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Dungeon Delvers: Blog Updates

by Dhruin, 2006-07-19 02:29:00
CrossCut's Adam West has added several new entries to their <a href="http://www.runesword.com/blog/" target="_blank">blog</a> since we last posted a newsbit. Head over for updates on the game and other game industry commentary:<blockquote><em>I have the ending cycles finished including Quit (Abandon) Quest, leave through an Exit, Save & Exit, and (of course) finding the Relic. But I havena "!t tested all the Delvers dying and its cycle. Ita "!s very similar to exit without the Relic. But hmm, I do need to make sure that hooks correctly.<br><br>Anyway, Ia "!m off to work on the last of the map widgets: poison gas (G), pits (P0 thru P4), new map icons (F, B, L, M), timed portcullis (!e, !f, !g, !h) and finally animate slamming porcullis. It should be a hoot and Ia "!m really excited about it. Getting the symbols recognized should be pretty trivial. Drawing up some new tile images will be very fun.</em></blockquote>

Information about

Dungeon Delvers

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Cancelled


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