Sink Again - Early Access Review @ TBL
The Turn Based Lovers checked out the Pirates RPG/Sim Sink Again:
Sink Again – Hands on!
“Life is a toy, a well, a moon”
– M. Monicelli
Pirates are cool, that’s for sure. Eveybody loves pirates, they are strong, rude but, at the same time, sweet, romantic and, above all, somehow funny. To be honest, the idea of pirates we have in mind has nothing to do with the real pirates.
Don’t you believe me? Ok, try to read on…
Let’s say that a good percentage of the things we all associate with the pirates trace back to Luis Stevenson’s “Treasure Island“, and most of them are just stereotypes. For example, if we think about parrots, it’s clear that at that time the food supply was often low on many vessels, making pets a luxury that almost nobody could afford.
And what about the “Skull & Crossbones” flag? Here there seems to be a kernel of truth in fact by the early 1700s, buccaneers had started sewing skulls and crossbones onto black flags. Believe it or not, these sent a peaceful message. Unfurling a black flag of any sort meant that if a vessel surrendered its goods, the outlaws were willing to spare her crew!
Well, what’s left to say about Sink Again?
The game is still in E.A. but, even now, it is really surprising. It tries, with success, to mix different genre with the clear intention to entertain rather than to simulate the real life of a pirate. With this in mind, we can surely forgive some oversimplifications, especially considering that we’re talking about a solo-project. For sure, there is still room for improvement, but the developer seems very skillful and active!
I can’t wait to try the final release!
Information aboutSink Again
Genre: Dungeon Crawler
Release: In development