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Caves of Qud - Willpower Changed
by Silver, 2017-08-07 23:27:50
Caves of Qud has received an update that makes a notable change to the willpower stat.
Feature Friday - August 4, 2017
- We're trying out a change to how Willpower works. It now modifies the cooldowns of all activated abilities, not just mental mutations. Each point of Willpower above 16 decreases cooldowns by 5%, down to a minimum 20% of the original cooldown or a minimum 5 rounds. Likewise, each point of Willpower below 16 increases cooldowns by 5%.
- We reduced the power level of Freezing Hands and (to a lesser degree) Flaming Hands.
- Freezing Hands: reduced the magnitude of the temperature decrease and reduced damage from (level)d4 to (level)d3+1.
- Flaming Hands: slightly reduced the magnitude of the temperature increase and reduced damage from (level)d6 to (level)d4+1.
- New liquid: sap.
- Added sap to the list of potential cure ingredients for diseases and fungal infections.
- Creatures now bleed appropriate blood types.
- Robots now bleed oil.
- Plants now bleed sap.
- Oozes now bleed slime.
- Fixed an issue that caused shields to not apply their AV bonuses when you blocked an attack.
- Made the Berate messages more sensible.
- Fixed the reputation formatting on the Reputation screen for factions that love you.
- Fixed engraved and painted items occasionally spawning with no historical events depicted.
- You no longer get "x pours out all over you" messages when other creatures get liquids poured on them.
- Fixed an issue causing cloned liquid volumes to share the source volume's liquid mixture.
- [modding]Added the following tags to specify what blood type a creature uses.
- BleedLiquid, ex: <tag Name="BleedLiquid" Value="sap-1000"></tag>
- BleedColor, ex: <tag Name="BleedColor" Value="&W"></tag>
- BleedPrefix, ex: <tag Name="BleedPrefix" Value="&Wsappy"></tag>
Information about
Caves of QudSP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Platform: PC
Release: In development
