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The Witcher - E3 Previews @ GameZone, IGN

by Dhruin, 2007-07-13 12:44:27

We've got a pair of new Witcher previews courtesy of GameZone and IGN. Here's a sample from GameZone's introductory article:

If I were to tell you that The Witcher was an RPG that features action-oriented gameplay, you'd instantly think, "Oh, it's an action/RPG." Ninety-nine percent of the time you would be right. But this is not your average RPG, your average action game, or average in any other way that a game can be. Designed as a structured (but open-ended) adventure, the player controls a dark, potentially villainous character that can do pretty much anything he wants. The interesting twist is that, rather than have his actions cause a positive or a negative effect on the main character, his choices determine what will happen to those around him.

...and then IGN has a bit more detail from the demo:

The spell effects from these powers are only one aspect of the game's impressive visuals. It's really amazing that they began working with the Aurora Engine that powered the first Neverwinter Nights so long ago. They've obviously made quite a few changes to it. The game is filled with some terrific lighting and some excellent texture work. The game has an overall darker feel than most fantasy worlds than we've seen and what's there seems very cohesive. That includes the character design, monster design, and environments. The town that Geralt was running around in was particularly impressive and had a much more lived in feel than most set pieces like this.

Information about

Witcher

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details