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Demon War - Review Roundup

by Dhruin, 2011-05-20 02:17:30

Soldak sends in some new reviews for their game(s) Din's Curse and Din's Curse: Demon War.

A snip from the GameFront article:

Monsters aren’t the only dangers that NPCs face — you must also valiantly protect them from the dangers of starvation and debt. I had one NPC that kept going broke every few minutes. Time and time again, I would give him money to get him out of the red, until I started to believe he had a gambling problem. Whether this was just random algorithms converging in an amusing way or intended game behavior, it actually added depth to the character.

To add to the dynamism of the game — and to further prove that the NPCs are busybodies — townsfolk will occasionally fight each other. I couldn’t understand why, or how to stop them, but as the game went on, I was slowly losing townsfolk through attrition as they engaged in deadly quarrels.

This dynamism is what makes Din’s Curse addictive. You always want to complete one more quest, save one more townsperson, or explore one more dungeon level, because you know time is of the essence. The game conveys a sense of urgency absent from most other games with artificial time limits that have you succeed “just in time.”

Information about

Demon War

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released


Details