The Outer Worlds - Peril on Gorgon: Review @ Gameffine
Gamffine has reviewed the DLC The Outer Worlds: Peril on Gorgon:
The Outer Worlds: Peril on Gorgon Review :: It’s not the best choice, it’s Spacer’s Choice!
I should preface this Peril on Gorgon review with a disclaimer of sorts: Being a huge Obsidian fan, I played and completed The Outer Worlds at launch and loved every minute of it. This first-person RPG with a sci-fi space setting reminded me of Captain ‘Mal’ Reynolds’ escapades on the criminally underrated 2002 TV series Firefly. The game’s semi-open hub world spaces were a boon to me.
While in my teens, I loved exploring vast open worlds and dumping hundreds of hours in them. As I grew older and got burdened with (unwelcome) adult responsibilities, I started appreciating games that respected the limited time I could afford for this hobby – games that told their own small story, in which every nook and cranny were handcrafted. In those respects, consider my opinion on the game colored, and probably biased. So consider yourself adequately warned.
The Outer Worlds: Peril on Gorgon DLC expansion is a much-needed and welcome addition to the base game. While not perfect by any means, the DLC is an enjoyable romp, with unique locations and characters. The noir detective setting is designed well, and the choices and skill-checks provide the game with a decent amount of replayability. Although marred by certain technical limitations because of budget constraints, the bravado that the DLC’s story shows in its limited 10-hour run-time makes me giddy with anticipation for the second expansion Murder on Eridanos, scheduled to release in 2021, and the big-budget AAA sequel that Obsidian will hopefully conjure, thanks to them now being a part of Microsoft Studios.
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