Vampire's Fall: Origins - Review
GameRVW checked out Vampire's Fall: Origins:
Vampire’s Fall: Origins PC Review
Vampire’s Fall: Origins is described by the devs as a “A tribute to classic RPGs. Made with passion, by old-school gamers.” The world is an isometric landscape, and combat is a turn based affair that takes place in a separate 2D screen, which will be familiar to anyone who has played past Final Fantasy titles. Your combat abilities are split into three different types; Weapons, Control, and Instinct. Weapon attacks are based on what weapon you are using. A basic weapon attack uses no resources and will use its standard damage range value, or you can use a resource called Focus to attack with both your main hand and off hand weapon. Focus is a limited resource which you gain a certain amount of each round, depending on your character’s build. Control and Instinct attacks will always cost Focus, and allow you to use various buffs, debuffs and special attacks.
Vampire’s Fall: Origins feels like a game where all the elements of an RPG are present, but in a functional sense rather than a truly engaging one. The combat mechanics are competent, but the character options are limited and the fights themselves fairly basic. The story and world have good foundations, but often fall a bit short. On the plus side, those with a soft spot for indie games may want to give this one a try, as the writing, references and humour make it feel like the devs have poured their love for games into their work, even if it sometimes disappoints. At a higher price point, the game would be lacking in too many areas, but considering it’s cheap price, there is enough here for an RPG fan to enjoy.
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