of the Righteous.

Setting out to outdo their previous game, Owlcat Games seems to be on the right track to make Pathfinder: Wrath of the Righteous not only a better game but also a much more accessible one. Instead of letting the player figure out by themselves the complex mechanics that power the experience, or where to go to complete a quest, Pathfinder: Wrath of the Righteous provides all the help needed to understand what is going on, with contextual tutorials every time a new mechanic is introduced and an intuitive system that lets players learn more not just about the mechanics, but also lore, locations, and characters by simply hovering over a highlighted item. The end result is a game that is enjoyable straight from the get-go.

And there is quite a lot to enjoy from the very beginning of Pathfinder: Wrath of the Righteous, as the new game from Owlcat has upped the ante on pretty much every front. Reaching the Worldwound, where the opening of a rift to the Abyss has unleashed terror across the land, the player will have to lead the Crusade to crush the demon hordes that have invaded the world. The main character can be customized with an extensive character creator that lets you pick between 25 different classes with multiple archetypes all coming with unique traits and skills, 12 different races, and different moral alignments, making for an authentic Pathfinder experience where the player dictates with their choices how the world is shaped right from the start.

[...]

Thanks Farflame!

Friday - May 14, 2021

Pathfinder: Wrath of the Righteous - Reminder for physical Rewards

by Hiddenx, 18:00

Redglyph spotted a reminder for the physical rewards of the Wrath of the Righteous Kickstarter:

A reminder to fill out your address, name for credits and T-shirt sizes

Crusaders!

We have less than 4 months left until the release of Pathfinder: Wrath of the Righteous, and soon we will finish manufacturing your physical rewards and begin the preparations for shipping them to you. Because of this, we ask you kindly: please check and fill in your personal information in your account tab on our portal before the end of May!

[...]

Wednesday - May 05, 2021

RPGWatch Feature - Pathfinder: Wrath of the Righteous Preview and Q&A

by Myrthos, 13:04

Last week Owcat gave a presentation of the second beta and our won Redglyph visited that presentation and participated in the Q&A that followed, resulting in an article where it is all penned down.

Owlcat feels that they have reached a very important stage of the development where they can share the game with a lot more players and gather their feedback, information and suggestions to make the best CRPG possible. Right now, there is quite an amount of content: 60 hours of gameplay, consisting of the prologue and 4 complete chapters out of 6, which means the endgame is not part of the beta.
There is a lot to explore, but it's still beta so it does not have the final quality. At the beginning it's quite polished but as you go deeper, some bugs can be encountered that will be fixed over time, but these bugs should not be restricting you much as the game is still fully playable, and they hope it will give you as a player a very enjoyable experience for the first 60 hours or so.
The presentation focused on the top 10 beta features in the game, and although there are many more, these were the ones Owlcat wanted to talk about in the presentation.

[...]

Pathfinder: Wrath of the Righteous - Releases September 2

by Myrthos, 13:02

With the second beta coming shortly Owlcat has also made the release date for Pathfinder: Wrath of the Righteous public, which is September 2nd.

Pathfinder: Wrath of the Righteous Releases September 2 on PC

Second Beta for Owlcat Games’ Classic Isometric CRPG Now Available to Backers; Wishlist the Title via Steam and GOG Today

Moscow, Russia, May 5, 2021 - Owlcat Games has announced that the second beta for Pathfinder: Wrath of the Righteous is now available on Steam for backers who contributed to the title’s Kickstarter or Slacker Backer campaigns in the relevant tiers. Fans that had access to the game’s first beta may simply update their file to participate in the second beta. As the last playable version of the game before launch, the second beta, which spans the title’s first four chapters, includes new content such as Crusade gameplay, new side quests, an intelligent weapon companion, a weather system and more. Additionally, the second beta comprises all content featured in the first beta.

The studio also announced that the final retail version of Pathfinder: Wrath of the Righteous will launch September 2 for PC via Steam and GOG. Fans may wishlist the game on their preferred platform today. Owlcat will share its plans for consoles in the near future.

Fans are able to learn more regarding the core experience of Pathfinder: Wrath of the Righteous’ Crusade gameplay during the title’s second beta. As its name suggests, players will be able to lead armies as a Crusade commander and fight against demonic armies through strategic army management and tactical turn-based combat (inspired by Heroes of Might and Magic III classics). New side quests will also be available to fans for the first time during this beta, in addition to a talking enchanted weapon that acts as a mini-companion. Finnean, a weapon/mini-companion whose development was funded after reaching a Kickstarter goal, will be available to players at the Ancientries and Wonders Shop.

Other features making their debut during Pathfinder: Wrath of the Righteous’ second beta include a new weather effects system that simulates wind, snow, rain and lightning storms, enemy dismemberment, Slacker Backer-funded dinosaur pets and mounts, the final UI design for most in-game systems, including combat, character creation, and inventory, enhanced tutorials for newcomers, never-before-seen art assets, balance fixes for the Core difficulty level, and new abilities and archetypes for certain classes.

Pathfinder: Wrath of the Righteous will launch for PC via Steam and GOG on September 2. Fans may wishlist the game on their preferred platform today or pre-order at wrath.owlcatgames.com.

Thursday - April 22, 2021

Pathfinder: Wrath of the Righteous - Beta Update

by Hiddenx, 20:40

Owlcat Games has announced the date of the new beta: May 5. They also reveal a new, rather special companion:

Beta Update Announcement and a New Mini-Companion

Hello, crusaders!

We’ve been hard at work since we released the beta version of Pathfinder: Wrath of the Righteous back in February. Not only were we watching your streams, reading your feedback, and fixing bugs, but we were also working on major improvements for some aspects of the game, we made new content, new art, and worked on some features that were added as our stretch goals. On the 5th of May, after we publish an update that everything is ready, you will be able to launch your Steam and download the new version of beta. We will soon tell you more about what has changed in the new version, but today we’ve prepared an update on one of the stretch goals you helped us meet!

Different people play RPGs for different reasons. Some like to make new friends. Others like to find powerful artifacts that will make enemies shake in fear. And we would like to introduce you to someone who both types of players might enjoy - Finnean. A friend, a companion, a curious soul. A talking weapon.


You will meet - or, perhaps, it’s better to say “find” - Finnean early in the game, and he will happily accompany you on your crusade. He’s a charming and friendly type, and won’t hesitate to speak up his mind when he feels strongly about something. There’s only one problem - he has no idea he’s a weapon. Travel with Finnean to uncover the mystery of his past, earn his friendship and unlock his hidden powers. And in return, Finnean will reward you by turning into any weapon of your choosing. That’s right - he can become any weapon! And you will be able to either fight with him yourself or give to one of your companions, but as long as Finnean is in the party, he will act like a party member, interrupting conversations, chatting when you stop to set up camp, and so on (unless you ask him to shut up, but why would you do such a thing?).

Finnean will join you on your adventures very soon, after you download the new version of the beta! So if you have Early Access, you will be able to find a new friend on the crusade. Don’t forget to join our very active and friendly discord server before the next stage of beta begins, and save your discord name in the ‘Get a Discord Role’ field in your profile on our pre-order portal to get access to the beta chat. Additionally, please check what you see in the ‘Purchased Items’ tab when you log into your account. If you backed our game on Kickstarter, but can’t access your account or don’t see your Kickstarter pledge in it, please email us at team@owlcatgames.com, and we will help you. We also keep collecting shipping information from backers with physical pre-orders, and names for the game’s credits from those whose pledge includes it, so please update your account information on our portal if you haven’t done it yet.

To arms!

Owlcats.

Thanks Redglyph!

Saturday - April 17, 2021

Pathfinder: Wrath of the Righteous - Level Design QA Write-up

by Hiddenx, 17:03

On April 7, Owlcat Games made a stream on level design. It's quite long (2h44'), but forunately ilkarius made a very good illustrated summary with video pointers in their forums.

Thanks Redglyph!

Thursday - April 15, 2021

RPGWatch Feature - Pathfinder: Wrath of the Righteous Preview

by Myrthos, 13:26

Purpleblob has spent time in the alpha and beta versions of Pathfinder: Wrath of the Righteous and hase some things to say about it.

Pathfinder: Wrath of the Righteous is based on an existing Paizo adventure path module like its indirect predecessor, Pathfinder: Kingmaker. However, the tone of Wrath is more mature, dark and epic compared to Kingmaker. This time, players embark on a journey to a realm overrun by demons as a Mythic hero, capable of feats beyond mere mortals. Such power comes at a great cost, and you will need to carefully decide how you shape the mysterious powers bestowed upon you or you may end up potentially losing them, along with your companions or your very humanity. The Mythic path system is undoubtably the most unique and important feature in Wrath, as it not only adds a layer of complexity and fun to class building but also a tremendous amount of replayability to the game.

There currently are 6 different mythic paths to choose from in the beta - Angel, Azatas, Aeon, Trickster, Lich and Demon, while the full game will also feature Gold Dragon, Swarm-that-walks and Legend mythic paths. I chose to play as a Trickster heroine in the beta and also tried out the Angel and Azatas mythic paths in the alpha – all 3 runs were extremely enjoyable as Owlcat Games did a fantastic job at fleshing out each path according to their own theme.

As a Trickster, I was able to prank both my allies and enemies alike. While I was a little uneasy tricking my allies, I had great fun playing some nasty jokes on my enemies – there were so many great moments that I felt I could *almost* relate to the Lantern King, the infamous fey prankster Elder in Kingmaker.

Friday - April 09, 2021

Pathfinder: Wrath of the Righteous - Dev Diary #2 Camera Action

by Silver, 20:25

Dev Diary #2 for Pathfinder: Wrath of the Righteous shows off the camera.

loading...

Look around! You already know that in Pathfinder: Wrath of the Righteous you will be able to rotate the camera, and no chest will go unseen! We present you with a dev diary about how our team was working on this new feature, and the challenges they faced in the process.

Thanks purpleblob!

Tuesday - April 06, 2021

Pathfinder: Wrath of the Righteous - Level Design

by Hiddenx, 14:25

Owlcat Games will host a special stream this Wednesday on level design. Questions can be sent on Twitter:

Tweet:

Next stream will be way more specific, we'll focus on level-design! Medium star Special guest — level-designer Andrey Saenko will join Yulia Chernenko — game designer and Lisa Krymova — community manager. Leave your questions below and join us this Wednesday.

Stay tuned for more info!

Thanks Redglyph!

Friday - April 02, 2021

Pathfinder: Wrath of the Righteous - Say Hi to the Trickster

by Silver, 00:12

An April Fools update for Pathfinder: Wrath of the Righteous talks about the Trickster.

Happy April Fool's Day! Say Hi to the Trickster!

Owlcat GamesCreator

Today is April the 1st, and it’s the most appropriate date to show you one of two portraits we’ve prepared for the mythic path of the Trickster! She’s beautiful, she’s dangerous - and she’s definitely quite weird!

Additionally, we’ve decided to share with you some facts about the Trickster path. Which of them are real and which are not - you can only guess! ;)

1. We are not quite sure which of these facts are true and which are not;

2. Trickster’s hat is bigger on the inside;

3. Trickster gets to meet one perpetually annoyed wizard;

5. Trickster has a unique secret romance option;

6. Trickster can make their enemies burst from laughter;

7. Trickster can recruit Beer Elementals for their army;

8. You didn't notice we've missed the number 4;

9. In your travels you can meet one murderous column, which Trickster can recruit for their army;

10. Trickster can retroactively participate in the events of Pathfinder: Kingmaker.

Thanks purpleblob!

Wednesday - February 24, 2021

Pathfinder: Wrath of the Righteous - Main Theme

by Hiddenx, 16:29

Redglyph spotted the main theme of Pathfinder: Wrath of the Righteous:

Pathfinder: Wrath of the Righteous Main theme - Live Orchestra

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Go with the chorus, symphony orchestra and Owlcat music composers and discover how music for Pathfinder: Wrath of the Righteous comes to life!

Sunday - February 14, 2021

Pathfinder: Wrath of the Righteous - Valentine's Day Update

by Hiddenx, 16:56

Redglyph spotted a Kickstarter update for Pathfinder: Wrath of the Righteous:

A special Valentine's Day update

Hello, Valentines!

Perhaps when you are marching into the Worldwound on a holy crusade, romantic relationships are the last thing you expect to find along the way. But you never know how close you might become with someone who likes killing demons as much as you do! So let’s take a closer look at those comrades-in-arms who might be interested in getting to know their Commander better.

[...]

So they just confirmed some romance options for Wrath of the Righteous.

Wednesday - February 10, 2021

Pathfinder: Wrath of the Righteous - The Companions

by Silver, 00:15

Mortismal Gaming explores the companions in Pathfinder: Wrath of the Righteous beta.

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Exploring the companions in the upcoming CRPG Pathfinder: Wrath of the Righteous!

Wednesday - February 03, 2021

Pathfinder: Wrath of the Righteous - Community Quest and Combat Trailers

by Myrthos, 16:39

Owlcat has launched two new trailers  for Pathfinder: Mark of the Righteous, to mark it going into beta.

Pathfinder: Wrath of the Righteous First Beta Available Now

Owlcat Games Launches Interactive "Choose Your Own Story" Community Quest and Reveals New Combat Gameplay Trailer

Moscow, Russia, February 3, 2021 - Owlcat Games has announced that the first beta for its classic isometric CRPG, Pathfinder: Wrath of the Righteous, is now available to backers who contributed to the title's Kickstarter or Slacker Backer campaigns in the relevant tiers. Fans are able to play the first four chapters of the game - over 50 hours of beta quality content - and broadcast their experiences on Twitch and YouTube.
 
In celebration of the beta's launch, the studio has unveiled details on an interactive "Choose Your Own Story" Community Quest and released the opening animated video. The quest events are to be determined entirely by the community and set to begin on Twitch this Friday, February 5, at 2 PM CET / 5 AM PST.

Discover the journey that awaits Wrath of the Righteous' community below:

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Pathfinder: Wrath of the Righteous - Community Quest

Owlcat also revealed a trailer showcasing the title's relentless combat and shared that Pathfinder: Wrath of the Righteous may now be added to one's wishlist on Steam.
 

Admire the chaos and heroism that awaits with today's Combat Gameplay Video below:

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Pathfinder: Wrath of the Righteous - Combat Gameplay Trailer

Today's beta allows fans to play through the game's prologue and first three chapters with all quests, all companion storylines, and some romantic options available. At this time, the fourth chapter is incomplete as side quests are missing and some draft assets are still in place. The beta includes two combat modes to try: real-time with pause and turn-based (as it is in Pathfinder: Kingmaker Definitive Edition).
 
The first three chapters may be streamed on Twitch and YouTube. Fans may play through chapter 4, but will be prompted with a message alerting them not to stream before their experience begins.
 
Players can also play through the Mythic progression system and choose one of six Mythic Paths (nine will be featured in the final game): Angel, Azata, Lich, Demon, Aeon, and Trickster. Each path impacts the title's main narrative in a unique way, though major developments will occur in later chapters. Mythic abilities like devastating spells and powerful buffs may be experimented with however fans wish. Players will be able to navigate through all the content with an up-to-date, redesigned UI.
Notable Kickstarter stretch goal features available in this beta include a new "thiefling" companion named Woljif Jefto, a new progression system for player's pets, three new classes (Warpriest, Hunter, and Skald), a new race (the Oreads), one of two additional romance interests (Camelia), and a social goal granting new backgrounds for player characters based on Pathfinder Second Edition.
 
Wrath of the Righteous' second beta - set to arrive this spring - will comprise more content, including features promised to Kickstarter backers. Keep an eye on the title's official website and Kickstarter page for updates.
 
Owlcat Games' community-driven "Choose Your Own Story" Quest, launching on Twitch this Friday, February 5, at 2 PM CET / 5 AM PST, will task fans with collectively making decisions during five critical events. Set during the Crusade, players will have to come together and choose between two options to determine the protagonist's moral alignment and the story's cinematic conclusion.
Stream viewers may vote by clicking buttons on screen (via Twitch Extension) and moving their virtual Paladin and Lich avatars, which represent the inner demons residing within the heart of the protagonist. Will the story's hero break the staff of the Necromant or use it to fulfill their selfish desires? The ultimate decision depends on which avatar crosses the finish line first. A website hub will launch soon detailing the upcoming events and the community's progress. More information regarding this interactive community experience may be found here.
Pathfinder: Wrath of the Righteous will launch on PC Windows and Mac via Steam and GOG this summer. A second beta is set to arrive this Spring. Wishlist the game today on Steam. Fans may pre-order the title at owlcatgames.com.

Monday - February 01, 2021

Pathfinder: Wrath of the Righteous - Gameplay and Beta

by Hiddenx, 18:35

Owlcat will show a preview of the Pathfinder: Wrath of the Righteous gameplay on Tuesday (usually on their Discord channel).

Tweet:

Guys, you'd better sit down, cause we are ready to show you Pathfinder: Wrath of the Righteous gameplay before the release!

BETA stream starts tomorrow, February 2, at 6 PM CET/12 PM EST/9 AM PST!

Thanks Redglyph!

Thursday - January 28, 2021

Pathfinder: Wrath of the Righteous - Beta is Coming

by Silver, 20:52

A new update for Pathfinder: Wrath of the Righteous declares Beta will arrive February 2nd.

Pathfinders!

The time is nigh, and the beta is coming!

Initially, we were going to begin the beta in January, but decided to give ourselves a little extra time to add the long-awaited turn-based mode! That’s right, the turn-based mode is coming to beta. And the beta is coming on the 2nd of February.

What else can you expect from the beta? Let’s see: 4 chapters, although the 4th one is only partially finished at the moment, and not all art is ready for it yet; some new archetypes, some new quests you haven’t seen in the alpha, the first stages of some romances, and of course - some bugs. Additionally, you will be allowed to stream the first 3 chapters of the beta. Are you excited? We are very excited! We can’t wait to show you our game, and to stream it, and to watch you stream it, and to see your feedback! It’s the last stage in development where your feedback can affect and change some aspects of the game, and that’s why it’s such an important milestone for us, and hearing what our backers think will be invaluable to our team.

You will be able to see the first stream of beta on our twitch channel and our YouTube channel on the 1st of February at 17:00 CET (11:00 EST/8:00 PST).

You will be able to participate in the beta if you have the Early Access tier or higher, pre-ordered or transferred from Kickstarter, and you can check which tier do you have on our portal https://wrath.owlcatgames.com/, if you log in using your email (please make sure it’s the same email you used when you backed the game!), then click on the button with your email in the upper right corner of the screen, and then check the Purchased Items folder to see what tier do you have:

[...]

Thanks purpleblob!

Wednesday - December 16, 2020

Pathfinder: Wrath of the Righteous - Backer News and Site Update

by Hiddenx, 21:23

Redglyph spotted news about Pathfinder: Wrath of the Righteous. Backers with design tiers should contact Owlcat Games and you can get wallpapers on the new website:

Get wallpaper packs on our new website! 

Fellow crusaders,

This crazy year is coming to its end, and we’re getting closer to Beta. Both events are exceptionally long-awaited, but we have even more good news for you! While you sharpen your Christmas tree and decorate your weapons...or vice versa, we bring gifts and fulfill our promises! 

Remember we had a pack of “social” goals back then during the Kickstarter campaign? Well, while we are waiting for the game’s release, why don’t we lighten things up, starting with some minor yet juicy goods? The first of the social goals was the official wallpaper pack, and we are now ready to share! 

Get your new wallpaper here:  https://wrath.owlcatgames.com/media

Our Wrath of the Righteous website was updated. Check it out - it became 100% cooler! But most importantly - we added a big gallery with concepts, art, and official wallpapers. Those packs are available for absolutely everyone! Whether you were a Kickstarter backer, joined the crusade by the preorder, or simply a fan of the game waiting for the game’s release. Hope you will enjoy it!

Oh, also an important reminder! If you pledged on one of those Kickstarter tiers:  “Create an NPC face”, “Create a wondrous item”, “Design a monument”, “Design a familiar”, “Design an NPC”, or “Part of the Team” - the time to shine has come! Please contact us by email team@owlcatgames.com ASAP. We need you to continue with the development.

 

Wednesday - December 09, 2020

Pathfinder: Wrath of the Righteous - Q&A on December 11

by Hiddenx, 19:40

Redglyph spotted an upcoming Q&A about Pathfinder: Wrath of the Righteous:

Tweet:

This week we decided to invite our UI developers Mikhail Rotfort and Pavel Turchin to our Friday stream to answer your questions about interfaces and maybe show you some sneak peaks :)

Reply with your questions and join us on Friday at 6 pm CET (1 PM EDT/10 AM PDT)

Tuesday - November 24, 2020

Pathfinder: Wrath of the Righteous - Postcard Contest

by Hiddenx, 18:29

Owlcat Games lauches a poscard contest at the end of the year:

Ho-ho-ho Pathfinders!

Winter holidays are approaching! Traditionally every year we create a congratulatory postcard for you, but this year we decided to do something special, and ask you to help us. We are happy to announce a congratulatory postcard contest!

Rules:

  1. Create a winter holiday postcard featuring characters from Pathfinder: Kingmaker or Pathfinder: Wrath of the Righteous, or both, or our owlcat mascot. It must feature some symbols of Christmas or New Year, depending on which is more popular in your culture. In Russia, for example, we celebrate the New Year Eve like it’s the last day of our lives, and instead of Santa we have Father Frost and Snow Maiden who bring presents and New Year magic with them.

  2. Post the postcard on your social media using hashtag #PFmerrymaker and tag our official account so we could see it. This is a mandatory submission step - if we can’t see your postcard, we won’t be able to declare you a winner, so please don’t forget to post your submission and tag at least one of our social media accounts. Or in all of them, just to be sure!

  3. Share the merriment with your friends! And share your friends’ creations too! This is an optional part, you don’t have to do it to win, but it will make the creators happier and spread the spirit of the holidays!

  4. We will stop accepting the submissions at 00:00, 22nd of December, Moscow Time, which is 10 pm CET/4 pm EDT/1 pm PDT of 21st of November, and will reveal the winners on 25th of December.

Prizes!

1st place - special winter scarf and a copy of Pathfinder: Wrath of the Righteous with beta early access

2nd and 3rd places - a copy of Pathfinder: Wrath of the Righteous with beta early access for each winner.

The access to Pathfinder: Wrath of the Righteous will be provided digitally, via our pre-order portal, when the game is released. Beta early access key will become available on the pre-order portal when the game enters the stage of beta testing.

[...]

Thanks Redglyph!

Friday - November 20, 2020

Pathfinder: Wrath of the Righteous - DLC Survey

by Silver, 19:34

Pathfinder: Wrath of the Righteous has a survey that asks your opinion of DLC.

Pathfinders, we need your answers!

The work on Pathfinder: Wrath of the Righteous is in full swing. Now we are approaching a Beta testing stage, so this is the right time to start thinking about the post-release life of Wrath of the Righteous. For us as for developers, it is important to know what our community thinks about downloadable content. We want you to enjoy the content that comes after the release of the game. This is why we have prepared this short survey – to  better understand the way you  play the games and what you like in  DLCs.

Please help us by sharing your thoughts and take a survey here

Sunday - November 08, 2020

Pathfinder: Wrath of the Righteous - Podcast and Q&A

by Hiddenx, 20:03

Redglyph spotted a podcast about Pathfinder: Wrath of the Righteous on Twitch.TV ->link

Ilkarius kindly posted an unofficial transcript of the Q&A in their forums, for those who don't want to watch the whole video ->link

Tuesday - September 29, 2020

Pathfinder: Wrath of the Righteous - Daeran the Oracle

by Hiddenx, 20:50

Learn more about Daeran the Oracle in Kickstarter update #63 Pathfinder: Wrath of the Righteous:

Daeran: After me, the flood

Stories about good-hearted outcasts that rebel against the corrupt and unjust ways of society are not uncommon in folklore and literature. But this is certainly not the story of Daeran Arendae – a young and spoiled Mendevian noble who lives a life of debauchery, in a constant little war against the knightly, almost exalted, ideals of his homeland.

A decade before the events of the game, young Daeran was the proud scion of a thriving noble clan, one of the oldest in Mendev. His ancestors rose to power long before the Worldwound opened and forever changed the fate of their home country and the whole world. Rich and powerful, the Arendae family was touched by celestial forces, with each generation being blessed with one or two aasimar children, Daeran among them.

But it all came to an end when a powerful lilitu demon decided to invite herself to Daeran's birthday feast. When crusaders opened the gates of the Arendae family estate a few days later, they found nothing but desolation and death. All the guests had been killed by a demonic plague, with the young count, now the last member of the Arendae family, being the only survivor.

An unknown divine intervention saved Daeran's life, granting him the powers of an oracle (you can read more about the Oracle class in one of our previous updates). On Golarion, oracles don't choose their fate – they are chosen by cosmic forces and receive a gift that is also their burden. Daeran's gift was the healing power of the Life mystery, combined with a curse that makes him freeze in situations that require immediate action, but also protects him against sudden attacks by treacherous – or even invisible – foes (the Powerless Prophecy curse). He is a valuable addition to the team, a talented healer who can also use divine power to assist allies or crush foes.

Today, if you hear Daeran's name, it's either followed by curses, news on the count's latest scandalous endeavors, or flattery and praise of dubious sincerity. Joining the crusaders seems to be his latest excess, done either out of boredom or for the sake of scandalizing society. Keeping company with Daeran is an adventure all its own, as his main gift is, perhaps, the ability to bring some rampant festivity even to the harsh reality of the crusade!

[...]

Saturday - September 19, 2020

Pathfinder: Wrath of the Righteous - Alpha: Stage 2

by Hiddenx, 10:34

Couchpotato spotted Kickstarter-update #62 for Pathfinder: Wrath of the Righteous:

Alpha: Stage 2

The fall is here and we are ready to start the second phase of the Alpha Test with some awesome additions! We have worked hard to prepare for it and bring even more of Pathfinder: Wrath of the Righteous to you. We are really excited to share more content of our upcoming game and discuss it with our community.

Building the Wrath.

With the new Stage of the Alpha version, we are adding more content - including prologue and Act 3. Some of the main additions are:

We have added a tutorial and prologue. For Pathfinder: Wrath of the Righteous we have a goal to help new players learn the basics of the Pathfinder system and assist in building a well-rounded character - it is especially important against such immune-heavy enemies as demons. Currently, we are working on the context tutorial which will help new and veterans players alike - advising them depending on their skill and level.

While not all systems are implemented in the alpha, part of them will be in the new version.

Act 3 will also be playable in the new Stage. More adventures await in the Worldwound - with a lot of places to explore and quests to finish. Nearly all of the Mythic Paths will get their story expanded into Act 3. Excluding Demon, which will have to wait a bit more - his quests aren’t finished

And with new chapters come new companions! One of them is Wenduag - a mongrel huntress, a merciless and vicious warrior whose cruelty will intimidate even the demons of the Abyss.

You can now get a valuable asset in the form of Greybor - a cold-blooded assassin, a dwarf who exterminates demons not by duty's call but solely in the name of profit.

With the third companion being Arueshalae. A heretic amongst demons — a succubus who has betrayed the Abyss, seeking to abandon her evil ways and turn to good.

Gathering the Righteous (and their feedback).

As in the previous test, we will have two main places for discussions of the alpha – our discord server and our forum. Join us there and participate in all kinds of discussions related to our games!

The feedback will be gathered in the same old way: polls and gathering information from our tester’s discussions. Stage 2 of the alpha test can be discussed on the forum in the special sub-section or in discord in special channels.

If you don’t have access to the alpha sub-section of the forum or alpha channels on discord - you can contact us via email team@owlcatgames.com or in discord (Community Managers group in the user tab).
Few UI improvements.

Another “glimpse” into the future is parts of the UI in Stage 2. Currently, only inventory and dialogue windows changes are implemented.
And, as some may know, our UI is always related to what happens in the game in some way.
Pathfinder: Wrath of the Righteous is no exception. But how it is related to the plot you will learn later…
Talking about improvements: we have increased the size of the character model in the inventory. The quality of models was improved - now you will be able to see more details on your character. There are also two new slots for the equipment - goggles and shirt. Otherwise, it will be the same old UI.
Another thing our UI team is currently working on is improving the “Attack” block. It can have some issues on higher levels when using two-handed weapons.

We are really interested in feedback on the UI changes and will keep an eye on it to see your thoughts on it.

Afterword

There are still a lot of things to add, finish, and polish. But with each passing day, more tasks get completed by the team. Even more, tasks will be finished by the release! And the assistance of our alpha and beta testers will allow us to improve the quality of the game. With their help, we gathered a lot of feedback and ideas, which we discussed for two days, after which more than 100 tasks were created to improve Pathfinder: Wrath of the Righteous (we talk about it in the update Per Aspera ad Alpha). Some of those tasks are already finished and made it into the new version of alpha.

Monday - August 10, 2020

Pathfinder: Wrath of the Righteous - Alpha Test Results

by Silver, 23:22

A new update concerning the Alpha test results for Pathfinder: Wrath of the Righteous.

...

And the results?

You can find all the future steps and changes we will make in this table. Below we will talk about some of them in detail.

We will start with cutscenes. Ready? Take a deep breath. We will make cutscenes skippable. But only if you’ve already seen them. You will also be able to skip speech bubbles by clicking your mouse button. And even more—now you will get an autosave after a cutscene before the battle. So you won’t have to skip/click through it again.

Another thing on the list is improving the appeal of the mythics and notifying when you made your first steps in them. We found out that some openings weren’t apparent. To fix this and clearly communicate what mythics you have found, we decided to add a separate page to the mythic interface. And there will also be improvements to the mythic presentations so you will see what it can bring to the table.

Next on our list is the camera. In Pathfinder: Kingmaker camera was static, so there were no issues related to positioning and pivoting it, while in Pathfinder: Wrath of the Righteous you will be able to rotate the camera. We had plans to add a button to return a camera into its default position. After discussing the feedback we decided to add sensitivity sliders, so you can set up the rotation speed of your camera. We are also planning to add a compass — which was one of the most requested features — to make it easier to navigate levels and local maps.

We also received feedback that encounters felt repetitive. The Adventure Path is all about fighting demons and cultists. We came up with a solution, which will allow us to expand a variety of mobs while keeping the integrity of the story. But we might keep it a secret for some time.
This also applies to Random Encounters, which we are checking and tuning, so they will become more interesting and less annoying,

Last but not least is the improvement of the tutorial. While we are working on the new and enhanced tutorial at the start of the game, some people raised concerns that it will be really hard for new players to choose a class and understand how it all works (especially with the number of classes and archetypes in the Pathfinder: Wrath of the Righteous). This is why we decided to add an additional tutorial for character creation.

There are many more changes, but we can’t list all of them—it will take a lot of space and time. We are working on a peculiar infographic about the alpha test with some fun and interesting information which we will share tomorrow.

We want to express our gratitude to Alpha Testers for their support and feedback. It will help us to make Pathfinder: Wrath of the Righteous even better!

The next phase of testing — Pre-Beta — will launch closer to September and we are excited for your feedback! Especially on the changes that were made based on your feedback and made it into Pre-beta.

Pre-beta will be available for people with Alpha Access.

Saturday - May 30, 2020

Pathfinder: Wrath of the Righteous - Vote for New Playable Race & Alpha Extended

by Silver, 06:23

A new update for Pathfinder: Wrath of the Righteous and a vote for the best new playable race. Additionally the playable Alpha period has been extended by popular demand.

Greetings Pathfinders!

When it comes to character creation, there’s no such thing as too many options. We know just how much many of you love the character creation process, and how important it is to make your beloved character in every detail, bring them to life, and fully embody them throughout the whole adventure. So it is only natural that you’ve all been eagerly awaiting the poll to decide the new playable race, which we announced some time ago as one of our Kickstarter campaign stretch goals.

Finally, the time has come to choose your candidate for a new in-game playable race! Who will it be? Catfolk, Kitsune, or maybe Ratfolk? Let the showdown begin!

Starting from now, each backer can participate in the special poll and vote for the new playable race that they think best suits our next game. The slacker backers also get to vote, so if you missed the Kickstarter campaign, you can still participate in the poll if you support us on the backer portal:https://wrath.owlcatgames.com/preorder. The voting will last for a month, until the 30th of June, and take place in a special section of the forum: https://forum.owlcatgames.com/t/pathfinder-wrath-of-the-righteous-vote-for-the-playable-race/20295

[...]

Our alpha testers have been asking us to make the testing period longer so they can play a little bit more. We also know that there are still some people who would like to participate in the alpha, even though the test is about to end. Well, we’ve heard you! So we’ve decided to extend the alpha test – the current version will be available on Steam for the next two months at least.

We will soon stop collecting feedback for the current alpha version, but all the alpha testers and those who decide to jump into the Alpha Early Access now can still play the available version and take part in the second stage of testing, which will take place by the end of the summer. The next alpha version will contain some new content and we will be happy to hear your thoughts on it through a new series of surveys.

The crusade goes on!

Saturday - May 23, 2020

Pathfinder: Wrath of the Righteous - Interview With the Queen

by Silver, 22:18

A new update for Pathfinder: Wrath of the Righteous presents a quasi interview with Queen Galfrey.

Interview With the Queen

Owlcat GamesCreator
May 23, 2020

The Absalom Reporter presents its readers with an exclusive interview with Queen Galfrey, ruler of the northern kingdom of Mendev, leader of the crusaders guarding the borders of the Worldwound, and illustrious servant of Iomedae.

Greetings, Your Highness! Thank you for agreeing to this interview.

Greetings to you and your readers. I don't usually have time to converse with bards, chroniclers, or the press, but if this interview attracts even a handful of new recruits to the ranks of the crusaders, then it is my pleasure.

Today you are famed throughout Golarion as one of the leading lights of the church of Iomedae. Many people call you "the Sword of Iomedae." However, some of our readers will be unaware that you started out as a paladin of another deity, Aroden, who was taken from us, to the profound sadness of all his faithful.

That is correct. Sometimes even I am surprised by how young the church of Iomedae is. And by how long we have been without Aroden. The beginning of the last century was a difficult time for me. I had lost my father and my god, I was crowned queen, and then the gates to the plane of chaos burst open right on the borders of my kingdom. Iomedae took up her heavenly post at that time, shouldering the heavy burden of protecting all mortalkind as Aroden did before her. My faith in Iomedae was my salvation. If you will permit me to wax poetic, finding my faith in Iomedae was like drowning in a raging sea and suddenly finding granite beneath my feet, raising me up. That’s what my faith in Iomedae means to me.

That leads us to our next question. You are more than one hundred years old, Your Highness. There are few substances on Golarion capable of extending the natural lifespan of any given race. It is assumed that you use one of these substances to prolong your life: the extremely costly and extremely rare sun orchid elixir.

I make no secret of it. The decision was taken by the church of Iomedae. You can ask the leaders of the church for further comment if you wish to know more about the reasons behind the decision. But the long and short of it is that the church feared the disorder that a change in leadership would bring while Mendev was embroiled in a war against the demons. For myself personally, this forced longevity is not a boon, it is a necessity, one that is bound up with my duties as the leader of the crusade.

Your Highness, our next question may seem provocative, but we would be remiss not to ask it. Many of your political opponents see your prolonged life as a power play. Some even go so far as to claim that you are exploiting the situation with the demon invasion to hold onto the throne of Mendev, your youth, and control over the flow of money funding the crusades from wealthy supporters.

My "political opponents" clearly have a low opinion of both my moral rectitude and my intelligence. Amassing power in a country that at any moment could be wiped off the face of Golarion by hordes of demons from the Abyss? I would rightly call a fool anyone who came up with such a scheme. And I say "fool" rather than use more strident language that is beneath the dignity of a monarch.

That is not an outright denial, Your Highness.

You would prefer a more direct answer? Then, of course, I deny it. I am not selfishly holding on to the reins of power, I am not treating the crusade coffers as my own personal bank, and I have no intention of living forever. Whoever is making these wild claims clearly has no understanding of the concept of duty. I, however, do. I have a sacred duty to my people, to my goddess, and to all Golarion.

The other argument that is often put forth in these debates is that Mendev is hosting too many foreign fighters. Volunteers flock here from all across Golarion to fight in the crusade. Crusaders do not answer to the government of Mendev, but to you personally, as the figurehead of the crusade movement and the leader of the paladins of Iomedae.

I must correct you on that point—the troops fighting in the crusade do not all answer to me directly. Far from it, in fact. For instance, the Hellknights are wholly independent and act as an allied force. I merely coordinate the actions of all the crusade troops.

And yet you still wield considerable influence over this massive military force.

Remind me to make your newspaper office my first target when I reveal my true visage and declare myself the tyrannical eternal queen of the entire continent. But that moment has not yet arrived, alas. Until then, I must continue battling the unending hordes of the Abyss. And thank Heaven that across all Golarion there are brave souls who are willing to leave hearth and home to defend our world.

It must take a special kind of person to do that.

Yes. Indeed it does.

Thank you for taking part in this interview, Your Highness.

Conducted exclusively for The Absalom Reporter by Dessi Kiess.

Monday - May 11, 2020

Pathfinder: Wrath of the Righteous - Last Stretch Goal Funded

by Silver, 06:35

The latest news from Pathfinder: Wrath of the Righteous announces the backer portal is available and the last stretch goal is funded.

The Last Stretch Goal is Funded! Backer Portal and Alpha Q&A Stream Today

Owlcat GamesCreator

May 9, 2020

Mission accomplished! The slacker backers have spoken, and with their help we’ve managed to hit the very last stretch goal, an intriguing and exotic one—the hunter class and dinosaurs will take their place in the game! Yes, you can now start thinking up a character build for your very own dino-riding hunter!

While our game designers are rushing to implement the new class in the game system, and our artists are starting the modelling and texturing for these new exciting animal companions, we want to thank the whole backer community once again. When we launched the Kickstarter campaign, we couldn’t even have imagined that you would surpass all our expectations and fund all the stretch goals we had prepared for you, even the wildest ones. Roarr!

Off to another news—two weeks have passed since the backer portal launch, and one week—since the Alpha test start. We’ve been receiving a lot of questions and comments from you during all this time, so we decided to go on air and have a live chat with you! Do you want to know more about the backer portal or alpha test? Or maybe you have some questions, comments, or opinions left unanswered? Join us for a Q&A session today on twitch.tv/owlcatgames at 11 AM PDT / 2 PM EDT / 8 PM CEST / 9 PM MSK.

[...]

Tuesday - May 05, 2020

Pathfinder: Wrath of the Righteous - Alpha Campaign

by Myrthos, 09:41

The alpha campiagn of Pathfinder: Wrath of the Righteous is available now to those backers who have access to it, until the 21st of May. Also a slacker backer campaign has started to try and add a new Hunter class and Dinosaur companions and mounts to the game.

Pathfinder: Wrath of the Righteous Closed Alpha Test Available Now

Owlcat Games announces Slacker Backer campaign to fund new class and dinosaur companions

Moscow, Russia, April 30, 2020 - Owlcat Games has announced that the first alpha test for its classic isometric CRPG, Pathfinder: Wrath of the Righteous, is now available for all the backers who contributed to the title's Kickstarter campaign and got the appropriate access. All the fans of Pathfinder who missed the Kickstarter can also purchase access for $15 after selecting a tier to contribute to the crowdfunding campaign via the game's official website. The studio has launched a Slacker Backer campaign in an effort to add a new Hunter class and Dinosaur companions and mounts to the game.

"These are rough times we are living in right now, but we are doing our best to keep up with our development schedule and deliver the game as promised," says Oleg Shpilchevskiy, Owlcat Games's Head of Studio. "Now that the alpha version is available to our backers, we are thrilled to receive feedback from our core fans."

From now until May 21, testers are able to play through the first two chapters of Pathfinder: Wrath of the Righteous, thereby experiencing the beginning of their epic adventure. The alpha allows fans to try out six new classes (each with a plethora of archetypes) and two prestige classes alongside the full roster featured in Pathfinder: Kingmaker. This version also includes 10 new companions and gives players the opportunity to take their first steps toward one of six Mythic Paths (eight will be available once the full game launches next year).

Features that were backed as Kickstarter stretch goals have also made their way into the alpha build, including mounted combat, increased reactivity for companions and a meeting with a new companion named Woljif Jefto. Fans should note that these features have not been completed and will be improved upon in the future. Additionally, some content may be missing or replaced in later builds. For instance, romances, Crusade Commander features, and the Locust Swarm and Golden Dragon Mythic Paths are absent, and the alpha's UI has not been updated. Owlcat Games encourages testers to report the bugs and glitches they encounter via a survey.

"This is a significant moment for us – it will show us if we are on the right track," adds Mr. Shpilchevskiy. "Moreover, a lot of the new features we've included were funded as stretch goals during our Kickstarter campaign. It's time to show our progress on some of them, and I hope the backers will be happy with what they see."

Kickstarter backers are now able to access a personal account to manage and upgrade their pledges, select specific add-ons, receive digital rewards, and edit personal information such as their shipping address. Fans may also pre-order the title and purchase packs similar to the tiers offered during the game's Kickstarter campaign if they wish to continue supporting Owlcat Games.

Curious CRPG aficionados who missed out on Pathfinder: Wrath of the Righteous's crowdfunding campaign can support development via a Slacker Backer program. The funds collected through this initiative will help Owlcat Games finance its last active Kickstarter stretch goal: the addition of both a new Hunter class called Hunter and ferocious Dinosaur companions and mounts. The warrior of the wilds will be able to command these giant reptiles as pets and ride them into battle. Of course, Hunters will be able to form bonds with other animal allies, too.

Tuesday - April 21, 2020

Pathfinder: Wrath of the Righteous - Backer Portal Delay and how Cutscenes are made

by Silver, 09:01

Pathfinder: Wrath of the Righteous has a new update announcing a delay to the rollout of the backer portal. Additionally Owlcat describe what goes into the making of cutscenes.

Cutscenes can be quite complex! Imagine you command your character to hang an artifact banner over the gates of Drezen. Control is taken away from you, the character runs to the edge of the wall, and a special animation is played. The banner appears, it unfolds with the corresponding animation and a special effect that shows the banner’s magical impact on the environment. Then the camera smoothly moves to the square in front of the gates, the fog of war clears away, and you see a group of friendly crusaders fighting demons. The crusaders are inspired, the demons are weakened by the banner and try to use teleportation to flee. But teleportation does not work, so they try to flee on foot, and they die. The crusaders triumph. All this is one giant cutscene. Each crusader and each demon follows a designated sequence of commands: they hit, use abilities, die, or try to flee at the right time at the assigned locations. It's like a puppet show, where all the string-pulling is scripted in advance.

In the editor, this scene will look like a lot of parallel command sequences, which are started and stopped by different conditions and events. Depending on their complexity, cutscenes can take from a few minutes to several weeks to create.

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In most cutscenes, characters carry out the same sequences of actions as during gameplay—they run, fight, and use spells and abilities. All this is assembled in the editor by one person, usually a level designer. But sometimes we need to show special animations that have never been used before: pensively scratching one's head, hitting something with a battering ram, or running to a balcony and leaping off. Inanimate objects might need to be animated, like stones rolling down a hill, a gate breaking open, or a column collapsing. In these cases, cutscenes will require extra work by artists, animators, and FX artists.

That’s why we normally use existing assets in cutscenes, but sometimes we order new unique animations and effects. Needless to say, we use the coolest cutscenes to emphasize the most important, emotionally significant moments in the game. In Wrath of the Righteous, for example, we'd like to celebrate the player's character reaching each subsequent stage of the mythic progression by adding dramatic camera spinning, zooms, and distinctive animations and effects.

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[...]

Tuesday - March 24, 2020

Pathfinder: Wrath of the Righteous - Regill: Dura lex, sed lex

by Silver, 22:17

A new update for Pathfinder: Wrath of the Righteous looks at Regill.

Regill: Dura lex, sed lex

Owlcat GamesCreator
March 25, 2020

Dear Pathfinders,

The crusade is a noble quest, a march to glory, a chance to save the world and do things that matter… right?

Wrong. The crusade is just another war. And Golarion is losing.

At least, this is what the Hellknights think.

Merciless and deadly, clad in black armor, they have come from infernal Cheliax to prove that, when empowered with law and discipline, an army can achieve more than by noble intentions and good will. They have no authority above them other than their order’s regulations and no compassion for anyone, least of all the pathetic failures who can’t even hold the demons at bay.

Paralictor Regill Derenge is one of the strictest and most ruthless Hellknight officers. He doesn’t have hopes—he has goals. He doesn’t have doubts—he has discipline. Every risk he takes is calculated. Every stratagem he devises is the most efficient.

Casualties? Manageable. Compassion? A debilitating luxury. Training? To the fullest extent. Evil? Lawful evil.

Needless to say, all these qualities are rare for a gnome.

Indeed, Regill is far from representative of his people. While other gnomes crave new experiences and sensations to stop the bleaching—a process of physical decolorization and aging, which is considered an affliction—Regill accepts it as a natural state, and doesn’t bother himself to care. Of course, he has too many urgent tasks to spend time indulging excessive curiosity or other weaknesses. He’d rather purge them with morbid rituals of reckoning.

In battle, Regill dashes to the mob of chaotic creatures, smiting them with measured, precise blows. His effectiveness is the result of strict hellknight training, and his control helps him to assess the situation on the battlefield and choose the best course of action.

Don’t make the mistake of thinking that you’re his commander or his friend—Regill fights alongside you because he volunteered to do so. While his disfavor has consequences, so too does his esteem. His respect and loyalty are difficult to earn, but, once secured, will pay off a hundredfold.

To arms!

Owlcats

Wednesday - March 18, 2020

Pathfinder: Wrath of the Righteous - Interview and Hands-on

by Silver, 08:25

Wccftech interviewed Owlcat Games about Pathfinder: Wrath of the Righteous and asked about the possibility of multiplayer.

Has Owlcat Games been thinking about adding multiplayer in some way?

Yes, we thought [about] and calculated it. Our two previous games, Allods Online and Skyforge were two big MMORPGs. We know perfectly well how much it costs to provide a level of cooperative multiplayer experience similar to [Divinity:] Original Sin and it is a *lot*. It will take from the single player experience. We would have to assign resources to make this kind of game mode and we want to provide the best single player experience we possibly can, so no, not for now.

Will you officially support modding, like Steam Workshop capabilities, for Pathfinder: Wrath of the Righteous?

Yes, we reached a social goal on Kickstarter to officially support modding. I will not say a direct listing workshop because our programmers will still work with how we will approach that. It's a high percent chance of doing Steam Workshop but they didn't give me information that we are really sure of that we'll do [Steam Workshop] so I cannot promise it. But yes, there will be some kind of mod support.

[...]

CGmag Online went hands-on with Pathfinder: Wrath of the Righteous.

Wrath of the Righteous’ major hook lies in its new Mythic Path progression system. Adjacent to standard classes, Mythic Paths allow characters to embody powerful archetypes, each with their own unique abilities to choose from. For example, The Lich will turn your character into an immortal undead lord, capable of replacing their companions with undead minions. The Azata embodies the chaotic good alignment to the fullest, thriving in disorder and empowering those outside the purview of the crusades. My personal favourite is the Swarm-That-Walks, an unlocked stretch goal for the Kickstarter that lets characters shed their physical bodies to become a humanoid horde of locusts. And since the Mythic Paths are divorced from the class system, it opens the door to a host of interesting combinations.

While I was unable to explore the Mythic Path system in full, combat and character progression will be familiar to both isometric-RPG players as well as those who played Kingmaker. Real-time with pause is the default method of playing the game, though there also be a turn-based mode available to play at launch. Furthermore, players can switch between both modes at will. Its inclusion is the result of the popularity of a turn-based mod for Kingmaker, and Mishulin says that Owlcat wanted to include it to provide an alternate option. Don’t expect it to be balanced, however, as Wrath of the Righteous is designed with real-time with pause in mind.

[...]

Thanks Farflame!

Thursday - March 12, 2020

Pathfinder: Wrath of the Righteous - The 10 Companions

by Myrthos, 12:49

TechRaptor have made an overview of the 10 companions that we know of now for Pathfinder: Wrath of the Righteous.

Wrath of the Righteous - Seelah

Pathfinder Seelah

Race: Human
Class: Paladin

Like Amiri before her, Seelah is one of the iconic characters in Pathfinder, a character created specifically to feature their chosen class. In this case, Seelah is a Paladin of the goddess Iomedae. Unlike most Paladins, Seelah’s character is one that is mostly cheerful and friendly, despite a very tragic past that includes a life of hardships, theft, and death. Seelah’s resolve allows her to see the good in everyone; she can judge, but she is never judgmental, allowing her to push for redemption for all.

In terms of tactics, Seelah is probably the most straightforward companion in the game when it comes to her role. As a Paladin, Seelah is designed to be on the front lines, utilizing melee and her healing spells to sustain a front line. Her defenses are also augmented by her sword and shield weapon specializations, making her the primary tank in Wrath of the Righteous.

Pathfinder: Wrath of the Righteous - Funded For Two Million

by Silver, 07:31

Pathfinder: Wrath of the Righteous has finished its crowdfunding campaign on Kickstarter with 2 million dollars which means it achieved the talking weapons stretch goal.

Intelligent Weapon as Mini-Companion

Owlcat GamesCreator
March 11, 2020

Your supportive magic just made the magical goal get funded! But we are not done with sorcery yet, as there is another goal with enchantment involved. There is a weapon in your inventory that starts talking! But do not hasten to throw it away or sell at a flea market. It could become your mini-companion if we reach this goal together. A gossipy one, that's for sure! And pretty handy when it comes to slaying some demonic spawn. Take it with you, as it is dangerous to go alone, you know.

To arms!

Owlcats

Saturday - March 07, 2020

Pathfinder: Wrath of the Righteous - Chris Avellone: Narrative Paths

by Hiddenx, 21:36

There are only three days to go to the end of the Pathfinder: Wrath of the Righteous Kickstarter campaign -  Chris Avellone shared some insight on how to create a CRPG:

Chris Avellone: Narrative Paths

Translating a Pathfinder Adventure Path like Wrath of the Righteous is no easy task. Wrath, like Pathfinder: Kingmaker, has the enormous challenge of translating one of Paizo’s Pathfinder Adventure Paths into the digital realm.

For those not familiar with Adventure Paths, they are a series of six interconnected modules that take Pathfinder adventurers from Level 1 to… well… a frighteningly high level. A table top playthrough of an Adventure Path can be akin like playing six seasons of Game of Thrones, it’s that epic. And intricate. Also, in Wrath’s case, it also comes with a healthy splash of demons and demon lords.

The effort in translating the core story line doesn’t even take into account the additional story layers the Mythic Paths and the companion interactions provide the core story experience – it’s like taking the core story, adding six more interwoven stories (now 8, with the stretch goals met – thank you all!), and then interweaving the companion stories on top of that.

So the question is how to adapt this amount of narrative content into the computer gaming realm. I’ll go into some detail about how it’s done from a narrative standpoint, courtesy of the efforts of our writing lead, Alexander Komzolov.

[...]

Sunday - March 01, 2020

Pathfinder: Wrath of the Righteous - New Class and Companion

by Hiddenx, 19:34

In Kickstarter update #29 for Pathfinder: Wrath of the Righteous a new class and companion are introduced:

Spirits Within: Introducing a New Class and Companion

Time for some more romantic news! Thanks to your dedication and furious support, we've finally unlocked the last social goal! That means ALL of the additional bonuses and features from the chart have successfully granted their place in the game, including the most-awaited royal romance option with queen Galfrey herself. We were fascinated to see our fellow pathfinders’ commitment to reach that goal. Congratulations!

We cannot wait to tell you more about each and every social goal, but it’s not time just yet. There is still much time before the release, so we will surely reveal some more details in our future updates.

And today we are going to present to you a new playable class and also tell you a little bit about one of your future companions...

The world of Golarion is full of different supernatural beings, be it ghosts, gods, or magical beasts. Among those beings are spirits—embodiments of various aspects of the world: trees, waves, wind, life itself, death, and many, many others. While spirits are imperceptible to most people, there are some who can hear them, speak to them, and use their power.

People who can do this are called shamans, masters of the spirit world. A person becomes a full-fledged shaman after bonding with one of the spirits and forging a special permanent connection with it. This bond takes the form of a spirit animal, the living embodiment of the chosen spirit. Through it, the shaman not only becomes a divine spellcaster, with the ability to use the forces of nature similar to that of a druid, but also gains the power to channel their bonded spirit’s power into supernatural phenomena.

A shaman who has bonded with a bone spirit can kill enemies with a bone-shattering touch, or even temporarily become incorporeal, shedding their physical form. A wind shaman gains control over lightning, making it strike enemies, and can even become a huge wind elemental, unleashing their power as a tornado. Or, if you like a more personal approach, you can be a battle shaman, bolstering your allies with your rallying cries, making your weapon a bane to enemies, and even turning yourself into an avatar of war with supernatural battle prowess.

That’s not the only thing shamans get through their spirits: they also gain access to hexes similar to those of a witch, such as cursing an enemy with only a glance, making an ally lucky beyond measure, or growing powerful claws. While some of the hexes are available to any shaman, some of them are unique to the shaman’s bonded spirit.

Bonding with one spirit is impressive, of course, but that’s not what makes shamans masters of the spirit world—they also have the ability to commune with any wandering spirit they encounter and harness their powers. Shamans can find a suitable spirit anywhere, any time, and by using this ability wisely they can magically gain the means to overcome any hurdle on the spot. More than that, shamans can ask spirits around them to grant them temporary hexes, known as wandering hexes.

Obviously, there are other kinds of shamans on Golarion. Spirit wardens, defenders of the living, gain powers to resist and destroy the undead. The witch doctor is a specialist in dealing with wounds and curses, banishing both with ease. Unsworn shamans don’t bond with spirits—they rely entirely on their ability to form temporary bonds with several spirits at once, which may be less powerful, but plentiful. Possessed shamans actually let their spirit dwell in their body along with the shaman’s own soul, giving the spirit some power over the body. This grants the shaman certain skills known only to the spirit. And, finally, spirit hunters use their close connection to the spirit world through a single spirit to enhance their weapons in a never-ending war against evil and malign spirits. In Wrath of the Righteous, you will have an opportunity to become acquainted with one of such spirit hunters, Camellia.

Camilla

You will meet Camellia in the raging flames of Kenabres. She is a noble, able to maintain her stiff upper lip amidst the chaos that has engulfed the city in the wake of the demon invasion. A talented shaman, she seems eager to lend you her aid and fight under your command, but she won’t tell you much about herself, deflecting your questions with a polite yet fleeting smile. Even her alignment stays hidden, thanks to a special amulet the girl refuses to take off. If you’re willing to put in some effort, Camellia could open up to you, becoming your friend or even a lover.

Until then, a girl must keep her secrets.

To arms, crusaders! The spirits are on our side!

Owlcats

Pathfinder: Wrath of the Righteous - 7 Minutes of Gameplay

by Silver, 06:38

Gamespot spent some time playing Pathfinder: Wrath of the Righteous.

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Coming off of yet another successful Kickstarter campaign, Owlcat Game's Pathfinder: Wrath of the Righteous continues with its predecessor's focus on storytelling and in-depth combat. Focusing on a new adventure path during the events of the years long war shown during Kingmaker, Wrath of the Righteous focuses on a new party exploring a demon-infested land known as the Worldwound. The developers have stated the sequel is focused on expanding the scope of the world while taking the story to darker territory. While their crowdfunding campaign is still ongoing, the developers made the time to drop by PAX East 2020 to show off new gameplay of their CRPG.

In this first gameplay demo, we took part in an epic battle where our party had to defend a settlement from invaders. According to the devs, Pathfinder: Wrath of the Righteous will maintain the original's focus on intricate storytelling based on the Pathfinder tabletop RPG series. The team also acknowledged that they wanted to ensure the game could live up to fan expectations. In addition to focusing on real-time-with-pause combat, Wrath of the Righteous will also feature an optional turn-based combat mode for players who want a different approach to engagements. Though the CRPG is still a ways off (it's set for sometime in 2021) Pathfinder: Wrath of the Righteous is shaping up nicely based on our hands-on experience.

Wednesday - February 26, 2020

Pathfinder: Wrath of the Righteous - The Chosen Ones

by Silver, 19:08

A new update for Pathfinder: Wrath of the Righteous talks about the chosen ones. There are 13 days left in the Kickstarter.

The Chosen Ones

Owlcat GamesCreator
February 27, 2020

Golarion is home to many servants and acolytes of divine entities who wield god-given powers as a way to spread their deity’s influence. Most famous are clerics, who gain access to their powers through prayer, obedience, and devotion to a deity. There are also inquisitors, who use the gifts bestowed upon them to enforce beliefs through guile, diplomacy, and strength, if needed. Now, thanks to you, our backers, we also have warpriests—divine warriors who champion their faith through violence. But all of these have something in common: they consciously choose to enter into the service of their deity and accept their divine power.

But there are those who don’t have this luxury—instead, they are chosen by an unknown entity and granted mystic abilities. Such an occurrence almost always leaves the chosen individual with a serious disability, but in return, they gain access to powers far beyond the capabilities of an ordinary mortal.

Such people are called oracles. They are spontaneous divine casters, who can dish out spells without needing to memorize them in advance. While oracles don’t boast a huge range of spells, they fully overcome this weakness with the sheer amount of magical power at their disposal, aiding their allies in combat with spells all day long.

Some oracles don’t even know which entity granted them their power. Nor do they know what prompted this entity to bestow such a gift: maybe it was the soon-to-be-oracle’s strength of personal conviction, their interesting philosophy, or their urge to change something in the world. No one knows, but in the end, the oracle’s mind and soul are opened to a mystery. Through deepening their understanding of this mystery, the oracle gains access to revelations—powerful abilities that are closely connected to the source of the mystery.

Battle revelations turn an oracle into an avatar of war, allowing them to inspire allies with battle cries, turn their skin into living iron, or gain incredible skill with their chosen weapon. Ancestor revelations let an oracle call upon the wisdom of their forebears to achieve their goals, or even summon their wrath to destroy enemies. Other mysteries can grant power over primal elements, forces of nature, life and death. This means that oracles vary greatly from one to the next, ranging from druid-like nature mages to warriors of great skill.

But with each mystery comes a curse, which can make some oracles outcasts from society. It can be a physical, mental, or even supernatural disability: an oracle can be permanently crippled, bound to Hell, or able to foresee their inevitable doom with no means of preventing it. Despite this, oracles learn to embrace their curse and turn it into a strength in itself. The higher an oracle’s level, the better they can use their curse to their advantage. Yes, you may be sickly and frail, but your experience with diseases makes your own magical diseases much more potent. Yes, your soul may be tainted with the evil of Hell, but that also means you can use it to gain the powers of devils.

Wield your divine powers in combat with honor and pride! To arms, crusaders!

Owlcats

Monday - February 17, 2020

Pathfinder: Wrath of the Righteous - Spanish Localization

by Hiddenx, 21:19

A new race and Spanish localization are the next stretch goals for the Pathfinder: Wrath of the Righteous Kickstarter:

The Next Stretch Goal: A Rocking Race and Spanish Localization

23 archetypes are marching into Wrath of the Righteous! Thanks to your support, they will successfully reach their destination and increase the number of options (and rerolls).

Our next stretch goal will be 2-in-1! A new race and a Spanish localization.

New Race - Oread

Presenting oreads—descendants of outsiders from the Elemental Plane of Earth. Oreads are solidly built, their skin is colored in stony shades of black, white, brown, and gray. They have crystalline spikes for hair and eyes like glowing gemstones. Stoic and patient, they are unmovable like mountains, yet unstoppable like an avalanche when propelled into action.

[...]

Sunday - February 16, 2020

Pathfinder: Wrath of the Righteous - An Interview and Creating Textures

by Silver, 22:31

Fextralife interviewed the devs of Pathfinder: Wrath of the Righteous additionally Owlcat shows what goes into texturing character models.

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In this video, we'll be covering the interview we did with Owlcat Games Creative Director Alexander Mishulin about their upcoming game Pathfinder: Wrath of the Righteous.

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There are three things you never get tired of watching: burning fire, running water, and other people doing their job well. Today we’ve prepared an extremely sped-up video of our texturing process for character models in Pathfinder: Wrath of the Righteous. It took our artist around 52 hours of work to finish this texture! And you are able to watch the whole process in just 6 minutes.

Thanks Farflame!

Thursday - February 13, 2020

Pathfinder: Wrath of the Righteous - Its your Turn

by Silver, 19:57

A new update for Pathfinder: Wrath of the Righteous announces turn based will be apart of the game.

It’s Your TURN

Owlcat GamesCreator
February 14, 2020

Dear Pathfinders,

We know that many of you are eager to see a turn-based mode in our new CRPG. And though our creative vision for Pathfinder: Wrath of the Righteous is real-time with pause—we’ve designed and balanced the game to be played that way—we don't want to ignore the voices of a huge part of our community that is asking for turn-based mode. We see all your comments, and we know just how much you want this. The truth is that we’ve been working on this for quite some time already, and the plan was to announce it later once we had a playable demo. But with all the enthusiasm in the community, we decided to share it with you now.

It is official now: we will be introducing a turn-based combat option in Wrath of the Righteous!

The mod community is amazing, and we are thankful for all the work they did with Pathfinder: Kingmaker. We took inspiration from Hsinyu’s mod: https://www.nexusmods.com/pathfinderkingmaker/mods/109

Once again, we want to stress out that our new CRPG is designed and balanced for RTWP, but with that, we're aiming to develop a turn-based mode to bring the game closer to a tabletop experience and give more control over combat for those of you, who prefer to play turn-by-turn. You will be able to control every action your characters take. More than that, we want to give you more tools to plan ahead and employ tactics based on your party's unique composition and abilities. You will be able to switch between modes on the fly, without the need to reload the location, which will give you the ability to fight any encounter in either mode at any moment.

There is still much work to do: we took the user mod as a starting point, and then we spent a long time reconsidering the interface, and also adding some useful features—for example, we will add the ability to see the exact path your character will take toward their target, taking static obstacles and other characters into account. You will also be able to see any attacks of opportunity that enemies are going to make if the character takes this path.

More info on turn-based mode will be revealed later, after we finish the Kickstarter campaign.

To arms, crusaders! Now it’s your TURN.

Owlcats

Thursday - February 06, 2020

Pathfinder: Wrath of the Righteous - Stretch Goals

by Silver, 10:31

Pathfinder: Wrath of the Righteous is now well into stretch goals. The warpriest has already been reached and the new companion is not far away.

Warpriests are unflinching bastions of their faith, shouting dogma while they beat foes into submission, and they never shy away from a challenge to their beliefs. While clerics rely more on their spells and inquisitors may use guile, knowledge, or diplomacy to accomplish their aims, warpriests’ main focus is violence. In many faiths, warpriests form the core of their church’s martial forces – reclaiming lost relics, rescuing captured clergy, and defending the church’s tenets from all challenges.

As one of the so-called “hybrid” classes, the warpriest has both unique abilities and a mix of abilities from the cleric, fighter, paladin, and even a bit of monk. From the cleric class, he gains his spells – with a spell progression going up to 6th level (he can cast a swift action when targeting himself), blessings (more combat and less utility-oriented version of domains), and an ability to channel energy. From the fighter, he gains bonus combat feats, and proficiency in all martial weapons and heavy armor. From the paladin, an ability to enchant his weapons and armor, and an ability to heal himself similar to the paladin’s Lay on Hands – without the pesky restriction on Lawful Good alignment. And from the monk he gains a weapon damage progression – making even the less brutal but favored weapons of deities mighty in the warpriest’s hands. Among those, a ton of abilities using swift actions guarantees that neither healing nor buffing will distract a warpriest from the slaying of his foes.

[...]

The wastelands of the Worldwound are full of traps and hidden treasures, waiting for the right person with a steady hand and a passion for looting. And you just so happen to have such a person in your party. Meet Woljif Jefto, an easygoing, over-talkative tiefling and eldritch scoundrel trying to find his place between two worlds.

Woljif was unlucky enough to be born in Mendev, the land ravaged by demons, where tieflings are still the subject of scorn and distrust. The birth of a boy with horns, a tail, and golden eyes was his family’s undoing. The secret that his seemingly human mother had tried to hide was now out: the blood of the abyssal creature had revealed itself. Woljif’s father left, never to return, and his mother took the boy to Kenabres, to the woman responsible for all the family’s misfortunes. Thus began Woljif’s life in Kenabres. His grandmother felt no remorse for her connection with demons. She saw her grandson only as a tool for stealing food and money, and she beat him mercilessly when he failed. From a young age, Woljif learned that the word “family” meant nothing if you were an unwanted child, and the word “friends” meant even less if you were a tiefling with clearly demonic features. Woljif has never learned anything about his demonic forebears, but he has always known that his heritage is waiting for him: something of both worlds that is truly his and his alone.

[...]

Tuesday - February 04, 2020

Pathfinder: Wrath of the Righteous - Kickstarter Live!

by Silver, 21:19

The Kickstarter for Pathfinder: Wrath of the Righteous has got off to a good start. At time of posting the Kickstarter has achieved 200K of a 300K goal.

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As you may know, we at Owlcat Games have spent countless hours playing the Pathfinder tabletop RPG. We enjoyed it so much that we decided to bring this experience to the videogame format by creating a classic isometric party-based computer RPG called Pathfinder: Kingmaker. The phenomenal love and support shown for Kingmaker have inspired us to tell another story from the Age of Lost Omens. Today we are thrilled to introduce the adventure we are so passionate and excited about – Wrath of the Righteous!

  • Embark on a journey to a realm overrun by demons and rise to power by choosing one of six available Mythic Paths. Master their abilities and change the world around you as an Angel, a Lich, a Trickster, an Aeon, a Demon, or an Azata. Each Mythic Path leads to unique skills and appearance, and greatly impacts the game’s story.
  • Challenge the mighty Demon Lords and close the portal to the demonic plane of existence known as the Abyss.
  • Enjoy the flexibility, richness, and depth of the Pathfinder first edition ruleset. Create any character imaginable by choosing one of ten races, picking a particular class out of the 21 available, each with five archetypes for even greater customization. Gain access to more than a thousand spells, feats, and abilities, and select those that suit your playstyle. Take control of your party formation, help set up a camp, and find a way to victory by combining the strengths of your companions.
  • Lead the armies of the Fifth Crusade to victory in a new strategic layer of gameplay. In addition to the classic CRPG experience, step into the role of the Commander, gather troops, reinforce your stronghold, and send your armies to battle the demonic invasion across the map of the region. Send your crusaders to explore ancient ruins and recover powerful artifacts.
  • Experience a non-linear story about the cost of tremendous power that adventurers often seek, with tales of corruption caused by the demonic influence and redemption for those who have stepped on the wrong path.
  • Meet a new diverse cast of characters, including ten companions to recruit to your party and featuring multiple romance options to choose from.
  • Take control of five new classes (Arcanist, Bloodrager, Shaman, Oracle, and Witch) and meet a new race–the half-undead dhampir–in addition to the previous roster from Pathfinder: Kingmaker. The number of archetypes per class has increased to five as well.
  • Dive into the game even if you’re not familiar with the intricacies of the Pathfinder ruleset. Use an enhanced tutorial for newcomers to help you with character creation and get up to speed with the rules of the system.
  • Explore the world with updated visuals and a 360-degree rotating camera added for better playability and immersion.

Thanks purpleblob!

Wednesday - January 15, 2020

Pathfinder: Wrath of the Righteous - Interview @PCGamesN

by Silver, 22:12

PCGamesN talked to Owlcat about Pathfinder: Wrath of the Righteous.

You mentioned that you’re adapting the paths from the tabletop game, but you’re also adding new characters and new elements. What’s been your approach here?

AM: As with Kingmaker we’re taking the adventure path and considering ourselves the game masters for the story. We can’t share much more at the moment, but I can say that we are making it playable for characters of any alignment.

The tabletop adventure path is very good-oriented – it assumes most of the characters are good-aligned, some are neutral. We will have both good and evil choices – a full spectrum available to you, with all the consequences. This is a major change to the adventure process and goes more along the direction of classical RPGs.

What are the incentives to make use of your free-form class-building? My issue with such systems has always been that mixing skills from different archetypes often makes an unfocused hybrid that’s weak in battle and has no clear identity.

Some players like to role play through the mechanics – they like to create different characters or combinations of characters. Maybe it’s not the best in terms of efficiency, but it allows them to role-play their own story better – perhaps by creating a party full of dwarves, or where every character has a pet.

On the other hand, some people like to optimise everything and create a masterful combination of classes and archetypes that destroy enemies even when playing with just one main character without any companions.

[...]

Thanks purpleblob!

Monday - January 13, 2020

Pathfinder: Wrath of the Righteous - First Look

by Silver, 19:53

PCGamesN offer a first look at Pathfinder: Wrath of the Righteous by showing some screenshots ahead of the Kickstarter on February 4th at 08:00 PST / 11:00 EST / 16:00 GMT.

You can see a whole lot of the places you’ll visit in the screenshots below. (If the latter chapters of the original Adventure Path are any indication, you can expect things to get a whole lot wilder, too.)

[...]

 

Sunday - January 05, 2020

Pathfinder: Wrath of the Righteous - Interview @ Twinfinite

by Hiddenx, 11:16

Twinfinite interviewed the creative director of Owlcat Games - Alexander Mishulin - about Pathfinder: Wrath of the Righteous:

Pathfinder: Wrath of the Righteous Interview: New Gameplay Changes, Better Tutorials, & More

There have been many isometric RPGs in recent years that have echoed the design of the genre’s late-1990s heydey, but none of them are quite like Owlcat Games’ Pathfinder: Kingmaker.

Designed with a philosophy that adheres more strictly to the pen-and-paper ruleset it’s based on, Kingmaker is an extremely faithful video game adaptation of a TRPG. This has won over a substantial fanbase of passionate players, though it’s also guilty of isolating others as a result of its often daunting depth and lack of solid tutorials.

Now, the studio is planning an even grader sequel called Wrath of the Righteous, but they’re intent on learning from past mistakes and producing something that’s both a complete TRPG experience and more accessible to newcomers.

To get the gist of how Owlcat Games is approaching the development of Wrath of Righteous, Twinfinite spoke with the studio’s creative director, Alexander Mishulin.

Alex: While Pathfinder TRPG players would have been in their element, Kingmaker wasn’t the most accessible isometric RPG at launch. Are there plans to make Wrath of the Righteous easier to understand and less intimidating this time around or are you committed to designing Wrath of the Righteous first and foremost around the TRPG ruleset in the same way?

Alexander Mishulin, Creative Director at Owlcat Games: While making Pathfinder: Kingmaker two of our main goals were to expand the pen-and-paper experience to the CRPG, and also to revive the great old school hardcore CRPG experience, the one we grew up on ourselves.

While we succeeded at it and received good feedback from the hardcore audience, we understand that the huge Pathfinder system ruleset was left tricky and unclear in many ways for the new players unfamiliar with the tabletop game.

We want to fix that in Wrath of the Righteous, to make it more approachable to the players, to explain the rules better and make situations that are difficult (in terms of rules) more easy to understand. And of course, we are leaving space to think and explore, and providing opportunities to learn for those of the players who want it.

To make it so, we decided to develop not just some special tutorial, but a whole new learning curve system that spans through the whole game and helps the player in a number of ways, and is on hand anytime they need it. We are making this system non-intrusive, so the players who prefer a bit more old-school approach can play in the way they love so much.

[...]

Sunday - December 29, 2019

Pathfinder: Wrath of the Righteous - Christmas Dev Stream

by Hiddenx, 18:23

Owlcat devs talk for two hours about Pathfinder: Kingmaker and Wrath of the Righteous:

Christmas Dev Stream!

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This is our first stream of this kind, a dev stream, where we invited some awesome guests from the team! Including two CMs, two game designers, two narrative designers and the one and only creative director - Alexander Mishulin!

Wednesday - December 04, 2019

Pathfinder: Wrath of the Righteous - Announced

by Hiddenx, 19:54

Owlcat Games announced their new RPG Pathfinder: Wrath of the Righteous -> link here. If you subscribe to their newsletter you can get a digital Kingmaker artbook for free.

Information about

Pathfinder: Wrath of the Righteous

Developer: Owlcat Games

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: Unknown
Voice-acting: Unknown

Regions & platforms
Internet
· Homepage
· Platform: PC
· Released at 2021-09-02
· Publisher: META Publishing