General News - Dan Abnett: Story should be the Spine of your Game
Farflame spotted an interesting article about story-writing in RPGs on Gamesindustry:
Dan Abnett: “Story should be the spine of your game”
The best-selling novelist and writer for both comics and video games discusses the increasing importance of a solid narrative
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While Abnett believes the quality of current games writing is "high, with a great deal of imaginative and clever new approaches being devised" - especially within the indie space, he observes - the author also warns there are some major challenges to overcome and a lot of room for improvement.
"The sheer popularity of the biggest games - although not all of them - tends to force over-simplicity in story," he tells GamesIndustry.biz. "[There's] the notion that if the visuals are amazing and the action plentiful, you can get by on a very rudimentary story. The same criticism might be levelled at blockbuster movies - the whole notion that a big 'wow factor' can excuse lapses in logic, continuity or even sense. That underestimates badly the interest and involvement of many players."
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RPG General NewsSP/MP: Unknown
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Genre: RPG
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Release: In development