World of Warcraft: The Burning Crusade - All News
Saturday - May 31, 2008
WoW - The Burning Crusade - Security Alert – Flash Vulnerability
Blizzard stopped linking hyper-links for this exploit so it maybe wise to update if you haven't already done so.
A recent vulnerability has been discovered in popular web-content delivery program Adobe Flash, and it could potentially be used to target World of Warcraft players and accounts. The newest available version of Adobe Flash, version 188.8.131.52, does not contain this vulnerability, and we recommend that everyone upgrade their Flash player as soon as possible by visiting the Adobe.com download page at the link below.
In addition, to avoid exploitation of this vulnerability, we have temporarily disabled the ability to post hyperlinks in our forums. Any links will need to be copied and pasted into a browser. We’ll continue to evaluate any potential security threats and take any steps necessary to ensure a safe and fun environment.
For more information on this issue, you can read the announcements from the Adobe security team concerning the threat at the links below.
Wednesday - April 09, 2008
WoW - The Burning Crusade - "Fortune & Glory Kid"
Blizzard taking sign ups for their forthcoming $200,000 cash prize(s) pvp tournament.
On the new dedicated Arena Tournament realms, players can create level 70 characters of any class or race, get free epic equipment, enchantments, gold, and can customize their character's talent build as often as desired. On these realms, the cream of the crop of PVP players can compete for glory, battling it out to claim over $200,000 in prizes!
Tuesday - March 25, 2008
WoW - The Burning Crusade - Fury of the Sunwell Preview @ GameSpy
A look at WoW's biggest content patch to date.
It's notable that players will be able to interact with Kael'thas in Magister's Terrace, as up until this point, such notable personages in Warcraft lore were previously sequestered inside of raid instances, typically beyond the reach of the casual player. This appears to be part of a philosophical shift in WoW's design, as Blizzard is being quite vocal about just how frequently players will get to parley with the dreaded Arthas come the Wrath of the Lich King expansion.
Tuesday - March 18, 2008
WoW - The Burning Crusade - Offical Fury of the Sunwell Preview
Blizzard have a preview for the latest content patch coming to WoW Fury of the Sunwell.
Brace yourself for the Fury of the Sunwell, the next content patch for World of Warcraft: The Burning Crusade. You have traveled through the Dark Portal and braved the perils of Outland; you faced off against the might of the Burning Legion itself, and you prevailed. Now the journey that began with the arrival of the draenei on Azeroth and the blood elves' inclusion into the Horde is about to come full circle as a mighty army gathers to purge evil from one of Azeroth's most important loci of power: the ancient, magical Sunwell.
Explore the mystical grounds of the new 5-person dungeon, Magisters' Terrace, where one of the Burning Crusade's most notorious villains is preparing to make his desperate last stand. Lead your raid group straight into the heart of the Sunwell Plateau to confront the most terrifying and deadly agents of the Burning Legion. But beware, for your enemies will not go down without a fight. Expect the demons to send in their most ferocious, brutal, and powerful officers. Your greatest challenge yet awaits.
The new dungeon and raid content is not the only new addition of this upcoming patch. More than a dozen new daily quests will provide fresh new challenges, and a brand-new faction stands ready to reward you for your bravery and commitment. The call goes out to the strongest, most cunning, and bravest heroes to join the Shattered Sun Offensive in the battle to reclaim the Sunwell.
Monday - March 10, 2008
WoW - The Burning Crusade - BlizzCast
Episode 2 of BlizzCast is avaible here.
Welcome to our second episode of BlizzCast! We have doubled the length of our second BlizzCast at the popular request of the community, which
will begin with an in depth interview of Chris Metzen, our Vice President of Creative Development and creator of our original Warcraft, StarCraft,
and Diablo storylines. In addition, Geoff Goodman, one of our World of Warcraft Designers will be elaborating on Magtheridon's Lair changes in
Patch 2.4, which includes new itemization changes. Lastly, we are also adding a new community questions and answers section, to make sure your
voices are heard and your questions are answered, by none other than the people making your favorite Blizzard games.
Be sure to view the transcript to see all of the artwork.
Tuesday - September 04, 2007
WoW - The Burning Crusade - Review @ Darke Counsel
Darke Counsel takes a somewhat belated look at The Burning Crusade.
WoW has improved itself on quite a few fronts and all of them for the benefit of you the player. First off, for all of you players who felt like you’ve been stuck at level 60 forever and are dead tired of farming reputation, the wait is over. TBC brings the level cap up to 70 and just so that you don’t have to go over the same playing ground again, a whole new world is available to earn those levels in. The shattered remnants of the orc’s home world of Draenor await players as a new realm called Outland. Here, the war against the Burning Legion continues with a new enemy to contend with; the forces of the demonic night elf Illidan Stormrage. Told in typical Blizzard fashion, the tragic and grim tales are balanced by the in game humor that WoW is famous for. Players will get a good look at Azeroth’s past, the new forces entering the war, and a taste of what’s coming.
Thursday - April 19, 2007
WoW - The Burning Crusade - Free 10 Day Trial @ Official Site
A free ten day trial edition of The Burning Crusade, the first commercial expansion for World of Warcraft, is now available from the official website.
Thursday - April 12, 2007
WoW - The Burning Crusade - Review @ ThinkGaming
ThinkGaming reviews The Burning Crusade, the first commercial expansion for Blizzard's World of Warcraft.
It has been a while since we have published a WoW Report. The main reason was because I was not playing the game that much. Now the expansion The Burning Crusade is out so it’s time to get back into the game! We are going to try to make this a once a week feature published every Thursday. So in this week’s WoW report we will show you the new area called Outland and tell you a little about our questing in this area. Read on for more!
Thursday - March 22, 2007
WoW - The Burning Crusade - Review @ Overclocker's Club
Overclocker's Club considers the pros and cons of Blizzard's first commercial expansion for World of Warcraft.
When asked to list the pros and cons of this game, it had to be one of the hardest things to review. I'm hooked...I have been for a long time and while reviewing the expansion it was hard for me to think of any negative things. However, the biggest con I can come up with would be the lack of communication between Horde and Alliance. There is none, and other than the in-game emotes, you can not communicate. So when a level 70 comes up to your level 30 and kills him on one shot, it's very hard to ask them not to do it. That can become frustrating when it happens time and again. When it came to load times, it was very rare to see a loading screen and even then, they usually lasted only a few seconds at most. As for the pros, well I have given you all many examples of how I love this game. I would have to say, load it up, run the patch and check it out. With a free 10 day trial, how can you say no?
Tuesday - March 20, 2007
WoW - The Burning Crusade - Armour Sets Page Updated @ Official Site
Blizzard has updated the armour sets page (or armor sets, if you prefer) at the official World of Warcraft site.
The Burning Crusade is invading the High Level Armor Sets Page - Tier 4 and Tier 5 raid sets are now viewable for every valid race/class combo. These epic sets come in different specializations for some classes, which can be selected from an additional menu (if available). Blood elves and draenei can now be viewed in all their sets as well. Head on over and take a look!
Wednesday - March 14, 2007
WoW - The Burning Crusade - Hellfire Citadel Trailer @ Official Site
A new trailer showcasing Hellfire Citadel is available at the official World of Warcraft site.
On the blasted world of Outland, within the heart of Hellfire Peninsula stands Hellfire Citadel, a nearly impenetrable bastion that served as the Horde's base of operations throughout the First and Second Wars. For years, this gargantuan fortress was thought to be abandoned - until the recent discovery that marauding bands of fel orcs have made Hellfire Citadel their home. Though the origins of this particularly savage breed present something of a mystery, what's more disconcerting is that the numbers of these fel orcs seem to be growing...
Wednesday - March 07, 2007
WoW - The Burning Crusade - Sells 3.5M
Blizzard has released a new press release on their WoW numbers, stating The Burning Crusade has sold 3.5M copies and the total subscriber base has hit 8.5M. Here's a snip, courtesy of Shacknews:
READING, England. – March 7, 2007 – Blizzard Entertainment, Inc. announced today that World of Warcraft®: The Burning Crusade™ sold through approximately 3.5 million copies within one month following its mid-January launch in North America, Europe, Australia, New Zealand, Singapore, Thailand, and Malaysia.* This includes nearly 1.6 million sold in Europe, and more than 1.9 million sold in regions that play on North American realms, including more than 100,000 copies in Australasia. World of Warcraft’s worldwide subscriber base now numbers more than 8.5 million and is continuing to grow as new and returning players join existing players in the game.
Blizzard previously announced that this first expansion set for World of Warcraft sold through nearly 2.4 million copies worldwide in its first 24 hours - more than any other PC game in history had sold within an entire first month of availability.* With approximately 3.5 million copies sold through, The Burning Crusade has now established the new one-month record for PC-game sales.
Monday - February 26, 2007
WoW - The Burning Crusade - Reviews @ ComputerGaming.ro & Gaming Nexus
For many of you out there, TBC is to you what the Spanish Conquest was to Cortez. I can imagine some rat whispering “Hey, Hernandez, if you buy the expansion you’ll get an entire new continent, America, a new profession, Plunderer, many new zones and high-level dungeons with hundreds of new barbarians and treasures as well as new spoils for your people. Still, the best thing is that your social level cap will increase and you won’t be the n00b everyone from your guild is constantly ignoring. So Hernandez, don’t be a n00b and get the expansion going as soon as possible, build your rep and slay the infidels”. I’m sure Hernandez acted in the best interest of his country, so you should act in the best interest of your addiction. Get the game! In the end, it’s the only logical thing to do. Hernandez destroyed the Aztec empire and no one missed it, so you’ll destroy your own life or what’s left of it and no one will ever miss it. Have fun!
Monday - February 19, 2007
WoW - The Burning Crusade - Review @ GPM
The Burning Crusade has been reviewed at Gameplay Monthly. The grade is A- and here's an excerpt:
Instances. There's an instance in every zone ecept for Nagrand, and almost all those instances are divided up into several level based wings, complete with different theme, mobs, bosses, quests and so on. Just the first instance alone, Hellfire Citadel, is split up in four different parts, ranging all the way from 60 to 70+. Each wing can take you a good hour and two to clear depending on the team, and then there's the heroic mode to do as well which is like setting the game to "Very hard". These new instances are very well designed, they have the right amount of trash, great bosses which requires tactics to kill and some very good loot.
Saturday - February 17, 2007
WoW - The Burning Crusade - Interview @ WarCry
A post-release Burning Crusade interview with Blizzard Lead Designer Tom Chilton is up at WarCry:
WarCry: There is a lot of interest in the flying mounts. How do flying mounts change the overall feel of the game? Were there any bumps along the road opening up the sky for flight?
Tom Chilton: Flying mounts give players the ability not only to fly without restrictions such as set paths and routes, but also allowed us the means to create unique areas and encounters that are only accessible to those who have them. Unlike in Azeroth, we were able to create Outland with flying mounts in mind from the start. It was something we felt very strongly about making possible, and we found a way for the technology and our plans to meet up in a very good way.
Tuesday - February 13, 2007
WoW - The Burning Crusade - Review @ WarCry
The Burning Crusade reviews continue to flood in - here's one at WarCry that doesn't carry a score but is obviously very positive:
While the game plays essentially the same on the player's end, the creeps and villains inhabiting the dungeons in Outland are, on the whole, more interesting to fight than their counterparts back in Azeroth. After the mindless tedium that was Molten Core, Blizzard started to create more engaging and exciting raid encounters with Blackwing Lair, Temple of Ahn'Qiraj, and Naxxramas. Many of the principles and concepts used for some of the cooler 40-man raid bosses have been scaled down and applied to the 5-man dungeons, which is certainly a welcome addition and means that fighting a boss is generally more exciting and engaging than simply pressing the "Kill stuff" button over and over again.
Sunday - February 11, 2007
WoW - The Burning Crusade - Review @ GameShark
GameShark reviews The Burning Crusade, the first commercial expansion pack for Blizzard's hit MMORPG, World of Warcraft.
If it ain't broke, don't fix it. This is some solid advice that many MMO producers should consider listening too. Too many times has a game been completely changed and the game system completely revamped into something much different, much to the dismay of its fans (see Star Wars Galaxies Combat Upgrade and New Game Enhancements) Blizzard on the other hand, knows that 8 million subscribers can't be wrong. World of Warcraft: The Burning Crusade offers a few tweaks to the game system, and a ton of new content that new and veteran players can enjoy. The system is fundamentally the same and the formula holds true over the expansion.
Friday - February 09, 2007
WoW - The Burning Crusade - Reviews @ The Gamers' Temple & ActionTrip
The Gamers' Temple and ActionTrip walk us through the Outlands in their respective reviews of The Burning Crusade.
When you have an online game with over 8 million players, any expansion is by definition a big expansion. In the case of The Burning Crusade it actually delivers on this, providing plenty of new content for high level characters and for players looking to start a new character in the game. There’s not as much new here for players with mid-level characters who want to stick with these characters to the end, but for everyone else picking up The Burning Crusade is basically a no-brainer.
My biggest initial gripe, which was the grinding nature of the quests, has been somewhat alleviated with a few pretty interesting quest chains; one being a long one in the Blade's Edge Mountain involving Rexxar - The Champion of the Horde, and another in the Shadowmoon Valley, involving the Burning Legion invasion. Overall, the leveling to 70 has been pretty satisfactory from 65 upwards and looking back in retrospect, I can only be amazed by how much additional content quest-wise, is available in the expansion.
Wednesday - February 07, 2007
WoW - The Burning Crusade - Review @ GameSpot
GameSpot has finally published their review of The Burning Crusade. The score is an impressive 9.2/10 and here's the opening:
When it was released in November 2004, World of Warcraft raised the bar for the massively multiplayer genre, and more than two years later, none of its would-be competitors have even come close to matching it. Even at launch there was very little to find fault with in Blizzard's first MMOG offering, and thanks to regular free updates and no shortage of feedback from a community that now numbers more than 8 million players, it has continued to grow and evolve into an even bigger and better game. With the recent release of The Burning Crusade, World of Warcraft has never been better, and while you don't need the expansion pack to continue playing, it's hard not to feel like you're missing out in Azeroth without it.
Monday - February 05, 2007
WoW - The Burning Crusade - Review @ Strategy Informer
Strategy Informer takes a closer look at The Burning Crusade, the recently released expansion pack for World of Warcraft.
This surge of players in Outland all bursting through the portal has had some negative impacts too. Certain areas of monsters that need slaying for quests are over-killed; many an occasion has arose where I am waiting around for ages with others for the monsters to respawn. It can get insanely worse if you need to kill a boss, while some are polite enough to group with others so they can all claim the kill it’s still a major frustration. Also some of the drop rates for quest items like 'Timber Wolf Tails' or something is incredibly low and when matched with being over hunted, a lot of players vent there fury verbally through the channels.
Saturday - February 03, 2007
WoW - The Burning Crusade - Review @ 1Up
1Up is the latest major site with a review of The Burning Crusade. The score is 10/10 and the superlatives fly from all over the dictionary:
The Burning Crusade is more of a resurrection than an expansion, a vast and munificent span of content that both refines and totally invalidates what came before it. Similarities abound -- BC's certainly "more of the same," with more nicotine, less tar, and an extra pinch of crack cocaine -- and the differences are all functions of Blizzard's own experience curve: BC's "XP grind" undergoes such scientific refinement that you can practically see the equations and spreadsheets in your quest log. The leveling pace fits tightly to the content, and quests yield far greater XP rewards than simple blind slaughtering (even more so than before -- Hunters complain of out-leveling their favorite pets too quickly), so reaching level 70 means never having to mindlessly kill monsters simply for the purple numbers that pop up over their heads. Quests are bountiful (each of the new Outland continent's seven giant zones features upward of 40), and the new areas' size rivals some other MMOs' base games. You can niggle about a bug here or a glitch there...but on the whole, BC is phenomenally polished.
Thursday - February 01, 2007
WoW - The Burning Crusade - Reviews @ IGN, DriverHeaven
IGN has posted their full review of The Burning Crusade, awarding a score of 8.8/10:
Reflecting the lessons Blizzard has learned over the years, the new player experience for the draenei and blood elves is much more polished than for any other race in the game. You can run through the first twenty levels without ever hitting a grind or facing lengthy travel times. Each group of quests in these early areas tells a complete and interesting story that reveals the background and current state of the world. Comparing these concentrated new player zones to those of the existing game reveals a much higher level of polish and presentation.
Meanwhile, DriverHeaven also has a review and the score is effectively identical at 88%:
While the new races and starting areas are a nice addition, the meat of the expansion is the new area called Outland. Accessible only through the dark portal by people above level 58 who have purchased TBC, this new floating continent is roughly as big as half of one of the old continents. The new zones all use completely new artwork and they are different than anything you have ever seen in WoW. The zones also differ from one another so much, that it is sometimes hard to cope with the drastic changes when you travel between them. The creatures in each zone are suited for a specific level range, so players won't have problems finding stuff to kill, regardless if they are level 58 or 70 (the new level cap). The areas are also slightly bigger than the old ones and the number of quests available in them is greater than in any other old zone.
Tuesday - January 30, 2007
WoW - The Burning Crusade - Review @ IGN AU
IGN Australia has their review of The Burning Crusade up and the score is 9/10. Here's the closing:
The amount of time put into developing The Burning Crusade is completely justified. There are endless of hours of fun to be found, but only if you enjoyed the original. It hasn't really done anything to attract a new demographic, but in many ways that's a good thing. To overcomplicate or oversimplify the game would destroy what made it popular in the first place. Blizzard have taken what made the first game good, and improved upon it even further, without overcomplicating. It's not perfect, but then again, if it were, there'd be nothing more to add later.
WoW - The Burning Crusade - Review @ Boomtown
Boomtown joins the growing list of Burning Crusade reviewers, with their critique scoring 9/10:
While I can cover some aspects of the expansion, obviously a game of the scale of The Burning Crusade makes it difficult to mention everything. Instead let me try to describe how the expansion has affected the game.
It has been a pleasure to log on to the server and see that the General Chat channel which for many months has been used only to insult other people, or nothing at all, has now come back to life.
WoW - The Burning Crusade - Review @ AtomicGamer
AtomicGamer reviews The Burning Crusade, Blizzard's first commercial expansion for World of Warcraft.
The Burning Crusade takes place primarily in the Outlands. Featuring 7 new world zones, a number of new dungeons and new starting areas for the two new races, there was a significant amount of content added in with Burning Crusade. Each of the new zones feature an insane amount of quests. You’ll have your garden variety kill this many monsters, bring me back this many of their body parts and I’ll give you this shiny new widget. That was a given, those were expected.
Saturday - January 27, 2007
WoW - The Burning Crusade - Reviews @ IGN UK & GameSpy
Two heaveyweights have weighed in with their verdicts on WoW: The Burning Crusade. Let's start with IGN UK, who take a positive but measured approach with a score of 8.9/10:
All the ability boosts in the world can't disguise the fact that you'll still spend a lot of time hitting the same number keys over and over again to kill infinitely-respawning animals. Where Outland is less awesome is where WoW itself is less awesome. There're some truly great quests to be found, but too often the game takes the easy option. Killing a set number of animals may well win some experience points, a cash or item reward and a text-based slap on the back from an NPC, but it's something every WoW player has done hundreds of times already. Because of the business of the servers, there's invariably dozens of other players trying to do the same quest, which totally kills any belief that you're a real hero - wait a few weeks before you start playing TBC and you might enjoy it more.
...While GameSpy jumps straight in with the superlatives, describing it as a "must have" for any WoW fan and awarding 5/5:
But the fact that it doesn't break much new ground doesn't change the fact that Burning Crusade is an overwhelming success: there's enough new content to keep most players busy for months, and many of the new areas and quests easily outclass those of the original. Without tampering with its addictive formula, the expansion still manages to change the landscape so dramatically that it's now virtually pointless to continue your adventures in Azeroth without it. And we're loving it.
Friday - January 26, 2007
WoW - The Burning Crusade - Review @ Play.tm
Play.tm reviews The Burning Crusade, the latest expansion for Blizzard's MMORPG blockbuster World of Warcraft.
For the players for whom Player v Player (PvP) combat is a major part of the WoW experience Blizzard have now added what are called Arenas to the mix. In these, organised teams of players can do battle against each other to earn arena points which can be used to buy special reward items. Competitive seasons will also be run with unique prizes on offer to members of the winning teams. However, players will need to be level 70 to become members of an arena team so it may take some time for this new feature to really bed into the rest of the game but the prospect of the top teams perhaps gaining in game 'fans' amongst other lower level players is an interesting one for the future.
Thursday - January 25, 2007
WoW - The Burning Crusade - Review @ GameZone
GameZone awards The Burning Crusade a score of 9.5 in its review of the World of Warcraft expansion pack.
If you’re reading this right now and have even a passing interest in WoW, then chances are you already have the expansion. Therefore, you must know of the lump of fried gold that Blizzard has concocted. The expansion adds a ton of new content and great features to the game for players new and old, from the new level 70 cap to the two new playable races. However, there is a lot more to this expansion, which is as complete an expansion as you’re likely to find for any game, MMO or otherwise.
Wednesday - January 24, 2007
WoW - The Burning Crusade - Reviews/Impressions @ GameSpot & Eurogamer.net
Eurogamer.net and GameSpot post their thoughts on The Burning Crusade.
In this first "review", we're going to address the part of the Burning Crusade which is relevant to new players and people who aren't already at level 60 - the two new races and their zones. Later on, when we've had a proper chance to assess it, we'll run a feature delving into Outland and the new features in place for high-level players. If you're a new player thinking about trying out WoW, or an existing player planning to restart the game with a character from one of the new races, though, today's review is what you want to read.
Shortly after the expansion went live, it seemed that there were only two kinds of players in Azeroth--those who were planning to get it soon, and those who had attended a late-night opening of some kind to get it early and couldn't wait to show off their new items, new pets, new mounts, and such. Traditionally well-populated cities like Ironforge and Orgrimmar were largely forgotten as players headed into Outlands, and the starting areas for the eight previously existing races appeared to go much the same way, as anyone with even a passing interest in creating a new character rushed to check out the new Blood Elf and Draenei lands.
Tuesday - January 23, 2007
WoW - The Burning Crusade - Reviews @ Yahoo! Games
Yahoo! Games is the next site to kick up a review of The Burning Crusade. The score is 4.5/5 and here's a grab:
First up, Burning Crusade tackles three problems that have faced Warcraft's character range ever since its launch. Specifically, the Horde can't play paladins, the Alliance can't play shamans, and all the Horde races are an ugly bunch (which is, admittedly, aligned with the faction's nature). Now the full set of character classes is open to both Horde and Alliance players, plus, perhaps more importantly for Alliance-skewed PvP servers, the Horde has a race with cute-looking female models.
WoW - The Burning Crusade - Reviews & Impressions @ Game Daily & Action Trip
GameDaily and ActionTrip offer some thoughts on The Burning Crusade.
As if there weren't enough distractions in World of Warcraft to drain away precious moments with family members, Blizzard has just served up a three-course meal of delights. Burning Crusade, the first expansion to World of Warcraft, almost feels like an entirely new game.
Once you are properly equipped with 61 blues that are on a par with the best stuff you could get in Zul Gurub and Ruins of Ahn'Qiraj instances (you could also possibly include pre-Ragnaros Molten Core stuff in this list), you will likely move on to Zangarmarsh - another place brimming with grinding quests. As you progress through these zones, various factions will be present that you can grind rep with. The idea is to get geared up, people, for the stuff to come. In Zangarmarsh, players will be treated to two dungeons that are easily beatable at level 63-ish - The Slave Pens and The Underbog. Both of these places show huge signs of improvement design-wise, both in how the interiors were built and the boss encounters themselves. Still, while these two instances are a lot more fun to play, they still require minimal group tactics to overcome.
WoW - The Burning Crusade - Shatters Sales Records
WoW: The Burning Crusade has shattered day-one PC sales records with 2.4M copies sold worldwide. Here's the official blurb:
World of Warcraft(R): The Burning Crusade(TM) Shatters Day-1 Sales Record
Tuesday January 23, 9:00 am ET
IRVINE, Calif.--(BUSINESS WIRE)--Blizzard Entertainment® today announced that World of Warcraft®: The Burning Crusade(TM) has broken the day-one sales record to become the fastest-selling PC game ever in North America and Europe, with a worldwide total of nearly 2.4 million copies sold in the first 24 hours of availability. The Burning Crusade, the first expansion set for World of Warcraft, was simultaneously released in North America, Europe, Singapore, Thailand and Malaysia on January 16, and on January 17 in Australia and New Zealand.
Blizzard had supplied more than 4 million game boxes to retailers worldwide, and more than 5,000 stores throughout the world had their doors open at midnight to welcome thousands of expectant players.
Day-one sales totals on both continents were similar, with an estimated total of nearly 1.2 million copies sold on the first day in North America and an estimated total of more than 1.1 million copies sold in Europe within the first 24 hours of launch(a). By the end of the first day of availability on both continents, a total of more than 1.7 million players had already logged in and upgraded World of Warcraft to play The Burning Crusade.
"The Burning Crusade has already exceeded even our most ambitious expectations," said Mike Morhaime, president and cofounder of Blizzard Entertainment. "We're pleased that so many players are eager to see all of the new content that the expansion has to offer, and we look forward to seeing everyone online as additional players continue to upgrade in the days ahead."
Retailers are continuing to report sustained demand, so if players have not yet purchased their copy of The Burning Crusade, they are advised to call ahead to make sure their store has copies on hand. Additional shipments of the expansion have been routed to retailers to help maintain stock levels.
"The immediate popularity of The Burning Crusade once again shows that Blizzard consistently delivers what gamers want," said Robert McKenzie, senior vice president of merchandising at GameStop Corp. "In addition to setting a new day-one PC-game sales record at our GameStop and EB Games stores, the expansion garnered more online pre-orders than any other PC game in our company's history."
Prior to the launch of The Burning Crusade, World of Warcraft was played by more than 8 million players around the world -- with more than 2 million on North American realms and more than 1.5 million on European realms -- making it the most successful subscription-based massively multiplayer online role-playing game in PC-gaming history.
For more information on World of Warcraft: The Burning Crusade, please visit the official website for the expansion at www.worldofwarcraft.com/burningcrusade.
Monday - January 22, 2007
WoW - The Burning Crusade - Review @ Voodoo Extreme
Voodoo Extreme reviews The Burning Crusade, the new expansion pack for Blizzard's World of Warcraft.
I think I can say with complete confidence that the long overdue "The Burning Crusade" expansion pack that I am about to review is probably one of the most anticipated expansions of all time, and why wouldn't it be? With over eight million people currently playing WoW (reportedly close to three million in North America alone), it is easy to see why. So when I went to the midnight launch on January 15 at the local Electronic Boutique (my first time standing in line for something like this), I was not surprised that there were over 150 people waiting in line—and I live in a small city of 200,000 people with four EBs.
Saturday - January 20, 2007
WoW - The Burning Crusade - Editorial @ MMORPG.com
MMORPG.com's Hasani Davis shares some thoughts on The Burning Crusade.
Each town that had its own faction will offer its own rewards and gear. Faction, faction and more faction! This expansion is 80% about the faction grind. The quests are also the same as before. It is the very typical quest, kill fifty swamp rats and then kill ten evil swamp rats and collect their tails. Once done, return all the tails to a specific NPC in the faction based town. Swamp rats are plentiful and drop tails often, EVIL swamp rats on the other hand are very hard to find and are spread out all over the zone, combine that with a low drop rate and DING you are questing for hours. Taking a page out of Dark Age of Camelot, you also have a lot of “seek out this huge elite boss and slay him” type quests, where the bosses you are looking for spawn randomly and wander around an area. The problem with this type of quest is that these bosses and areas are usually camped (especially in the beginning), so actually getting a kill can take a long time. Heck with eight million players in the zone across various servers, these bosses have become public enemies of the population and are on the highest hit list.
WoW - The Burning Crusade - Impressions @ IGN & GameSpy
IGN and GameSpy have both posted some first impressions of The Burning Crusade.
We've been doing the very same thing over the last few days, checking out all the new surprises The Burning Crusade has in store. Our initial impressions are, not surprisingly, very positive. As with Sony's recent Echoes of Faydwer expansion, The Burning Crusade offers a nice balance of entry-level and veteran content. Two new races, each with their own distinct starting zones, allow new players (or those who want to start over again) the chance to jump in and get an entirely original and satisfying experience right from day one. Old timers who have been bumping their head against the game's current level cap will find extra room for advancement in terms of 10 new levels, new areas, new equipment and new crafting options.
To start, while there's certainly been some downtime on various servers, we've been both surprised and impressed with how smooth the entire Burning Crusade launch has gone. Here in the U.S., the expansion content went live Monday night right at 9PM PST with barely a hiccup, and players immediately started to flood into both the high-level Outland area and the new Blood Elf and Draenei starting areas. Since then, the kinds of lag that plagued WoW's first year of existence have been all but absent on the half-dozen servers that GameSpy's editors have been playing on, with only a few scattered server crashes. In my own experience so far, the server stability has been indistinguishable from the months before the expansion's release, which is probably the last thing most people - ourselves included -- would have predicted.
Friday - January 19, 2007
WoW - The Burning Crusade - Reviews @ Hooked Gamers & Gamers With Jobs
Hooked Gamers and Gamers With Jobs share some impressions of The Burning Crusade.
Burning Crusade is the long awaited expansion for the 8 million player strong World of Warcraft. The Burning Crusade itself adds a lot of new content to the WoW experience. Encompassing content of all level ranges, you can have a new game experience regardless of your decision to continue to advance your veteran character through the shattered reaches of the Outland or start a new character with either of Burning Crusade's two new races. Everything from new high-end instant dungeon zones to expansion of current trade skills have been included in this all encompassing expansion.
The Dark Portal is the center of Warcraftian lore, and has been abused and penetrated more often than the new girl at the Moonlite Bunny Ranch. For players who have invested themselves in the history of Azeroth since the first Warcraft: Orcs vs. Humans, to stand before the open portal from which the Horde spawned and surged is to feel a sense of grand accomplishment for one’s virtual avatar. When finally, with the The Burning Crusade installed and my account upgraded, the Dark Portal opened for me, I mounted my Kodo and stepped through to a world I’d not seen since my 486DX was a top-of-the-line rig.
WoW - The Burning Crusade - Hardware Performance Guide @ GameSpot
GameSpot assesses the impact that The Burning Crusade has had on World of Warcraft's hardware requirements.
World of Warcraft wasn't a performance monster when Blizzard first released the game in late 2004. Players with modest and even mediocre systems could all get passable frame rates in Azeroth. Blizzard has stated that World of Warcraft will eventually get graphical improvements to keep the game up to date, but those changes aren't coming in the game's first expansion pack, World of Warcraft: The Burning Crusade. With 8 million subscribers and growing, you don't need to push out advanced graphics and raise hardware requirements just yet.
Thursday - January 18, 2007
WoW - The Burning Crusade - Interview @ Pro-G
Pro-G talks with Jonathan LeCraft, one of the game designers from the World of Warcraft team.
Pro-G: You've had a heavy involvement in The Burning Crusade. With eight million subs, how much pressure does that put on the team to satisfy the famously vocal fanbase?
Jonathan LeCraft: It puts on a lot of pressure. Sometimes we'll make a change and we have to think, "wow, this is going to affect eight million people." Sometimes it makes us think twice or three times, but in the end it doesn't really change our philosophies.
Wednesday - January 17, 2007
WoW - The Burning Crusade - Sales Chaos
If you're not a WoW player the fever-pitch surrounding the release of The Burning Crusade probably seems bemusing. Alrik sends word that midnight sales of The Burning Crusade in Cologne and Bochum in Germany resulted in chaos and injuries as 600-800 people rushed the sales counter when the doors were opened. It's a strange world.
WoW - The Burning Crusade - Interview @ IGN
We missed this Burning Crusade interview at IGN yesterday. This time Blizzard's Jon LeCraft and Itzik Ben Bassat. Here's an interesting grab:
IGN UK: Looking forward, how much do you think future content is likely to be focussed around smaller social interactions rather than big raids and how important is it to include that kind of content?
Jon LeCraft: Well, we're definitely going to do more content based around smaller groups and obviously our new limit is 25, so we won't push passed that. But the 25-man raids are important as they demand more organisation and, effectively, more skill where you have to have that many more good players. The ten-man raids are also very challenging and then the five-man also have more challenging aspects such as Heroic mode, so there's a lot of flexibility in there - and I think we're going to continue moving forward with that model. Of course, one of the things we're going to be doing is watching how people play - we've been watching them in the beta but now that we have this grand scale, we're going to see how well each part of it works and then we'll inspect all our database systems and keep going with what works.
WoW - The Burning Crusade - Review @ Yahoo Games
In what is sure to be the first of many to come, Yahoo Games reviews The Burning Crusade.
Logged into World of Warcraft lately? Yeah, you and 7,999,999 other people around the world. Very soon, you'll notice Azeroth suddenly filling with female Blood Elf paladins and male Draeni shamans, while all the level 60 characters suddenly discover lots of new and exciting things to do. That is, if you can log in at all. Yup, the Burning Crusade is upon us, and we have the skinny.
WoW - The Burning Crusade - Game Blog @ GameSpy
GameSpy kicks off a promised two weeks of intensive coverage of The Burning Crusade.
The moment has finally arrived. After more than two years, Blizzard has unleashed the World of Warcraft: The Burning Crusade expansion on a completely suspecting public. With an entire new continent of high-level content, the ability to level existing characters to 70, two new races -- the Draenei and Blood Elves, and tons of new quests, skills and loot, it's the kind of release that can only be compared what you'd see for a new console, with gamers huddling outside in the cold for hours just to make sure they get a copy.
For the next two weeks, we'll be providing in-depth daily coverage of the expansion, from the state of the servers to our impressions of both new races as well as the high-level content, leading up to our official review on Friday, January 26th. If it's worth talking about, odds are you'll read about it here. So check back daily as we work our way through one of the most exciting releases of 2007 and report it all.
Tuesday - January 16, 2007
WoW - The Burning Crusade - Interview @ CVG
You can't have too many Burning Crusade interviews...can you? CVG is the latest to join the fray with Designer Jon LeCraft answering their questions:
One of the things that surprised us was that there aren't any new classes in the expansion. Are they something you're looking to add to the game?
Jon LeCraft: It's something we'll eventually do. I can't say when but... you know, we did add the paladins to the Horde side and the shaman to the Alliance side.
We're not trying to pass that off as a new class but it did add some new dynamics to each side. We thought that was pretty cool. But really it's about the new races and the new zones.
WoW - The Burning Crusade - Shipping News
Yahoo Business (and other places) report that The Burning Crusade is now available from retailers throughout North America and Europe. Retailers in the Asia-Pacific region are expected to have the World of Warcraft expansion in stock on 17 January.
IRVINE, Calif.--(BUSINESS WIRE)--Blizzard Entertainment, Inc. announced today that World of Warcraft®: The Burning Crusade(TM), the first expansion set for the world's leading subscription-based massively multiplayer online role-playing game, World of Warcraft, is now on sale throughout North America and Europe. The expansion will be available in Australia, New Zealand, Singapore, and Thailand on January 17, with availability in mainland China and the regions of Taiwan, Hong Kong, and Macau to be announced at a later date. World of Warcraft is played by more than 8 million gamers around the world.
"The Burning Crusade is the single largest expansion we've ever created, and we're grateful for the support shown by our beta testers and the millions of World of Warcraft players worldwide during its development," said Mike Morhaime, president and cofounder of Blizzard Entertainment®. "We're excited to share all of the new content with players, and we're certain that they'll enjoy the quality and breadth of new experiences that The Burning Crusade offers."
World of Warcraft: The Burning Crusade adds a tremendous amount of new features and content to World of Warcraft, including Outland, a massive new continent for players to explore, as well as flying mounts, which will allow players to reach locations in Outland that would be otherwise inaccessible. Over the course of their new adventures, players will be able to take their characters up to level 70, gaining powerful new abilities along the way. Hundreds of new quests and monsters and several unexplored dungeons will offer exciting new challenges, while the new Blood Elf and Draenei races, each with capital cities and starting zones, promise a fresh start to current and new players alike. The jewelcrafting profession, socketed items, and expansive new player-vs.-player features round out the offering in World of Warcraft's first expansion.
World of Warcraft: The Burning Crusade is now available at retailers nationwide for Windows® 2000/XP and Macintosh® at a suggested retail price of $39.99. A special Collector's Edition of the expansion is also available, at a suggested retail price of $69.99. This limited-edition package includes the expansion on both CD-ROM and DVD, the Art of The Burning Crusade coffee table book, an exclusive in-game pet, a behind-the-scenes DVD, two World of Warcraft Trading Card Game card packs and three exclusive cards, a map of Outland mouse pad, and the official soundtrack CD. The World of Warcraft: The Burning Crusade expansion requires the original World of Warcraft game, which is now selling for a suggested retail price of $19.99. World of Warcraft: The Burning Crusade has received a Teen rating from the ESRB.
For more information on World of Warcraft: The Burning Crusade, please visit the official website for the expansion at www.worldofwarcraft.com/burningcrusade.
Monday - January 15, 2007
WoW - The Burning Crusade - Interviews @ GameSpot, FiringSquad
With Burning Crusade imminent, GameSpot and FiringSquad have both kicked up interviews. GameSpot has a conversation with Designer Jon LeCraft:
GameSpot UK: There are a lot of people playing World of Warcraft right now, so how many of the 8 million do you expect to invest in the expansion?
Jon LeCraft: I personally expect it to be pretty high, I can't imagine not buying the expansion if you're playing the game. I'm in a guild, where they don't know who I am, and everybody said yes, although one guy said he couldn't afford it. I told him it'd be worth skipping a few meals for. [laughs]
Seriously though, I do think it will help our numbers, because there are people who have taken a break, who'll come back and check Burning Crusade out.
...And FiringSquad nabbed Blizzard's Jeff Kaplan for their article:
FiringSquad: The Burning Crusade is an expansion pack, but it has taken longer to develop than most full games. What was the main reason for the lengthy development time?
Jeff Kaplan: When we launched World of Warcraft, we still had plans for free content updates as well as a number of other features we wanted to provide. Much of our time after release was focused on carrying out those plans and getting them into the game as we had envisioned them. We also needed to examine our development processes and figure out what we could improve upon as far as streamlining the next phase of development so that we could not only do it quickly, but carry it out while keeping our high standard of quality in mind as well.
Many would say that the amount of content that we have released through free content updates since the initial launch of the World of Warcraft would add up to another expansion already. The Burning Crusade expands upon that content yet again, and arguably includes as much content as a lot of full games, so we wanted to take the time to ensure that the quality of all that content met our high standards.
Sunday - January 14, 2007
WoW - The Burning Crusade - Beta Finale Event @ Blizzplanet
Blizzplanet recaps the recent Burning Crusade closed beta finale event.
On January 11th, around 7pm EST, Tyren announced the Closed Beta Finale event. Master Desan, Draiken and I took screenshots and video to bring you coverage. Major cities like Orgrimmar, Stormwind, Ironforge, Exodar, Shattrath City to name a few were hit by Tyren, Ordinn, Tseric and other Blizzard employees with waves of Infernals, Dreadlords, clones of Lord Kazaak and Doom Lord Kazaak. Kruul the doomguard, Fel Reavers, and other demons. Even Azuregos hit Orgrimmar. Tseric swept Shattrath City with World dragons: Emeriss, Letheon and others. Check out the videos and screenshots of the event.
WoW - The Burning Crusade - Screenshots @ Gamebunny
Gamebunny send word that they've a Burning Crusade beta screenshot blowout in anticipation of the launch of the World of Warcraft expansion pack.
Thursday - January 11, 2007
WoW - The Burning Crusade - Preview @ FiringSquad
FiringSquad takes a walk through the Outlands.
So, one of the biggest deals for players is that when the expansion hits the shelves, characters will be able to level up to 70. Arguably a great portion of WoW players, or even the majority have been stuck at level 60 for some time, and are chomping at the bit to get out of that level. Of course, with a higher level come new talents. However, most of the new talents have already been released to the general public, so there isn't much to say about them that people haven't already discovered. There have been changes to several trees, notably rogues no longer have Cloak of Shadows as a level 41 Subtlety talent, but a level 66 trainable skill. Other minor adjustments are visible in various other classes.
Saturday - January 06, 2007
WoW - The Burning Crusade - Now Selling @ Official Site
Time to dust off the credit card, as of today you can purchase The Burning Crusade directly from the Blizzard online store.
The Burning Crusade is nearly upon us and the Dark Portal is stirring. Starting today, you can purchase the World of Warcraft: The Burning Crusade expansion directly from Blizzard - and we also have a limited supply of the Collector's Edition for sale! Act quickly, because only orders placed on or before January 8th will be delivered on the release date of January 16th!
Saturday - December 30, 2006
WoW - The Burning Crusade - Gold @ Official Site
Bluesnews directs our attention to the official World of Warcraft forums where a rather understated announcement of the gold status of The Burning Crusade has been made by one of the development team.
Wednesday - December 20, 2006
WoW - The Burning Crusade - Screenshots @ Official Site
Blizzard has updated the World of Warcraft: The Burning Crusade gallery with eight new screenshots.
Thursday - December 14, 2006
WoW - The Burning Crusade - Cinematic Intro Movie @ Official Site
Bluesnews points out that the cinematic intro movie for the Burning Crusade is now available in the downloads section of the official World of Warcraft site.
Thursday - December 07, 2006
WoW - The Burning Crusade - New Screens @ Official Site
Sunday - December 03, 2006
WoW - The Burning Crusade - Preview @ CVG
The latest preview of WoW: The Burning Crusade can be found at CVG:
Once you've bypassed the welcoming committee though, what awaits you is the Hellfire Peninsula - an inhospitable Martian landscape, strewn with battle wreckage and very angry demons. Above it blazes a rich celestial canvas,
guaranteed to make even the biggest and burliest Tauren feel small and insignificant. Assuming you don't stop to murder some of the local fauna, you'll want to head for Honor Hold (if you're Alliance) or Thrallmar (if you're Horde). These little bastions of sanctuary stand either side of the Hellfire Citadel dungeon and are the first ports of call for the questing adventurer.
Friday - December 01, 2006
WoW - The Burning Crusade - Screens @ Gamebunny
Gamebunny send word that they have a selection of new Burning Crusade screenshots available for viewing.
Thursday - November 30, 2006
WoW - The Burning Crusade - Preview @ IGN
IGN has a preview of WoW: The Burning Crusade. Here's a snip:
If you're a lore-buff, you're probably up-in-arms about the addition of the Blood Elves to the Horde, and the Draenei (who are from space, no less) to the Alliance; that's completely understandable as they did a pretty crummy job of 'seamlessly integrating the new races into the game world' - especially when Blizzard announced that Draenei could become Shamans (previously a Horde-only race) and the Blood Elves could become Paladins (previously Alliance-only). But if you can get over that little bump in the road, you'll learn to love the new races just as much as the old. Except for the male Blood Elves, who feature a jump animation that is particularly wince-inducing.
Tuesday - November 28, 2006
WoW - The Burning Crusade - Hands-On @ GameSpot
GameSpot has a new Burning Crusade hands-on that covers "exploring Outland, high-level content and jewelcrafting":
The first thing any adventurer will discover on heading through the Dark Portal is that the Outland is a dangerous place. As you emerge from the relative calm of Azeroth, all hell is breaking loose below the plateau on which you stand, with high-level elite creatures fighting out a massive, never-ending non-player character (NPC) battle, setting the scene nicely. Once you've checked in with your faction's base leader there, you're flown across the carnage to experience your first taste of adventure on the new continent. For Horde characters your new home will be Thrallmar, a ragged collection of buildings on the northern end of Hellfire Peninsula, while Alliance characters will head to Honor Hold, a big castle structure in the centre of the zone.
Tuesday - November 21, 2006
WoW - The Burning Crusade - FAQ Update @ Official Site
Blizzard has updated the official Burning Crusade FAQ with over a dozen new questions.
Tuesday - November 14, 2006
WoW - The Burning Crusade - Features @ Official Site
Interested in what The Burning Crusade has in store? Then head on over to the official World of Warcraft site and check out the Expansion Feature Page. Also of note, Blizzard has announced that the expansion will feature a new battleground called Eye of the Storm that will be set in the Outland zone.
Friday - November 10, 2006
WoW - The Burning Crusade - Diary of a Horde Hottie @ IGN
Diary of a Horde Hottie is the title of a Burning Crusade beta diary at IGN written by Jessica Chobot:
What's it like for someone to pop their MMORPG cherry on WoW? It's much like popping your cherry in real life: a little scary, slightly uncomfortable but with much satisfaction at the end.
The one thing that always happens to a first timer is the two hours you'll spend hemming and hawing over what type of character to make. Then another two hours are used up trying to figure out what names are still available. Finally you find yourself plunked down into your race specific "plains de noob" which is always overly infested with wolves that drop low level leather gauntlets and mini gremlins that get hyper pissed when you touch their candles. A 1 leveler can easily find herself lost in this otherworldly mire for hours, even days, running around in circles and trying to figure out what to do.
Thursday - November 09, 2006
WoW - The Burning Crusade - Release Date Set
January 16th is the big day - here's the press release:
PARIS, France. – 9 November, 2006 – Blizzard Entertainment® announced today that World of Warcraft: The Burning Crusade, the highly anticipated expansion to the world’s leading subscription-based massively multiplayer online role-playing game, World of Warcraft, will be in stores on January 16th in North America and Europe. The expansion will be available in a similar time frame in Korea, Australia, New Zealand, and Singapore as well, and availability for mainland China and the regions of Taiwan, Hong Kong, and Macau will be announced in the near future. In addition, Blizzard today announced that the subscriber base for World of Warcraft has reached a new milestone, with 7.5 million players worldwide.
“While World of Warcraft has continued to grow rapidly along with its player population, The Burning Crusade will represent our single largest addition of new game content and new features to date,” said Mike Morhaime, president and cofounder of Blizzard Entertainment. “With this expansion, we’re looking forward to offering the same level of quality that players have experienced in World of Warcraft so far, and we’ll continue balancing and play-testing up until launch to ensure that The Burning Crusade achieves that goal.”
In World of Warcraft: The Burning Crusade, players will be able to advance their characters up to level 70, unlocking a world of power and possibilities along the way. Additional features coming in The Burning Crusade include two new playable races (the Blood Elves and the Draenei), flying mounts, new talents and abilities for all character classes, the new jewelcrafting profession, new magical weapons and armour, and many enhancements to player-vs.-player action. The expansion will also lead veteran players through the fabled Dark Portal and into Outland, former homeworld of the Orcs and site of a series of cataclysmic events that helped shape the history of the Warcraft universe. In this shattered world, players will encounter new challenges and dangers in the form of new outdoor zones, quests, dungeons, never-before-seen monsters, and much more. Over the course of their new adventures in The Burning Crusade, players will grow in experience and power as they uncover the rich lore and mysteries of Outland and do battle with the demonic forces of The Burning Legion.
World of Warcraft: The Burning Crusade will be available at retail stores for Windows® 2000/XP and Macintosh®. A special Collector's Edition of the expansion will also be available. This limited-edition package will include the expansion on both CD-ROM and DVD, the Art of the Burning Crusade coffee table book, an exclusive in-game pet, a behind-the-scenes DVD, a World of Warcraft Trading Card Game starter deck and exclusive cards, a map of Outland mouse pad and the official soundtrack CD. The World of Warcraft: The Burning Crusade expansion requires the original World of Warcraft game. World of Warcraft: The Burning Crusade has received a 12+ rating by PEGI.
Wednesday - November 08, 2006
WoW - The Burning Crusade - Character Customisation @ MMORPG.com
On the verge of the Burning Crusade expansion I wanted to ask the question to Warcraft players how you view your character. In playing many MMOs we all stick by our avatar very closely going through the trials of leveling up to the end game. Since Warcraft has been at its end game for over a year (being out two years) now many players constantly look for ways to tweak their character out and make them better. In this aspect Blizzard has given us a loot based system. The classes and races themselves are balanced to some degree (I know Will of the Forsaken tips the scales a bit). It is in the loot that players win and use that really makes the difference. The other way to boost your character is by gaining faction with various races or creatures in the world and using that faction to buy more loot. With another ten levels being added to the game, is there a chance we'll be able to customize out characters without having to grind raid dungeons or PvP instances to get the boost we need?
WoW - The Burning Crusade - Preview @ Internode
Thursday - November 02, 2006
WoW - The Burning Crusade - Beta Key Contest @ Stratics
Stratics and Blizzard have teamed up to offer a World of Warcraft: The Burning Crusade beta key contest .
Wednesday - November 01, 2006
WoW - The Burning Crusade - Screenshots @ Official Site
WoW - The Burning Crusade - Preview @ FiringSquad
The first thing that strikes us about the beta of World of WarCraft: The Burning Crusade is how much WoW has been polished since our first review, and yet how fundamentally unchanged it is. Though game mechanics, talents, quests, items, classes, and races have all been re-balanced, there is almost no learning curve, an impressive feat considering I haven’t played the game in over a year. Despite several massive patches and the occasional uproar from parts of the World of WarCraft community, the game retains that same easy style and constant flow of tasks. All this translates into the beta very well. For this article we focused on the newbie zones of the new Blood Elf and Draenei races.
Monday - October 30, 2006
WoW - The Burning Crusade - Beta Journals @ WarCry
WarCry is featuring a series of Burning Crusade beta journals entitled Jayne Goes to Outland. Links to the journals are available in this forum post. Here's a snippet from the latest installment.
I mentioned how I'd started to work on the staggering number of quests in my log last time... this time, since there's a lot to cover, I'll spare you the utter details. Save to say that Jayne(z) and his friends were reminded of a valuable lesson-there is no problem in this world that can't be solved by finding the right person or thing and setting it on fire. I hope each of you take that lesson to heart.
We began by trying to find that pesky Scout Makha that had gone missing. After actually finding her but being unable to rescue her, we realized that we were sorely mistaken... The quest line wasn't at the point yet! Oh, what fools we'd been! So, we found a scroll that asked us to find even MORE signs of Scout Makha (though we knew quite well where she was)... and finally we got to her. By setting a diversion and burning the Fel Orc banner (see, here's the fire lesson again!) we were able to lure out the Warboss, beat him silly, and take the key.
Sunday - October 29, 2006
WoW - The Burning Crusade - Preview @ Worthplaying
Next up we have the new talent abilities. Each class gets new ones, part of that whole “you can level up to 70 now” deal. My only level 60 character is an undead warrior, and my spec is tweaked for protection. This particular path isn’t frequently chosen (not on my server, at least), but for the style of play I enjoy the most it’s the only logical option. What Blizzard has given me is like a bolt of liquid gold from the heavens. It is called Devastate, and it has completely changed the effectiveness of my class. It increases the damage I do, and generates more hate from the enemies I’m trying to annoy. In short, it greatly assists my efforts. I have found that returning to the pre-Burning Crusade WoW lands is like chopping off a new-found arm. It sucks. From what I understand, all the classes get nifty new abilities like this. Oh yes, good times indeed.
Saturday - October 28, 2006
WoW - The Burning Crusade - First Impressions @ Stratics
I will first start with the Blood Elves. I started a Blood Elf female Warlock and will make one when the expansion is released unlike 75% of people who will make a Blood Elf Paladin. Yes I have seen many many many Blood Elf Paladins in the Beta so far.
The starting area is nicely spread out with several areas to kill quest mobs instead of one area or two small areas like in the old starter areas. There are a few new mobs but many are just old ones with new skins.
As you go from the starting level 1-5 area you will have an almost overload of quests. There is no shortage of quests and this goes double as you go into the level 10-20 zone Ghostwood.
Ghostwood is, I think, the best zone in the game. It looks like Duskwood or Felwood on crack. The mobs in this zone are a tad hard for their level but they might be tweaked down a bit before the game is released.
Thursday - October 26, 2006
WoW - The Burning Crusade - Hands-On Preview @ Pro-G
Pro-G spends some time with The Burning Crusade, the upcoming expansion pack for Blizzard's World of Warcraft. Here's a snippet from the reviewer's first impressions of the lands beyond the Dark Portal:
You're spat out onto the front lines of a quite spectacular battle between the demons of the Burning Legion and the combined forces of the Alliance and the Horde. At the base of the Stair of Destiny, overlooked by the imposing giant portal, a hundred NPCs are desperately trying to fend off a gargantuan Pit Commander, a bulging winged demon with tusks and a huge sword, and his equally impressive side kicks - Wrath Masters, Infernal Siegebreakers and Fel Soldiers. Burning magical energy of all colours zips across the screen from the fingertips of Stormwind mages. The sound of Darkspear Troll Axes and Darnassian Archer arrows sinking into demon flesh is drowned out by the screams of dying Orgrimmar Grunts. It's the kind of scene you'd expect to see depicted alongside the word: "chaos" in the Oxford English Dictionary. And yes, it's absolutely stunning.
Wednesday - October 25, 2006
WoW - The Burning Crusade - First Impressions @ Eurogamer
Eurogamer has kicked up some impressions of The Burning Crusade:
The Burning Crusade, should you be wondering, is that of Sargeras, the Destroyer of Worlds. His plan to kill everything in the universe - which seems a little much - has reached Azeroth's planal borders, and everyone's efforts would appear to be needed to prevent this.
The two new races are the Blood Elves, and the Dranei, each existing in a pleasing contradiction. The Dranei are a group of an alien race called the Eredar, who fled when Sargeras attempted to subvert the magical species to his own evil ends. After an attempt to live on a planet with some peaceful Orcs, the pursuing forces of Sargeras's Burning Legion corrupted the Orcs, leading to a war from which the Dranei had to run. Crashing on Azeroth (thanks to those naughty Blood Elves), the remnants of the species are a withered and broken form of their previous selves, but still determined to fight for the forces of Light. Early Dranei quests have you dashing about trying to fix the mess they're inadvertently making, uncorrupting creatures, and generally being kindly. Which of course requires that you kill ten of this, and eight of that, but the quest instructions justify it away.
Tuesday - October 24, 2006
WoW - The Burning Crusade - Preview in Pictures @ Internode
WoW - The Burning Crusade - Delayed Until January 2007
From the official World of Warcraft forums:
Blizzard Entertainment® today announced that the release date for World of Warcraft®: The Burning Crusade™, the highly anticipated expansion for World of Warcraft, will be in January 2007. By adding a few extra weeks to the development cycle beyond its original target date, Blizzard will be able to extend the closed beta test and further refine the new content that will ship with the game.
“We appreciate the enthusiasm surrounding World of Warcraft: The Burning Crusade, and we’re excited about putting the finishing touches on all of the new content,” said Mike Morhaime, president and cofounder of Blizzard Entertainment. “We feel confident that the extra time spent polishing the game will result in the high-quality experience that our players expect and deserve.”
Blizzard began the closed-beta phase of testing on World of Warcraft: The Burning Crusade earlier this month. The January 2007 release window will allow extra time for current beta testers to participate in the final stages of development and continue providing valuable feedback.
Thursday - October 19, 2006
WoW - The Burning Crusade - Screenshots @ Ten Ton Hammer
Tuesday - October 17, 2006
WoW - The Burning Crusade - Beta Preview @ IGN
IGN shares some thoughts on The Burning Crusade beta.
World of Warcraft has gone beyond beasthood recently into some sort of rampaging game deity bent on world domination. While we predicted that the game would do well and probably surpass other MMOs based on license alone we never expected the amazing amount of success the game has brought to Blizzard. In those in-between times when they're trying to find new places to stash all of the money overflowing from their Scrooge McDuck sized money vault, they've been developing an expansion pack called Burning Crusade. That burning sensation comes with two new races, the Blood Elves and Dranei, a bunch of new zones including a bunch of them on the other side of the Dark Portal made famous by the early real-time strategy games that started the franchise. Closed beta for the expansion has begun and we were compelled to once again don the mantle of addiction and wander into Azeroth to first check out the new beginning areas for the two new races. We'll be wandering into the high-level content beyond the Dark Portal in the future to give some impressions there as well.
WoW - The Burning Crusade - Beta Reports @ GameSpy
GameSpy reports back from The Burning Crusade beta test in three new articles.
As most World of Warcraft fans know, the beta test phase for the upcoming Burning Crusade expansion kicked off this week. For the event, we started our coverage yesterday with a basic look at the starting areas for the two new races, as well as entering into Outland, the new continent that houses much of the new high-level content. Over the next few days, we'll be looking at the various different areas of Outland, starting with our experiences in the initial area, Hellfire Peninsula.
Yesterday, I kicked off with my early experiences of The Burning Crusade playing as a freshly created Blood Elf Paladin. Today, I'm going to finish up talking about the newbie zone, Eversong Woods, and then we'll move onto the level 10-20 zone called Ghostlands.The Draenai Experience.
If there's something I missed about World of Warcraft since I began my days as a raider, it was the feeling you get when filling up your quest log with assorted missions, and filling your bags with assorted loot rewards, inching your way to the next level. While the level 70 cap will allow me to experience that with my main, I'm enjoying the low-level experience all over again, with my beta test of the Draenei starting area. Since the Draenei shaman offers the most unique experience for Alliance characters, I went that route and began my adventure by swinging my mace and earth shocking things in the face. Just wait until I learn frost shock!
Monday - October 16, 2006
WoW - The Burning Crusade - Movies @ Gamona.de
WoW - The Burning Crusade - Closed Beta Impressions @ WoW Vault
WoW Vault joins several other sites with some hands-on impressions of The Burning Crusade from Closed Beta. Head over for impressions indluding the two races and several screenshots:
Character creation was much how we remembered it with the addition of two new race selections: the Draenei for the Alliance and the Blood Elf for the Horde. Not a large person myself, the Draenei male seemed a bit overwhelming for starters, so we begin our beta adventures with a male Blood Elf. The Blood Elf class has the option of selecting a Paladin, Hunter, Rogue, Priest, Mage or Warlock. Hitting the "Randomize" button a few times, we finally settle on the usual elven features, choose a name and off we go to Sunstrider Isle.
Tuesday - October 10, 2006
WoW - The Burning Crusade - Hunter Spells/Talents Preview @ Official Site
Blizzard has updated the Burning Crusade Hunter Spells and Talents Preview at the official World of Warcraft site.
We have just updated the Burning Crusade Hunter Spells and Talents Preview. We've also created a new page for Hunter mechanic changes based on a forum post. The spells and talents will continue to be updated as development and tuning progresses, so check back often.
Wednesday - October 04, 2006
WoW: The Burning Crusade - Collectors Edition @ Official Site
Source: World of Warcraft
Wednesday - September 27, 2006
WoW: The Burning Crusade - Previews
Source: World of Warcraft
Wednesday - September 20, 2006
WoW: The Burning Crusade - Preview @ CVG
During the last year and a half, various posts have sprung up in the WOW forums debating the visual appeal of the Horde and Alliance avatars. One of the theories was that players (with a side-note towards female ones) weren't choosing Horde characters because, well, they're a bit nasty-looking. In the US, Alliance players far outweigh the Horde ones, although we evil-inclined Europeans tend to sway a little more towards the dark side.
It certainly looks like a factor Blizzard have taken onboard when developing the Alliance-based Draenei and the Hordish Blood Elves, their new characters for WOW's expansion, The Burning Crusade. Frank Pearce, senior VP of product development at Blizzard, explains further: "The aesthetic look of our new characters was certainly a consideration and it wasn't just a consideration for female players. In Asia, we've found that players of both genders are more attracted to the Alliance characters, which they find more visually pleasing. But mainly, we just wanted to focus on making the content fun and compelling, which will draw people to it regardless of their gender or culture."