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Outland 17 - Squad Ability

by Myrthos, 2015-05-12 12:41:37

A Kickstarter update appeared for Outland 17, which is now halfway its $10K goal with a bit more than a day to go, about the squad abilities in the game.

Abilities play a much different role than just damaging your opponents like weapons do. They are more about tactics, giving you a choice to either manipulate the situation you're set up with or save the ability when it will be more beneficial. Most abilities come with a cool down period between uses, leaving it up to you to decide when would be the best time to deploy them.

Some abilities provide minor bonuses at no cooldown cost while some have a greater cooldown period with devastating effects. In a similar way that we can make all types of weapons, there are many types of abilities we can make. These range from status effects, like giving yourself more armor, to special-attacks, like pushing your enemies away with an explosion!

My favorite part about abilities is the impact they can make on the battle. The properly timed ability can mean the difference between your squad member dying, or the enemy being taken out.

Information about

Outland 17

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: Cancelled


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