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Age of Conan - Craig Morrison Interview @ MMORPG

by Woges, 2008-10-07 18:23:47

AoC's new designer is interviewed at mmorpg.com

There will always be the merchants of doom! I understand that some players didn’t see in the game what they had dreamt it might be, and while some of that is unavoidable (the games we invent in our heads will always surpass those we are actually able to be produced, I know the ‘dream’ MMO in my head would probably be completely unfeasible for now at least. It’s those dreams though that feed the inspiration for what we can achieve!), I also know that we can improve on many of the areas that some players felt weren’t delivered well enough at launch. MMOs are a long term investment both from our end and for players.

There are those who will always want to presume the worst and predict all the necessary doom and gloom, it comes with the territory. What I focus on is proving them wrong and providing good solid fun entertainment for our players. Our players are our greatest asset, our advocates as it were, and I am quite confident that the game will be more than up to the task of being worth their time and energy. If we can continue to do that then I am sure we will be around for many years to come yet!

Information about

Age of Conan

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


Details