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Project Eternity - Update #39
by Myrthos, 2013-01-23 12:21:34
In the latest update of Project Eternity, Josh Sawyer talks about the basics of the "non-core" classes, cooldown system (or lack thereof), how attacks are resolved, and on the evolution of the armor system. In addition it shows the dungeon tileset test render is shown and a shakycam of some of the combat basics running in engine. With the exception of the last, everything is both in text and in a video.
Information about
Pillars of EternitySP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released