Warhammer 40K: Gladius - Reviews
Over the course of the years, more Warhammer 40,000 games that we can count have been released on PC and consoles, each one offering a different take on the world created by Games Workshop. Among the many strategy games based on the franchise, none are 4X strategy games, and it was up to developer Proxy Studios to release the first one, Warhammer 40,000: Gladius – Relics of War. The team managed to deliver a solid title that can satisfy both Warhammer 40,000 and 4X strategy games fans.
A strategy title in the molds of Sid Meier’s Civilization, the game takes place in the original world of Gladius Prime, where Space Marines, Imperial Guards, Orks, and Necrons battle each other and the world’s wildlife in a bid to dominate the planet. The factions themselves are quite distinct and asymmetrical, possessing unique buildings, units, and technologies. Space Marines, for example, can only have a single city in the form of a Fortress-Chapel dropped from orbit, while Necrons must colonise Necron Ruins and Guardsmen can settle just about anywhere. It creates for an interesting mix of mechanics that fosters replayability and experimentation.
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Release: In development