Editorial - Chris Avellone: "Leave the Answer to the Player"
OneAngryGamer wrote an article defending Chris Avellone's opinion on politics in games.
The interview was published on May 31st, 2019, and when asked about whether stories can be apolitical, Avellone stated…
“They may become political as societal norms change, but I believe it’s possible to do apolitical games. I also don’t condone developers who want to do political games or make a statement – I think a game is served better by asking a question, provide a range of perspectives on the question, but then leaving the answer to the player. I try to frame any politics in the parameters of the world, the lore, and the franchise.
“The reason I take this approach is because I view games as entertainment. If you’re purposely pushing an agenda or point of view in your game – especially a real-world one that’s clearly divorced from the game world – and you’re dictating that perspective as correct vs. asking a question or examining the perspective more broadly, then it’s left the gaming realm and the ‘game’ has become a pulpit.”
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