
Liege - Alpha Release & New Update
Since my last update about the funded kickstarter game Liege thew games developer John Rhee has launched the Alpha version, and posted a new patch.
Here are the details.
The first playable slice of Liege is finally ready to share!
I’ve uploaded our first alpha build to Steam and submitted the request to Valve for backer keys. Alpha backers, keep an eye on your inbox over the next few days. Those of you who prefer delivery outside of Steam, shoot me a PM and I’ll see to getting you a direct link. As mentioned before, to keep things manageable on my end I’ll be focusing on PC, Mac and Linux for alpha testing.
What to expect: The build contains the tutorial sequence shown two updates ago in its new, extended form. The demo is short and a lot of things are still rough, but I’m making it available in its current state with the following goals:
1) Identify any major system compatibility issues
2) Get a sense of how things are performing on a wider range of hardware
3) Start getting feedback on the tutorial sequence, mechanics, and combat UI
Following this first release, I’ll be putting out more regular updates which will incrementally extend the content. Once the keys go out I’ll be following up with details on where to send bugs, suggestions, questions, etc.
Information about
LiegeSP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
