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Silverfall - Designer Diary #3 @ GameSpot

by Dhruin, 2007-03-17 22:57:42

Counting down to the English release of Silverfall we find another dev diary at GameSpot.  This time project lead Jehanne Rousseau talks about character creation/development:

What makes the character progression in Silverfall interesting is that for each level gained, your character will earn attributes and skill points that you can distribute wherever you want, without any limitation due to character class. Your character building is really "a la carte" in that you can think about and build your character progressively throughout the game, evolving them as you wish. You even have the ability to choose your companions' skills so that they balance or strengthen each other. By giving you the ability to choose from nearly any skill (there are some skills specific to races or certain alignments), we're allowing for a high level of customization and giving you the ability to really build the character you want. To give some examples, you can be a spellcasting archer, a necromantic priest, and more. Everything is possible, even a troll spellcaster who roams the land in full plate armor.

Information about

Silverfall

SP/MP: Single + MP
Setting: Steampunk
Genre: Hack & Slash
Platform: PC
Release: Released


Details