Non-RPG General News - Far Cry 6 Review @ PCGamesN
PCGamesN checked out Far Cry 6:
Far Cry 6 review – far from revolutionary
Another gorgeous open world to explore, but the format could use a revamp
Dani is a guerrilla. Or at least, that’s what they’re told throughout Far Cry 6. Despite a story that’s all about revolutionaries, an abundance of DIY superweapons, and a lush new tropical setting, this is still Far Cry as you’ve been playing it for nearly ten years now. That formula still makes a fun game, but after another 20-plus hours fending off animal attacks, liberating outposts, and making friends with the local oddballs, there’s more than a hint of irony that you’re meant to be carrying out a ‘revolution’ on the island of Yara.
Following in the footsteps of Assassin’s Creed Odyssey – albeit a few years behind the curve – Ubisoft infuses its FPS series with light RPG mechanics, namely an obsession with collecting and crafting gear. Rather than leveling up and unlocking new skills, Dani’s abilities are defined by the guns and gear they equip. Initially, this feels a little limiting. Why can’t I have all the different stealth takedowns and resistances to all of the damage types? But after a while you’ll start to complete sets and settle on a build that suits the way you prefer to play, and as you get more comfortable you’ll spot new ways to enhance Dani’s arsenal so that you excel in your chosen field.
The series' foundations have been rejigged to offer an exciting and satisfying new gameplay loop. Not all of the revisions work in its favour, but unfortunately it's the complete lack of change with its approach to storytelling and structure that really holds Far Cry 6 back.
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