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The Ascent - All News

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Wednesday - October 13, 2021
Saturday - August 21, 2021
Saturday - August 14, 2021
Wednesday - August 04, 2021
Monday - August 02, 2021
Sunday - August 01, 2021
Friday - July 30, 2021
Thursday - July 29, 2021
Wednesday - July 21, 2021
Tuesday - June 01, 2021
Wednesday - May 19, 2021
Monday - March 29, 2021
Wednesday - October 28, 2020
Sunday - May 24, 2020
Friday - May 08, 2020
Box Art

Wednesday - October 13, 2021

The Ascent - Review @ RPGFan

by Redglyph, 11:47

RPGFan reviewed The Ascent, and didn't like it so much.

The Ascent

Boy howdy do I love me some cyberpunk. Action RPGs, top-down shooters, always-night cities, dingy everything — sign me up! The Ascent is distinctly cyberpunk. Artistically similar to the Shadowrun series on PC, The Ascent turns the visuals up to eleven. Not only is this a technically beautiful game, but the degree of detail in every single location is staggering and borderline intimidating. Match those visuals with astounding voice acting and engrossing vignettes from passersby as players explore the world, and what’s not to love? Well, the gameplay and bugs, for starters.



Shocking level of detail, outstanding voice acting, a visual sense of personality.


Some of the most poorly executed and planned game design in recent memory, bugs everywhere, shallow central narrative.

Bottom Line

I know this is beautiful — how bad could it be — but please avoid it at all costs, no matter how cheap it is on sale.

Overall Score: 58/100

Saturday - August 21, 2021

The Ascent - Interview @WindowsCentral

by Silver, 01:22

The developers of The Ascent were interviewed by Windows Central who discussed the technology and gameplay.

Since this is the team's first game, why did you choose Unreal Engine 4 instead of another engine?

Berg: I'll go out on a limb and just say it's the best engine. A lot of us are a bit fanboy because, me personally and several of us, we have experience working at Epic [Games], you know, where the engine is actually made. So I was working on Unreal Engine 4 before it was even released to the public. So a lot of us come with experience from beforehand. Several of us have also shipped games on Unreal Engine 3, and obviously, a lot of that know-how carries with us and for us, it was never really even a discussion. We knew we were going to be on Unreal, we know that whatever we do next is going to be on Unreal, because that's where we know how to make games, basically.

The Ascent takes place in this cyberpunk world with some noir influence, with lots of neon lights, lots of very metallic surfaces. Did that art direction lend itself well to a lot of the features you're working on, like ray tracing?

Berg: Yeah, it's very much in our favor. My colleague and partner in crime Tor Frick, if you were to look at his history in art and as an art director, he has this art style regardless. So of course, we wanted to play with that and use that. When starting this game, we also wanted to play to our previous experiences, to know that we can deliver. So this was really just the obvious way for us. But yes, it does play really well with Unreal Engine, and it does play really well with newer technology, and next-gen and all that stuff. So luck maybe?


Thanks Farflame!

Saturday - August 14, 2021

The Ascent - Review @ Shacknews

by Hiddenx, 19:22

Shacknews reviewed the action RPG The Ascent:

The Ascent review: Reaching new heights

Neon Giant's The Ascent is a sprawling action-shooter RPG set to the backdrop of a fascinating cyberpunk world.

Neon Giant is a small studio that’s spent the last three years working on what they hoped would be a “grand experience.” Those years of hard work have resulted in the creation of The Ascent, an action-shooter RPG set in a cyberpunk world. That work and confidence has paid off in spades, because The Ascent is one of the most unique co-op experiences I’ve had this year.

Ascending the food chain

The Ascent takes place in Veles, a futuristic world stuffed with dangerous creatures, bright lights, and colorful characters. Players begin their journey at the absolute bottom of the food chain - a worker whose entire life is dedicated to the corporation that owns them. This lowly life is flipped upside down when the company and surrounding city begin to shut down for an unknown reason. Players will put down the equipment, pick up some weapons, and embark on a journey to figure out what’s going on.


The Ascent succeeds at delivering an action-shooter with challenging enemies and a diverse set of levels to explore. This is bolstered by a rich universe that’s practically bursting with interesting lore at every seam. Despite some wonkiness with the in-game map layout, it’s a quite enjoyable experience, especially if you decide to go online and team up with friends. The Ascent is a vastly impressive first outing for Neon Giant, and one that sets the bar high for the studio’s future endeavors.

Score: 9/10

Wednesday - August 04, 2021

The Ascent - Sales of 5 Million

by Silver, 23:57

TechRaptor reports that The Ascent has achieved sales of 5 million over the launch weekend.

The Ascent is a good game. I mean, our review even goes so far as to put it in very good with a 7.5, and if that's not good enough for you it's got a 78% positive review score on Steam and a 74% average on OpenCritic. So it is well deserved that Neon Giant's The Ascent sales topped $5 million and broke records for its publisher through its launch weekend. Not too shabby for a first time developer. It also placed first on the Steam Global Charts, which is a great accomplishment for any game that isn't AAA.


Monday - August 02, 2021

The Ascent - Review @ ACG

by Hiddenx, 20:52

ACG has reviewed the Cyberpunk RPG The Ascent:

The Ascent Review


Sunday - August 01, 2021

The Ascent - Review

by Hiddenx, 14:47

SplatterCatGaming checked out The Ascent:

The Ascent - Dystopian Grimdark Isometric Action RPG


The Ascent Gameplay with splat! Let's Play The Ascent and check out a game where you'll escape from an evil corporation while blasting guns at every mutant, monster, and manthing that gets in your way.

Friday - July 30, 2021

The Ascent - Review @ PC Gamer UK

by Hiddenx, 16:49

PC Gamer UK has reviewed the The Ascent:

The Ascent review

A quality action RPG set in a mind-blowing cyberpunk city.

Along with thousands of other galactic migrants, your character in The Ascent pays a small fortune for a ticket to the planet Veles, looking for a better life. The moment you step off the ship, however, the price of the ticket becomes a debt so astronomical that you'll probably die before you can pay it off. Even so, the company that owns the massive city you now call home, the Ascent Group, wants its pound of flesh. You are now an indent—slang for an indentured labourer—working dirty, dangerous jobs to pay it off. So much for a better life. Those advertising blimps in Blade Runner were full of shit.

The Ascent's setting, a mix of neon-flecked '80s cyberpunk and grimy science fiction, is magnificent. The story takes place in an Arcology—a self-contained city squeezed into an immense skyscraper—and it's obscene with detail. Think Hong Kong's infamous Kowloon Walled City, crossed with Akira's Neo Tokyo, and populated by the scuzzy aliens from the Mos Eisley cantina. It's a dazzling urban crush of tight-knit markets, bustling plazas, cavernous concrete valleys buzzing with streams of flying cars, and colossal neon billboards casting coloured light over the cluttered, teeming streets.


The Ascent
A lovingly crafted action RPG with challenging, satisfying gunfights and an extraordinary cyberpunk setting. 

Score: 84/100

Thanks Henriquejr!

Thursday - July 29, 2021

The Ascent - Released

by Hiddenx, 19:05

The Action-Shooter RPG The Ascent has been released today:

The Ascent is a solo and co-op action RPG, set on Veles, a packed cyberpunk world.

Welcome to The Ascent Group arcology, a self-contained corporate-run metropolis, stretching high into the sky and filled with creatures from all over the galaxy.


You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, whilst sent on a routine assignment to make use of your skills with a cyberdeck, you are suddenly caught in a vortex of catastrophic events. The Ascent Group, the largest mega corporation on the planet, shuts down for unknown reasons, causing the automated security systems to go haywire.

The survival of your district is threatened: rival corporations are trying to force appropriation and crime syndicates are looking to boost their black-market augmentation trade. You must take up arms to stop them from seizing control and embark on a new mission to find out what started it all.

You belong to the corporation. Can you survive without it?


Consider enemies' height and weaknesses into account when fighting, making the most out of every opportunity. Take down even the worst opponents to find the rarest loot.


Play the entire game alone or work together with up to three friends in local or online co-op.


Wednesday - July 21, 2021

The Ascent - Gameplay Deep Dive

by Silver, 21:32

Xbox talked to the Neon Giant team about their game The Ascent.


Go in-depth with the Neon Giant team on their new ARPG title The Ascent. Neon Giant co-founders Arcade Berg, and Tor Frick, along with Alexander Litvinov Fominski (Lead World Designer) breakdown the game's world design, combat, player interactions, and more.

Tuesday - June 01, 2021

The Ascent - Interviews & Hands-on Video

by Silver, 10:37

Wccftech have a Q&A with the developers of The Ascent, additionally the outlet has gone hands-on with the game.  Gamingbolt have also interviewed the developers and asked about the world, progression, story, and more.


Do you have difficulty levels in the game?

No, you can't set the difficulty in the options. What we're trying to do is we have what we feel is a balanced difficulty curve, and then we say that we want to reward the skill because since we are doing something to meet both the action enthusiasts and the RPG enthusiasts, they might have different skill sets. For someone who's very good at playing action games, we expect you to be able to tackle challenges earlier, smarter, better. And then we'll say, if the game is a bit too hard, that's where the RPG aspects of making sure you have a good build, maybe leveling up a bit more so you're ready to take on the challenge, come in. That's how we try to make the game meet you at your skill level.

Basically, you can go do some side content to level up your character, get better stats and come back to rock whatever hurdle stood in your way.

Yeah, exactly.

I just managed to unlock the hydraulic punch, which is quite nice as someone who loves melee. I'm wondering if you can upgrade it somehow and perhaps use it more often, something like that.

You can scale its efficiency. Every single augmentation ability in the game can be scaled, they scale based on the attributes your character has. That one I believe is driven by your motor skills. So if you put your skill points into for example weapon handling which has to do with your arms and your motor skills, then your hydraulic punch will also scale and then there are other abilities that will scale with other attributes. Depending on how you assign your skill points, different abilities will be better, or rather you will be better at using them than your co-op buddy. If you both have maybe the spray missile augmentation installed, maybe your friend can only fire three missiles but you can fire 18 because you've spent your points like that.



When it comes to progression and customization, how much variety can players expect from the skills and cyberware augments in the game? How much of an emphasis does the game place on build variety?

There is a large number of augmentations available, each will give the player a different skill. All augmentations can be improved by improving the passive stats that are driving them. Put more skill points into cybernetics, and you can spawn more kamikaze spider robots! There are dozens of unique weapons that can be upgraded, a multitude of different gadgets like grenades, turrets, mech suits and many others. In short: there is quite a lot there. Different areas of the world and certain enemies are best tackled in different ways, so it’s up to the player to experiment and find what approach to take. Co-op of course brings a whole new level of experimentation to the table, so when teaming up with friends, you can experiment together on what works best.

Cyberpunk settings are always ripe for thematically rich storytelling. Can we expect something along those lines for The Ascent as well?

I would like to think so! We have put a lot of effort and love into the world, its lore, and the storytelling in it.  For the players who just want to breeze through the game and blow up as many things as possible, it’s all skippable, but for the players that want to immerse themselves more in the world, read all the lore, there is a lot to discover.

Does The Ascent have any choice and consequence mechanics as far as storytelling and story progression are concerned?

As players progress through the main story, you will be able to see things changing in the world, areas evolving, friendly areas becoming hostile, and vice versa. There is no choice and consequence mechanics, but players will be able to see their effect on the world, both through main and side content in various way, ranging from subtle things like a store owner changing his line of business, to corporate takeovers of entire facilities.


Thanks Farflame!

Wednesday - May 19, 2021

The Ascent - Preview @ PC Gamer

by Hiddenx, 18:09

Henriquejr spotted a preview for The Ascent at PC Gamer:

The Ascent is an action RPG with brilliantly brutal gun combat and a stunning cyberpunk city

Shoot your way to freedom.

Every day, thousands of people land on the planet Veles looking for a new life. And if they can't afford the trip, they pay by signing their lives away to the corporations who rule it. These unfortunate souls, one of whom you play as in The Ascent, become corporate slaves called Indents.

You work for the largest mega-corporation on Veles, the Ascent Group, in a bustling, overcrowded city squeezed into a colossal tower called an arcology. Beings from all over the galaxy inhabit this cramped, dystopian metropolis, which is, as you might expect, rife with crime and corruption. And it's here where you make a living as a mercenary for hire, helping the locals with their troubles, and slowly paying off your seemingly endless debt to The Man.



The Ascent - New Trailer

by Hiddenx, 17:34

GameSpot presents a new trailer for The Ascent:

The Ascent Trailer | Coming July 29th | Curve Digital


Monday - March 29, 2021

The Ascent - Co-op Trailer

by Silver, 20:14

The Ascent has a Co-op trailer available to peruse.

The Ascent Co-op Trailer available now

Revealed in the /twitchgaming Showcase, the latest trailer for The Ascent takes players into the world of our upcoming action-shooter RPG and showcases the game’s co-op capabilities, all of which will be available from launch.


The Ascent can be played solo or together with up to three friends in local or online co-op. You and your team will also be able to enhance your characters with cyberware that suits your own playstyle. Explore Planet Veles for loot crates packed with items and gear to help you on your way. Check out our trailer for a glimpse the gear, abilities and augments you'll have to your fingertips.

The Ascent will be launching later this year. We can't wait to offer more info in the coming months and hope to share a release date with you very soon. In the meantime, keep a close eye on our Twitter channel for the latest updates and info.

Wednesday - October 28, 2020

The Ascent - Delayed to 2021

by Silver, 22:45

Gematsu reports that Action RPG The Ascent has been delayed until 2021.

Publisher Curve Digital and developer Neon Giant have delayed science-fiction action RPG The Ascent from its previously planned 2020 release window to 2021. It will be available for Xbox Series X, Xbox One, and PC via Steam, as well as Xbox Game Pass for Console and PC.

“Xbox Game Pass is an amazing proposition for us as a small indie developer with a team of only 11 people, because it allows more players around the world to experience our game,” said Neon Giant art director and co-founder Tor Frick in a press release. “To celebrate this exciting news, we wanted to cement the game’s place in 2021’s next-gen line-up by casting light on what players can expect to experience at launch.”



Sunday - May 24, 2020

The Ascent - Story and Gameplay Details

by Silver, 02:48

Game-Insider report what they have learned about The Ascent's story and gameplay.

Developer Neon Giant’s upcoming Xbox Series X game, The Ascent, is set on the planet of Veles in The Ascent Group arcology, a corporate fief in which workers are brought from across the galaxy to live and die for the Ascent Group corporation. This happy state of affairs suddenly goes south when the corporation itself mysteriously shuts down, leaving the workers without direction, security enforcers without paychecks, automated security going haywire and nearby rival corporations and criminal syndicates sharpening their knives for a hostile takeover in the most literal sense.

You, the player, are somehow caught up in these events and are thus tasked with figuring out what exactly happened to the corporation, fending off invaders both corporate and criminal, and maybe, just maybe, somewhere along the way helping the arcology itself become a new and independent polity free of outside corporate influence.


Thanks Farflame!

Friday - May 08, 2020

The Ascent - 12 Minutes of Gameplay

by Silver, 20:46

DSOGaming reports on a new action RPG that has been announced called The Ascent.

IGN has shared a video, showing twelve minutes of gameplay footage from the next-gen isometric action RPG, The Ascent. The Ascent will be coming on Xbox Series X and the PC, and this video will give you an idea of what you can expect from it.

The Ascent will be using Unreal Engine 4 and promises to take the genre to new levels. The game will support both single-player and up to four-player co-op modes. Moreover, it will offer a free-roam play style in a cyberpunk inspired dystopian world.



Information about

The Ascent

Developer: Neon Giant

SP/MP: Co-Op
Setting: Cyberpunk
Genre: Action-RPG
Combat: Real-time
Play-time: 20-40 hours
Voice-acting: Full

Regions & platforms
· Homepage
· Platform: PC
· Released at 2021-07-29
· Publisher: Curve Digital