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Saturday - November 27, 2021
Friday - November 26, 2021
Thursday - November 25, 2021
Wednesday - November 24, 2021
Tuesday - November 23, 2021
Monday - November 22, 2021
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Picture Watch

Risen
Box Art

Poll Watch

What is your favorite genre?
Shooter
12.64%

Stealth
4.6%

Some other action genre
4.6%

Adventure
16.09%

Strategy
36.78%

Simulation
2.3%

Sports
1.15%

You forgot this one..
21.84%

Vote

Saturday - November 27, 2021

Ruined King - Review @ The Escapist

by Hiddenx, 16:39

The Escapist checked out Ruined King: A League Of Legends Story:

Ruined King: A League Of Legends Story | Review in 3 Minutes

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Ruined King

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Monster Hunter Rise - PC Version will Be Up to Date with Switch Version

by Redglyph, 16:18

Wccf Tech reports that Capcom clarified their intentions about the PC version of the game, expected January 12th.

Monster Hunter Rise’s PC Version will Be Up to Date with Switch Version

The PC version of Monster Hunter Rise has been recently confirmed to be on par with the Nintendo Switch version in terms of updates and quality of life changes. In fact, the overall content for the PC version will completely sync with the Switch release by the end of February 2022. Although content will eventually launch simultaneously for both platforms, Capcom had stated that they are unable to implement cross-save and cross-play between the PC and Switch releases.

Monster Hunter Rise on PC will include all monsters and story extensions from the game's two major updates so far. It will also contain all event quests and rewards up to the aforementioned version. In other words, the PC version will have access to content from crossovers such as Ghosts n' Goblins, Street Fighter, Monster Hunter: Stories 2, Okami, and the most recent crossover with Sonic The Hedgehog.

[...]

The Steam version of Monster Hunter Rise will, however, have several new features that are not available on the Nintendo Switch version. Such features include Advanced graphics settings, support for resolutions up to 4K, Voice Chat, Optimized Keyboard & Mouse controls, and Ultrawide Display support.

[...]

Monster Hunter Rise

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

General News - Marvel MMORPG Confirmed

by Redglyph, 16:08

Wccf Tech reports confirmation of a new MMORPG in the Marvel universe.

Marvel MMORPG Confirmed to be in the Works; LOTRO Revamp, Console Launch Still Happening

nad Global 7's Q3 2021 investor presentation contains a number of interesting tidbits, mainly concerning Daybreak's lineup where the crown jewel is an unannounced Marvel MMORPG.

This is the next-generation action MMORPG in development at Dimensional Ink Studios, the studio behind DC Universe Online. Wccftech first broke the story on that in early 2020 thanks to an interview with CEO Jack Emmert, formerly one of the founders of Cryptic Studios and designer of City of Heroes.

While Emmert wasn't able to say much at the time, we did learn that what we now know as the upcoming Marvel MMORPG already had a working prototype. The executive said Dimensional Ink Studios planned to take advantage of next-generation platforms (presumably a reference to PlayStation 5 and Xbox Series S|X, in addition to PC) so that the developers could be 'looking at gameplay and systems that make better sense for the future, rather than what MMOs might have been like five or ten years ago'.

[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Final Fantasy - Review

by Hiddenx, 11:18

Hell Fire RPGs checked out the Final Fantasy Remaster:

Final Fantasy 1 - Review [Pixel Remaster]

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Final Fantasy

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Friday - November 26, 2021

Tails of Iron - Review @ Discussing Games

by Hiddenx, 21:15

Discussing Games checked out Tales of Iron:

Tails of Iron Review

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In this video I review Tails of Iron, a 2D, hand drawn side scrolling RPG from developers Odd Bug. Inspired by the souls-like genre it features difficult combat and an expansive world to explore. I discuss the story, gameplay and design choices and consider whether you should jump in and give the game a go.

Tails of Iron

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Empire of Ember - Preview @ Wizard Worm

by Hiddenx, 21:12

Wizard Worm checked out Empire of Ember, which will leave Early Access soon:

Empire of Ember Review - Empire Is In Your Hands ! (Fantasy Action-RPG)

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Be sure to watch Empire of Ember Review. Empire of Ember is a first-person epic fantasy action RPG with real-time strategy and management elements, set in the fantastical world of its spiritual predecessor Ember. The game is truly epic ! The game has so many aspects that you can get lost.

Empire of Ember

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Encased - Gamepad Support

by Redglyph, 20:58

In case some of you are playing with a gamepad controller, you'll be happy to hear about today's development update.

Upcoming update and gamepad support

Dear subscribers! The latest issue of the post-apocalyptic CRONUS Weekly is, once more, on your screen. Can anyone hear us?

Today we’ll talk about the near-future of Encased.

December Update

Employees, winter has arrived. It won't be long before we start preparing for the holidays and most people go on a well-deserved vacation. And to make sure you don't get bored during the break,we'll be releasing another Encased update this year!

We'll tell you more later, but you can expect new locations, enemies, battles, gear and more. We really hope you enjoy it :)

Gamepad Support

We've been actively working on full PC gamepad support for the past few months and we're happy to announce that your wait will be over in December.

We have adapted the interface and hotkeys for each panel and will also try to add a special mode with larger font and text contrast.

By the way, if you played on a gamepad in the early access, you should like the fact that now the character will independently bypass minor obstacles. No longer will you cling to small objects in your path.

Steam Awards

Employees, the annual Steam Awards is underway and players have begun to vote for the best games in ten categories. If you had fun under the Dome — please vote for Encased in any of the categories. We'll really appreciate it.

Encased

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Vagrus: The Riven Realms - Patch 1.0.16 "Released"

by Redglyph, 20:51

Another day, another big update for Valgrus - for the Prologue this time.

A New Build is OUT - Patch 1.0.16 - Codename: Released

The new Demo patch of Vagrus - The Riven Realms

Hey everyone,

The launch of the main app was a bit rough but since then we have fixed all the game breaking bugs and then some. There are still thing we need to iron out but we felt it was time to update this Prologue version so you could all enjoy a smoother experience.

[...]

Know Issues:

  • Accidentally deleted one of the loading screen art assets so it shows up as a grey screen now :(

Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Valheim - Dev Blog November

by Redglyph, 20:47

Iron Gate Studio posted an update. There are some spoilers, follow the link if you wish to see them.

Development Blog November: New Content, Mistlands and Awards

Welcome back!

Today we don’t only have a blog post to share with you – we’re also releasing a smaller content patch. We will be showing some spoilers from it, so if you’d prefer to discover everything yourself we recommend you proceed with caution!

This particular patch features something we hope you’ll enjoy.

[... spoilers]

At the end of October we released the Valheim soundtrack here on Steam as well as on Spotify! It’s something that we’ve wanted to do for a long time, and it’s been great to see that so many of you appreciated it. By now it’s also available on Deezer, YouTube Music and TikTok, with Apple Music coming shortly as well, so there should be a platform that works for most of you. If you haven’t checked it out yet, you definitely should! It’ll bring that Valheim feeling of adventure into your daily life.

Additionally, we hosted another AMA over on our subreddit, and you asked some very interesting questions! We weren’t able to answer every single one of them due to the sheer amount, but we hope we’ve sated at least some of your curiosity. The questions ranged anywhere from “Could we get bears in the Black Forest?” to “Would you rather fight 20 Neck-sized Bonemasses or one Bonemass-sized Neck?”, so be sure to head over to the AMA post here if you want to know what we replied!

And last but not least: It’s currently award season in the video game world! We’ve been nominated for some awards already, including the Game Awards themselves! It truly is such an honor, and we hope you’ll vote for us for Best Multiplayer as well as Best Debut Indie. A huge thank you for all your support, as every single vote means a lot to all of us!

May your swords stay sharp until next time!

Valheim

SP/MP: Single-player
Setting: Fantasy
Genre: Survival-RPG
Platform: PC
Release: In development

Details

Atari - May Buy MobyGames

by Redglyph, 17:32

@shamroxor spotted that Atari announced an investment giving them the option to purchase the assets of MobyGames. Thanks!

Atari Announces Strategic Transactions

 | Source: ATARI

Paris, France, November 23, 2021 at 6:00pm CET – Atari SA and its subsidiaries (the “Atari Group”), one of the world's most iconic consumer brands and interactive entertainment producers, today announced an up to US$3.5 Million strategic investment in Antstream Limited and a related option to purchase the assets of Mobygames, Limited, including the Mobygames website and database. The investment in Antstream Limited was made pursuant to a convertible loan agreement that can be converted into equity of Antstream Limited in a future financing, with an initial investment of US$500,000.  The option to purchase the assets of Mobygames is at a purchase price of US$1.5 Million and may be concluded by the end of March, 2022.

In addition, Atari has completed the sale of certain non-fungible token parcels of land in The Sandbox to a third party. Atari received a cash payment of US$4,284,000.

[...]

Atari

Details

CD Projekt RED - New Developments

by Redglyph, 15:12

Gaming Bolt reports that CDPR confirmed new "AAA Cyberpunk" and The Witcher Games.

New AAA Cyberpunk and The Witcher Games Will Begin Development in 2022, CD Projekt Confirms

CD Projekt president Adam Kiciński says the Polish studio is gearing up to begin AAA development on projects in both IPs next year.

CD Projekt RED has some stuff cooking for the near future- Cyberpunk 2077 and The Witcher 3 are both getting native PS5 and Xbox Series X/S versions in early 2022, while future updates and expansions for the former are also currently in the works. Next year, however, will also see the Polish studio beginning to work on its next big projects.

Speaking in an interview with Polish outlet Rzeczpospolita, when asked if CD Projekt has plans for developing any IPs beyond Cyberpunk and The Witcher, president Adam Kiciński said that those two properties have great potential. The studio, as such, remains focused on those two only, and will begin development on big-budget AAA games in both in 2022.

“We are currently focusing on our two franchises,” Kiciński said. “Both have enormous potential, so one of our strategic goals is to start working on AAA projects in parallel within our IPs, which is expected to happen next year.”

This, of course, isn’t the first time CD Projekt RED has said this, having made similar statements earlier this year. Some months before the launch of Cyberpunk 2077, Kiciński had also confirmed that once the action RPG has launched, CD Projekt RED will begin working on the next mainline game in the Witcher series. That said, given the fact that the studio has learnt its lesson after Cyberpunk 2077 and plans on having shorter marketing cycles for its future games, it’s likely that we won’t be hearing much about what’s in store for the future anytime soon.

Meanwhile, CD Projekt recently also acquired The Molasses Flood, developer of The Flame in the Flood and Drake Hollow. That team is said to be working on an “ambitious” new project based on either Cyberpunk or The Witcher.

CD Projekt RED

Details

Thursday - November 25, 2021

The Invincible - New Gameplay Trailer

by Silver, 19:08

DSOGaming reports on a new gameplay trailer for The Invincible.

Starward Industries, a studio formed by former The Witcher 3, Cyberpunk 2077 and Dying Light developers, has released a new gameplay trailer for The Invincible. This new trailer gives us a first look at this new sci-fi thriller.

The Invincible is a first-person sci-fi thriller. In this game, players will assume the role of a space scientist on a hostile planet. Waking up as a space scientist on a hostile planet, you embark on a mysterious mission to find the missing crew of your spaceship. Survival will be also a matter of your correct choices, taken whilst uncovering the secrets of the planet, bigger than anyone thought.

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[...]

The Invincible

SP/MP: Single-player
Setting: Sci-Fi
Genre: Adventure-RPG
Platform: Unknown
Release: In development

Details

Trail of Ayash - Upcoming Open World Pre-Columbian Era RPG

by Silver, 19:01

WolfHeartFPS plays Trail of Ayash which is an open world action RPG set during the pre-Columbian era.

Become Ayash. Once a respected member of his tribe until a trusted family member betrayed and framed him. Alone and without aid Ayash must redeem himself amidst the intrigue of tribal society and the monsters lurking in the wilderness or perhaps avenge himself on those who abandoned him. The story is open-ended. You control Ayash; You decide who will live and who will pay, You choose how Ayash fairs on his trail.

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CHAPTERS

00:00 Intro
00:32 What is Trail of Ayash?
02:24 Gameplay Starts
07:58 Reaching the Tribe
08:52 Killing things
10:53 Quick look at crafting & skills
12:54 Magic demonstration
14:06 Mainland

Trail of Ayash

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: Unknown
Release: In development

Details

Vagrus: The Riven Realms - Patch 1.0.16 "Lil' Bugger"

by Redglyph, 16:43

Vagrus: The Riven Realms has been updated.

A New Build is OUT - Patch 1.0.16 - Codename: Lil' Bugger

This patch brings new features and changes to existing mechanics

Hey everyone,

While our team is recovering from Covid/other illnesses, we finally managed to pull together a patch worth of bug fixes. More fixes are coming soon, but for now, let's take a look at what else we're working on.

Merch Shipped Soon

Despite all the hurdles (production issues, massive paper shortage, etc.) our Vagrus-related merchandise is in the last stages of production. Shipping will start as soon as we receive the finalized items from the printing factories. We are sorry about the delays, it has been a difficult road to get here.

Should you be interested in placing a last-minute order, you can do so on our Fig page making a $1 pledge and shop for 'Add-Ons'. Note that considering all the global shipping issues we can hear about on the news, we cannot guarantee delivery before the Holidays.

Now let's jump into the patch details:

Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server.

Patch 1.0.16 - Codename: Lil' Bugger

[...]

Coming Up Next

  • Bug fixes and tweaks
  • UI improvements
  • Early 2022 - A new companion as a Free DLC

The launch of Vagrus was good enough to give us some runaway to figure out the best way forward. While are still weighing our options on how to make the game and the studio financially stable in the long run and we are planning a post giving you a peek into our thought-process on that soon.

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team

Vagrus: The Riven Realms

SP/MP: Single-player
Setting: Post-Apoc
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Non-RPG General News - Men of War II

by Redglyph, 12:11

DSOGaming reports that Men of War 2 has been announced and is due 2022.

Men of War II has been officially announced, coming to PC in 2022

1C Entertainment and Best Way have announced Men of War II; the next entry in the widely acclaimed real-time strategy franchise Men of War. In order to celebrate this announcement, the team has released the game’s reveal trailer that you can find below.

As the press release reads, Men Of War II will return to the series’ roots to rebuild and redefine real-time strategy gameplay. The new Front Line mechanic is the bedrock of exciting dynamic encounters, where the push-and-pull of each skirmish directly affects territory borders. Players will manage attritional battles and break through undefended lines to advance the areas of maps under control, digging trenches and supporting troops in newly won territory.

"Assume greater command of the battlefield with the enhanced Direct Vision feature to focus solely on one unit at any time and upgrade, change, or repair equipment on the fly. Level the theater of war with powerful armor and artillery capable of destroying buildings and weapon emplacements, while choosing from an arsenal including 45 battalions and more than 300 vehicles, all painstakingly designed with complete historical accuracy."

[...]

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Black Geyser - Phase 2 of EA is Live

by Redglyph, 11:37

GrapeOcean Technologies announced a major update of the Early Access.

Phase 2 Of Our Early Access Is Officially Live

Our biggest update to date brings sweeping improvements to Black Geyser!

After 14 updates since we launched into Early Access in August, we're incredibly pleased to say that update #15 is officially "Phase 2" of our roadmap. Bringing with it huge swathes of changes and improvements, we've been working hard to not only listen to feedback, but bring even more content to Black Geyser.

  • Additional Main Quests: Choices you take affect the game world and the overall story in the last chapter.
  • Fresh Side Quests: A variety of new side quests have been added, including long anticipated companion quests.
  • Re-imagined Starting Experience: The game’s introduction has been completely, revamped with more information, more player guidance and options for how to complete it
  • 6 New Locations: Bringing with it a group of areas from the frozen north, Phase 2 also brings two dungeon areas for players to explore.
  • Character Generation Refinements: The first of two significant improvements to character creation is an improved experience as well as improved UI.
  • Added new low-level spells: Who doesn't want greater flexibility on casters when starting out?
  • Spell & Item Refinements: We’ve rebalanced spells and items to give greater selection, and more power where it’s needed. 
  • Combat Update: Damage scaling has been reworked alongside fairer damage interruption.
  • New Temple UI: For recovering from healing and reviving characters, removing curses, and donating.
  • Fresh SFX: New sound sets for both male and female protagonists!
  • Companion XP Catch-up System: Rejoice, your newly recruited companion's XP and level are matched to the protagonist.
  • New Boss Fights: Fresh challenges await as you’ll face off against new bosses who aren’t for the faint hearted. For those who do manage to topple them, they’ll offer unique loot.

In the coming days we'll be revealing what's on the horizon for Phase 3, and we look forward to all your feedback surrounding this major update. Be sure to join us on Discord, or across social media, to let us know your thoughts.

What are you waiting for? Go download the update!

/Black Geyser Team

Black Geyser

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Broken Roads - Video with Dev Commentary

by Redglyph, 08:39

Drop Bear Bytes posted a new video with commentaries from the team.

Aldersyde & Surveyor origin story video with dev commentary

New video with Broken Roads' Creative Lead, Audio Lead and Game Director discussing more early game content

New playthrough and commentary video just gone live!

Here's a first look at the Surveyor origin story and the small settlement of Aldersyde, with dev commentary by Creative Lead Colin McComb, Composer and Audio Lead Tim Sunderland, and Game Director Craig Ritchie.

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Broken Roads

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development

Details

Wednesday - November 24, 2021

Pathfinder: Wrath of the Righteous - Free DLC and new Content

by Redglyph, 23:16

Owlcat Games announced they've added two small free DLCs.

Autumn Sale and Free DLC

[...]

New portraits and customization options

Say hello to our first free DLC — Faces of War, which adds a couple of new portraits, new hairstyles, beards, and colour options! And you will also be able to zoom in on your character in the character menu and take a closer look at their face!

Till death do us part

You’ve heard stories of love conquering death, but old Sarkoris, currently known as the Worldwound, is far from a fairy-tale land. Visit a brand-new area in chapter 5 and witness a celebration of love turned into a deadly trap — in the new free DLC Love Beyond Death.

That’s all for today. Don’t forget to let us know what you think of the new free DLC, and how the wedding went!

Pathfinder: Wrath of the Righteous

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Turn Based Lovers - Top 10 Upcoming Indie RPGs JRPGs Strategy Games

by Hiddenx, 21:01

The Turn Based Lovers made a top 10 list of upcoming turn-based games:

 Top 10 Upcoming Indie RPGs JRPGs Strategy Games | KAEOI30

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  • 0:42 SacriFire
  • 1:59 Urban Strife
  • 3:27 Songs of Conquest
  • 4:45 Wartales
  • 5:47 SKALD: Against The Black Priory
  • 6:45 Broken Roads
  • 8:30 Jack Move
  • 9:51 Lost Eidolons
  • 11:22 Sea Of Stars
  • 12:49 The Iron Oath

Turn Based Lovers

Details

Steam - GOTY Nominations

by Redglyph, 20:33

Steam is collecting nominations for the Game of the Year 2021, votes end on December 1st (10am PST).

THE STEAM AWARDS

NOMINATE NOW.

VOTE DURING THE WINTER SALE.

WINNERS ANNOUNCED JAN 3RD @ 10AM PST.

It is time again to convene the Steam Award Selection Committee, whose sole task is to nominate the best and brightest of the year. This esteemed committee is composed of those most qualified to judge: you! You must determine who elevated the medium of games, by metrics as unique as the field of contenders. To that end, we present a few new categories by which to measure greatness. The choice is yours – now go forth and nominate!

[...]

Steam

Details

Project Van Buren - Is being resurrected

by Hiddenx, 18:02

PC Gamer reports that the canceled Fallout 3 version "Van Buren" will be completed by Adam Lacko:

Canceled Fallout RPG from 2003 is being resurrected

Fallout 3 was supposed to be an isometric RPG.

Black Isle Studios' planned version of Fallout 3, codenamed "Van Buren," was canceled in 2003, followed shortly by the studio's dissolution. It remains a great "what-if" of gaming. The financial decline of parent studio Interplay was likely terminal by this point—the subgenre of complex, isometric RPGs reached the nadir of their popularity in the early 2000s, going dormant until their revival with Pillars of Eternity and Divinity. While there was no saving Black Isle itself, the project they were working on has captured Fallout fans' imaginations over the years.

A tech demo and 700-page design document leaked in 2007 and served as a competing vision to license-owner Bethesda's official Fallout 3. Van Buren looks like a weird, cool, expansive, and reactive roleplaying game. It doesn't hurt that much of the setting and lore formed the basis of the much-beloved New Vegas.

Enter game developer Adam Lacko and his Project Van Buren. Since 2017, Lacko has been building off the aforementioned tech demo and design document to create a complete version of Van Buren in the Unity engine, to be released for free. Lacko has been writing much of the project's code himself, as well as consulting with former members of Black Isle. In Lacko's own words, "Project Van Buren aims to recapture and preserve this visual presentation to the pettiest detail, staying true with the intended course of its original makers." 

[...]

Thanks Henriquejr!

Project Van Buren

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development

Details

Pathfinder: Wrath of the Righteous - Update 1.1.3.e

by Redglyph, 17:17

Owlcat Games released a new patch for Pathfinder: Wrath of the Righteous.

Update 1.1.3e

Crusaders!

A new patch 1.1.3e has just arrived! We’ve fixed the issue with Arueshalae’s romance, fixed the problem some players had with entering the Lost Chapel; we tweaked some cool mythic units in the crusade to make them feel more mythic, and also fixed Restless Slumber a lot of people complained about. We also fixed the issue with your spellbook looking like it was empty, and the FPS no longer should significantly drop on the global map. And last, but definitely not least - we’ve found that elusive fireplace! You can find the full list of changes below.

[...]

Pathfinder: Wrath of the Righteous

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Mechajammer - Deep Dive #2 | STEALTH

by Redglyph, 17:14

This time, Whalenought Studios shares a few tips about stealth in Mechajammer.

Mechajammer Feature Deep Dive #2 | STEALTH

Violence isn't always the answer

Following a close up look at the nitty-gritty of combat, our second Mechajammer Deep Dive will focus on a staple mechanic on the streets of Calitana: stealth.

In the immersive sandbox of Mechajammer, violence is, of course, only an option. Want to bash in one of Calitana’s vile gangbangers with a lead pipe? Cool! Go nuts. But there is always a less rowdy option.

Mechajammer’s interface not only offers up enemies’ sight cones, but also depicts your own noise-making radius — allowing you to judge the potential of a stealthy route through a given environment. At a moment’s notice you could switch from your normal walk to a silent, crouched mode, and then take advantage of some classic distraction tactics (read: throwing of objects) to create a diversion.

Not all enemies will attack on sight, however, giving you a small number of turns to leave their sight-radius (indicated by the meter above their head). If you’re able to successfully vacate this radius before their timer runs out, you can try to find another way around them and avoid a grisly combat situation — should that be your preference, of course.

The game field is littered with road barriers, burn-barrels and streetlamps — all presenting perfect cover opportunities — and players, companions and range-weapon enemies will use them to reduce their exposure to attacks or being spotted. If you’re comfortable straying from the beaten path, you can also creep through tall grass clumps to avoid being seen. Mechajammer offers up an expansive, isometric open world - use it to your advantage; there is more than one way to your objective...

...which is a perfect segue to wrapping up this particular Deep Dive, and thinking about our next: Exploration and Objectives. Join us next time as we get stuck into the world of Calitana, and how you’re going to approach exploring it.

[...]

Mechajammer

SP/MP: Single-player
Setting: Modern
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Gamedec - Patch 1.3

by Redglyph, 17:00

Gamedec receives a new patch, with pad controller support, improvements and fixes.

Patch 1.3 is now live! Pad support and many more!

We meet again, Gamedec.

Since the premiere, we've been monitoring social media to acknowledge your feedback. We hear you, and we know that a lot of you asked for controller support, and we're excited to tell you that it's here!

In today's patch, besides many improvements and fixes we implemented, the controller support has arrived, so be sure to grab your pad and hop into virtualium because many cases are waiting to be solved, no excuses!

We want to thank you for your feedback, speaking up about the bugs or issues of any kind you encountered. Below you'll find the complete list of changes and fixes the Patch 1.3 contains, and I can tell you, a lot of bugs are gone now. Of course, it doesn't mean that we're done here so, please don't hesitate to ping us through steam discussions, our Discord, Twitter, or Facebook in case if you'll encounter any issues or you'd have any questions!

Last but not least: a hotfix will be released next week and it will feature Steam Trading Cards and additional tweaks to the Kickstarter backers content.

Thank you so much for being so supportive; stay safe, and have fun in virtualium!

Team Gamedec [...]

Gamedec

SP/MP: Single-player
Setting: Cyberpunk
Genre: RPG
Platform: PC
Release: Released

Details

RPGWatch Feature - Encased Review

by Myrthos, 14:08

Redglyph played Encased and had enough fun with it to write this review.

Encased is set in an alternate retro-futuristic '70s era. The game takes place inside a giant Dome that has been built by a mysterious, more advanced civilization called the Forefathers, and which has been recently discovered in a remote desert. CRONUS, a company founded by governments for that purpose, has sent people inside the Dome to explore and assess the situation. There, they found new technologies and strange artefacts left by the Forefather. More people were sent, they built facilities and brought more equipment inside the Dome to recover these artefacts and try to understand their technology. The player is one of the new arrivals.

The Dome is also the host to the Maelstrom, which has a life of its own and reacts to the human presence by spawning anomalies, and triggering other events that will quickly escalate to a potential disaster. As a little caveat in the contract, the journey to the Dome is a one-way trip for living creatures! Since the explorers cannot come back, they can only face those events in order to preserve the settlements and survive.

The story is sound and relatively simple; you will not find overly convoluted plots and extensive lore in Encased. Yet it is original and doesn't follow the usual post-apocalyptic nuclear scenario of many other games. The difference can be felt when the player explores the areas too: it is not a desolated environment but a mix of modern facilities, countryside settlements and a few areas that have been devastated by a cataclysm.

 

Encased

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Dragon Age 4 - Creative Director Leaves BioWare

by Redglyph, 12:03

Gaming Bolt reports that creative director for Dragon Age 4 Matt Goldman has left BioWare.

Dragon Age 4 Creative Director Leaves BioWare

Another high profile Dragon Age lead leaves BioWare, though the developer insists it is committed to "a high-quality Dragon Age game."

[...]

In an email sent by BioWare to its staff, the developer revealed that Goldman has left the studio, with the two parties “mutually agreeing to part ways”, although there’s no mention of what brought about this departure. Goldman first joined BioWare in 1998. In his first stint at the studio, which lasted over seven years, he worked on Baldur’s Gate and Jade Empire. He rejoined in 2009, following which he worked on every game in the Dragon Age series, and was also involved in the development of Mass Effect: Andromeda.

[...]

Dragon Age 4

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Crusader Kings III - Royal Court in Feb 2022

by Redglyph, 11:56

PC Invasion reports that the expansion Royal Court was postponed to February 8th, 2022.

Crusader Kings III: Royal Court expansion now has a February 2022 release date

[...]

An update of royal proportions

The developer revealed this release date in a new trailer, where Alexander Oltner, game director for Crusader Kings III, goes over some of the major new elements of the expansion. According to Oltner, the titular royal court and a new culture modification system make up the two most significant aspects of the expansion. Oltner refers to the royal court as “the scene where you can see yourself surrounded by courtiers and vassals actually ruling, bridging the gap between your character and the map.”

And as opposed to the base game, which restricted players from changing their cultures, Oltner notes that in the expansion, cultures have become “modular.” The newly added options culture options make “the formerly static system dynamic, basing it on acceptance and creating dynamism and emergent cultures.”

[...]

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Crusader Kings III

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released

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Tuesday - November 23, 2021

Terminator: Resistance - Getting 4 hour DLC

by Silver, 21:39

Eurogamer reports that FPS/RPG Terminator: Resistance is getting a 4 hour campaign DLC for PC and PS5 on December 10th.

Terminator: Resistance is getting a four-hour narrative DLC campaign on PC and PlayStation 5-only.

Terminator: Resistance Annihilation Line, due out on Steam and the PlayStation Store on 10th December, picks up mid-way through the main campaign story. The announcement trailer is below:

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John Connor orders protagonist Jacob Rivers to assist in the investigation of Northridge Outpost, a civilian settlement that's gone mysteriously silent. Rivers and a small team of resistance soldiers led by Kyle Reese then head beyond the Annihilation Line to work out what's going on.

[...]

General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

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Neverwinter Nights: EE - Models & Textures Remade

by Redglyph, 21:18

Beamdog announced that they had finally remade models of the characters and their equipments.

The HD Models & Textures Pack for Neverwinter Nights: Enhanced Edition

Good day to all Neverwinter Nights adventurers!

Beamdog is happy to announce that after several years of hard work, Neverwinter Nights: Enhanced Edition models of player characters and their equipment (armor, weapons and shields) have finally been remade! Thank you kindly for your patience and support over these years!

Attention: using remade models on lower-end machines can lead to potential problems with the game performance.

This is why we’ve decided to provide a separate link for all our players to download The HD Models & Textures Pack for Neverwinter Nights: Enhanced Edition (4.1 gb). This pack includes updated models of weapons and shields previously released as the Steam Workshop content.

New models now support normal and spec information. All of these pieces can be further modded by the community, which is in line with the base game setup.

 

Neverwinter Nights: EE

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Warhammer 40,000: Gladius - Adeptus Mechanicus DLC Released

by Redglyph, 12:11

Blue's News reports that Warhammer 40,000: Gladius - Adeptus Mechanicus has been released.

Warhammer 40,000: Gladius - Adeptus Mechanicus Released

Adeptus Mechanicus is now available as new DLC for Warhammer 40,000: Gladius, the 4X Warhammer 40K strategy game. This is available through the Epic Games StoreGOG.comSlitherine, and Steam. The release is celebrated by this video, which features Ken Burns-style animation. Here's the big picture:

After the Tyranids, Chaos Space Marines, T’au and Craftworld Aeldari, it’s time to conquer the forsaken planet of Gladius Prime with the new Adeptus Mechanicus faction.

The Adeptus Mechanicus are an empire within the Imperium, with their own fanatical purpose - in the name of the Omnissiah they seek to rediscover ancient and powerful technologies. Jealous guardians of the knowledge required to maintain and construct the Imperium's technology, they also possess their own elite armies of bionically-augmented soldiers and terrifying weapons of war. Xenos or man, stand in their way and they will annihilate you.

The faction has a full new roster of units, including Sicarian Infiltrator, Skorpius Dunerider and Knight Crusader, and unique abilities as Canticles of the Omnissiah and Monolithic Buildings.

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Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Urban Strife - November Update

by Redglyph, 11:33

White Pond Games posted a healthy update about the development of Urban Strife.

Urban Strife – November 2020 Development Update

Health/Wounds, Immolation, Stamina with Pain and Exhaustion Systems Explained

What is new

Life & Body Parts Health

Urban Strife is about combat and survival so all things considered, we decided to turn health into a system, instead of a character stat. LIFE, or overall health, has a very special meter. Life meter is, of course, critical because once it reaches zero, you are dead. This being said, body parts have their own internal HP too and damage received by them is weighted differently when applied to a NPC’s life. For example, a head shot will do about 3x damage to global health, but a wounded hand will have a much smaller effect. This makes body armor (that protects the head and the torso) way more important and leaving the limbs exposed avoids the Juggernaut effect (which is not desirable in a survival, low-tech game). Killing an armored enemy simply by attacking the limbs is a difficult feat, but bleeding and crippling will severely impact his/her combat ability so at least you have a fighting chance.

Bleeding

Any attack type can generate a bleed tick so for each wound you will lose a small amount of HP, over time. Of course, a blade will cause worse bleeding than a blunt weapon. If someone in your group is bleeding, that character will try to remind you, from time to time, to patch him/her up. You should do so because, while not overly aggressive (unless you are full of holes), bleeding drains from global health directly, no matter where the wound is located. This can cause massive life loss if left unattended. First because these “bleeding ticks” are cumulative so more holes means more gushing blood. Second because it will take a while for the bleeding to stop on its own and the wound to close. If you bandage early, you’ll avoid losing a lot of HP and keep fighting. Of course, trauma itself will remove a portion of your life, too. So trying to bounce bullets off your chest is still a bad idea.

Bandages and Medical Kits [...]

Immolation [...]

Crippling Effects & Damage Types [...]

Stamina, Pain and Exhaustion [...]

Items: Stacks vs Containers [...]

New Enemy Types [...]

Urban Strife

SP/MP: Single-player
Setting: Apocalypse
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Lost Eidolons - Dev Update Stream

by Redglyph, 08:56

ODS announced they would host a dev update stream on the 23rd (US) / 24th (EU/Asia/Australia/...).

November 23rd Dev Update Livestream

Greetings, Tacticians!

It's about that time of the month where we get together and talk about the latest and newest developments in Lost Eidolons on our local Twitch channel!

When:

  • 6:00 PM PST, Tuesday November 23rd (US West)
  • 9:00 PM EST, Tuesday November 23rd (US West)
  • 2:00 AM GMT, Wednesday November 24th (London)
  • 11:00 AM KST, Wednesday November 24th (Korea)

We have a lot to showcase this month! In the months following the last Closed Beta, the development team has made a ton of headway in improving existing systems and creating new content for Lost Eidolons. New ways of storytelling, new illustrated cutscenes, improvements to systems that our community wasn't super fond of, finalizing UI concepts, and more!

[...]

Any questions that anyone has about the game or its development are free to be asked in the comments here or in the #town_hall section of our Discord server and we'll definitely answer it during the cast.

https://www.twitch.tv/oceandrivestudio

Lost Eidolons

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Non-RPG General News - Hitman 3, Year 2

by Redglyph, 08:51

Wccf Tech checks the content of Hitman 3 for 2022.

Hitman 3 Year Two Content Announced by IO Interactive; Ray Tracing and VR Coming in 2022

As Hitman 3 is currently enjoying its massive success on PC and next-generation platforms, the game's developer IO Interactive announced a new year of content. The success of Hitman 3 is not the only achievement that IO Interactive is currently enjoying, however. In fact, it's part of a bigger achievement which is the milestone that the World of Assassination trilogy reached over 50 million players across all platforms.

So, what's going to be added to Hitman 3? IO Interactive confirmed that they are working on new modes, storylines, ways to play, and surprises that “the community has been asking for a very very long time.” Hitman III is going to enjoy its second year of content and it's going to start in January 2022.

You can watch a teaser trailer below.

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Besides the teaser of new content for Year Two, the development team of Hitman III has confirmed that they are going to add the following enhancements and modes in the early period of 2022:

  • Hitman 3 VR on PC (January 2022)
  • Elusive Target Arcade (January 2022)
  • Ray Tracing on PC (2022)

[...]

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Monday - November 22, 2021

Shadows: Awakening - Ye Olde Gamer Review

by Silver, 22:52

Ye Olde Gamer has reviewed and recommended Shadows: Awakening.

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Welcome to our Shadows Awakening review. I’ve mentioned before that in the realm of Action RPGS, Diablo II is the king… proof of this is that almost every game tries to replicate its winning formula in some capacity. Some, like Grim Dawn and Titan Quest, do it very successfully, and some well… not so much.

Last year I played Wolcen… a game that desperately tried to take the old Diablo II formula for a spin. The leveling system and the way in which you learn and improve your skills are different from your standard fare action rpg, it’s a lot more story-based than your typical ARPG and it even introduces dodge roll mechanics in the hopes of bringing the game a little closer to a… Dark souls experience I suppose.It seems to me like the developers were trying hard to innovate but at the same time they weren’t really considering the genre’s possibilities beyond the Diablo II formula. And… well… however great Diablo II was… an action RPG can be different from Blizzard's Classic. Just like Capcom’s Street Fighter formula is not the only game in town when it comes to fighting games, nor World War II the only theme for a shooter…

And I think Games Farm proved to every aspiring and established developer out there, that the action RPG genre may yet still be turned on its ear… And Shadows awakening does turn the genre on its ear.This is more of a story-based action role playing game than most of its peers and its combat its combat revolves more around "combat tactics" than character builds. Also it's not much of a looter, but it's still one of the best in the genre.In this video we'll cover Shadows Awakening as well as its two DLC's The Chromaton Chronicles and Necrophage's curse.

Shadows: Awakening

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: Released

Details