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Icewind Dale 2 - All News

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Saturday - July 08, 2017
Monday - February 10, 2014
Saturday - November 06, 2010
Box Art

Saturday - July 08, 2017

Icewind Dale 2 - Searching the Sourcecode

by Hiddenx, 07:48

Beamdog can't find the sourcecode for Icewind Dale 2:

Real Talk - Icewind Dale II, Enhanced Edition Patch Progress, and a Beamdog Client Update

Icewind Dale II

In the last few weeks, Enhanced Edition fans who follow Trent on Twitter may have noticed few tweets like these.

 At this time, the source code for Icewind Dale II can not be found. We’ve reached out to former developers and publishers with no luck. No one seems to know where it’s got to. Consider this our open call to fans for the code, patched or otherwise.

We’d love to complete the Infinity Engine series and bring you all the game you’ve been asking for, but to make Icewind Dale II: Enhanced Edition a possibility, having that source code, preferably patched, is needed before we can even start assessing whether the project is doable.

UPDATE:  If you personally have a copy of the code, we'd love to get in touch. Please do not contact former developers and other IWD2 team members on our behalf.

Enhanced Edition Patches

As mentioned in previous posts, the team is hard at work on iOS 64 bit patches to ensure Enhanced Edition players will be able to continue enjoying their games after iOS 11 is released. These patches will be released game-by-game in the months ahead, starting with Baldur’s Gate: Enhanced Edition and will include a few bug fixes, but the focus will be on 64 bit compatibility.

The real fun begins once the 64 bit iOS patch series is complete. Planning has only just started on the patches for the Enhanced Edition titles beyond what we’re currently working on so committing to specific release dates, bug fixes, and features at this point is difficult. What we can say right now is that the next update series for BG:EE, BGII:EE, and IWD:EE will include the following:

  • Bug fixes and lots of them
  • A selection of community-requested features
  • 64 bit compatibility on all platforms
  • Restored multiplayer compatibility on all platforms
  • All stores updated to the latest version (Yes, even the Mac App store)
  • Completed localizations
  • And more!

Our attention is currently on BG:EE, BGII:EE, and IWD:EE, but we haven’t forgotten about Planescape: Torment: Enhanced Edition. As soon as we have more about updates on that front, we’ll be sure to share it!
Beamdog Client Update
A small patch for the Beamdog Client will be released today with the following updates:

  • Fixes for a few reported user issues
  • Spanish and Italian localization for the Client
  • An updated version of the Beamdog logo

Thanks rjshae!

Monday - February 10, 2014

Icewind Dale 2 - Video Retrospective

by Couchpotato, 11:09

Josh Sawyer has posted a video retrospective of Icewind Dale 2.

Answering this question: "Hi Josh, if don't mind, please answer my question! Icewind Dale 2 was released more than ten years ago, it was the last Infinity Engine game and the first game that you worked on as a lead designer (as far as I know). What do you think about it in retrospect? What things would you have done differently, if you had to work on it now?"

Saturday - November 06, 2010

Icewind Dale 2 - Now Available on Good Old Games

by Myrthos, 00:48

Today Good old Games made Icewind Dale II available for download. What's next? BGII?

Information about

Icewind Dale 2

Developer: Black Isle

SP/MP: Single + MP
Setting: Fantasy
Genre: RPG
Combat: Pausable Real-time
Play-time: 40-60 hours
Voice-acting: Partially voiced

Regions & platforms
North America
· Platform: PC
· Released at 2002-08-29
· Publisher: Vivendi Games