VtM: Bloodlines - High Poly Patch
@rpgcodex Vampire the Masquerade: Bloodlines now has a new patch which fixs a LOD (level of detail) issue in the game. With the patch the game will always use high poly models.
Anyway, I just re-installed Bloodlines a couple of days back after watching that cringy love letter video on YouTube. It's still the best shit game, I love it. However, there's a jarring issue all too apparent on modern systems. It has a Half-Life 2 style LOD (level of detail) system in place, basically models (both NPC and static) start rapidly losing polygons as you move a few steps away from them. Everything constantly switches between low poly and high poly (each model has 5 versions in total). Like that cop going down the road starts with a buttonless shirt and then his shirt suddenly has buttons as he moves closer to you.
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tl;dr HOW TO INSTALL
DIY:
Open engine.dll in a hex editor. Change 0x01 to 0x00 at 0xA6791. (OR you can do it in memory with Cheat Engine or something, the address is 0x200A6791)Download:
This is a pre-patched engine.dll from Wesp5 patch 9.6. Put it to your \bin folder.
Information about
VtM: BloodlinesSP/MP: Single-player
Setting: Modern
Genre: RPG
Platform: PC
Release: Released