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List Publishers - M


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Macrocom, Inc.

Creator of Action-CRPGs ICON: The Quest for the Ring and its follow-up, The Seven Spirits of Ra.....
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Mad Sheep Studios

Our small team is located in Bratislava, the capitol city of Slovakia, Europe. We focus on PC games (Mac & Linux). Currently we work on an sRPG game - Urtuk: The Desolation.....
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Maschinen-Mensch

We're a small independent computer game developer based in Berlin. - Est. 2014 -....
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MassHive Media

Who, What and Where are we? Established in early 2014, MassHive Media is a growing indie game developer resides in Bandung, Indonesia. We are small yet independent company striving our best to deliver the best quality game products for various platform. With an amazing team with deep passion towards games, illustrations, animations, we aim to be to be one of the leading ga....
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Massive Work Studio

Massive Work is an ambitious studio based in Natal-RN, Brasil. We have collaborators in Campinas, in some cities in country and even abroad. Our professionals have in common the love for games and the dedication to make the best game as possible! Therefore, our ....
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Matthew Jennings

Matthew Jennings built and released the Depths of Tolagal on Steam as part of Angry Toad Studios.....
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Maverick Games

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Mayhem Games

Since 2012, Mayhem Games USA has been developing the finest in indie games. We continue to grow and expand our company and as we grow, so do our games.....
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Meepower

Hello! I'm Meepower and I make some crazy stuff. Look it.....
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Mega Crit Games

Mega Crit is an independent game studio based in Seattle, WA and founded by Anthony Giovannetti and Casey Yano.....
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Merge Games

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MicroGenesis

MicroGenesis was a small company founded by Brad McQuaid and Steve Clover in 1989. War Wizard was the first game, for McQuaid, Clover, and artist Milo Cooper, who later worked together at Sony Online Entertainment on EverQuest and at Sigil Games Online on Vanguard: S....
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MicroProse

MicroProse Software, Inc. was created in 1982 by Sid Meier and Bill Stealey. Up until its beginning demise in 1999 the company released several well known titles such as Civilization, X-Com and Master of Orion.MicroProse was bought by Hasbro Interactive in 1998. Infogrames bought Hasbro Interactive in 2001 and MicroProse was subsequently closed.....
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Microsoft Games

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Miga

Developer of Hevn....
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Mightygames

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Mike Riley

Quest for the Unicorn was my second foray into rogue-like games. I began writing the original version in the late 80s and released version 1.0 around 1990. Quest for the Unicorn was based upon the engine that I had written for The Land. I had updated the engine to support a more expansive world than what the original engine could support. The engine for The Land also had a lot of hard coded values in it which I had moved off to the data files for Quest for the Unicorn, making t....
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Minor Key Games

Minor Key Games is independent game developers David Pittman and J. Kyle Pittman. We make quality singleplayer games with an emphasis on game feel and deep systems.  ....
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Misery Development Ltd.

Independent game developer established in 2013. Forming the development lead of MDT members of this team has orchestated the production of the free and award winning S.T.A.L.K.E.R. Misery mod downloaded by more than 450.000 gamers worldwide.....
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Mitorah Games

Established 2004. Mitorah Games is an independent game development team which focuses in downloadable computer games, rapid game development and game marketing tools. We also act as a publisher of our own and several hand-picked partner's games.....
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Mojo Game Studios

Mojo Game Studios is an independent game studio based in Pittsburgh, with many team members globally distributed. Mojo's team consists of designers, artists, programmers, and more, with world class talent committed to creating a game that reflects the vision laid out in our manifesto.....
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Monkey Stories

Cédric Maussion developed Heroes of the Monkey Tavern.....
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Monkeynetics

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Monte Cristo

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Motion Twin

We don't have a boss. We're all equal and we wanted that to show, both in the way our games are made and in the way we organise ourselves. So we chose to create a cooperative company. Everyone has a say and we all take home the same salary. Motion Twin We're based in Bordeaux, France. A river city in the south west, home to the best win....
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Mountain Sheep

Mountain Sheep is an independent game studio headed up by brothers Kimmo and Timo Vihola. We are best known for our iOS games Bike Baron, Ice Rage, Minigore and Death Rally. We are currently working on a PC-game Hardland. No matter the platform, we love the idea of making games that play to this medium’s strength — interactive little adventures that you just want to lose yourself in.....
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MuHa Games

We are a small but passionate bunch of game lovers, who one day decided to make their own games. Currently, there are 5 people in our team, 3 are located in the UK, 2 in Poland. We’re full-time indies and our goal is to make great games that are enjoyable to play.....
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Multithreaded Games

Multithreaded Games currently consists of a small but dedicated core team of two lifelong friends and Portsmouth, Ohio natives Derek Bradley and Andy Fenton. Having met in third grade, the two immediately bonded over their mutual admiration of video games (particularly RPGs) sparked initially by the game Earthbound. Sometimes they’d even hang out and play different RPGs on separate TVs – one stacked atop the other. Oh yeah, the TVs were giant abominations back then, so ....
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Mutant Entertainment Studios

Located in sunny Chico California, Mutant Entertainment Studios was founded in 2006 by Clarke Steinback, Kate Stoddard and Jeff Underwood with the goal of producing niche market games featuring deep and compelling game play.....
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My.com

About My.com Meet My.com U.S. At My.com, it's all about developing digital services for the pickiest generation in history. People now have the widest range of opportunities to pursue their passions, and simply have no time to waste for less-than-perfect technology. We're a part of that demanding crowd, and it's our deepest belief that "as good as it gets" is not enough for technology today. Why settle when you can go one step furt....
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