
MMORPG News - Massive Growth of Virtual Worlds Expected
In a report from Strategy Analytics that the number of virtual worlds players will rise from 186 million now to 640 million in 2015.
Market research firm Strategy Analytics today released its forecast for growth within the virtual worlds sector and to say it sees growth would be an understatement. Overall, the firm said it sees the global population of virtual world users growing from 186 million today to almost 640 million by 2015 -- that's almost one hundred million new players a year, a nearly 25 percent compounded annual growth rate. The fastest growing demographic is kids between the ages of 5 and 9 which the company predicts will grow 27 percent; the current largest segment of virtual worlds players, tweens and teens, should grow by some 21 percent, according to the company.
When it comes to revenue growth, the key drivers, the company says, will be microtransactions, subscriptions, and advertising/sponsorships, with microtransactions expected to grow from slightly over $1 billion in 2008 to $17.3 billion in 2015. Microtransactions will account for approximately 86 percent of all revenue generated by virtual worlds.
Here's how the company sees growth over the next six years:
2009 2015
Adult: 11.5 32.5
Tween/Teen 125 395.6
Kids 50 209.9
Total 186.5 638
Information about
MMORPG NewsSP/MP: Massive
Setting: Unknown
Genre: MMORPG
Platform: Unknown
Release: In development
